Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Rocknrod
Merlin
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 49L
1,391 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ToasterBagl
Kumbhakarna
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 55L
1,302 Elo+
Solo
Guan Yu
Guan Yu
WorkdayMaple281
Guan Yu
Level 105
God Stats
2W - 2L
1,448 SR
Queue Stats
170W - 163L
1,414 Elo+
Party 1
Ah Puch
Ah Puch
rae3slim
Ah Puch
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,212 Elo+
Party 3
Team Averages
Level 94
1,490 SR
1,364 Elo+

VS

Team Averages
Level 109
1,480 SR
1,384 Elo+
Jormungandr
Jormungandr
GuMeRLH
Jormungandr
Level 137
God Stats
16W - 18L
1,367 SR
Queue Stats
759W - 758L
1,393 Elo+
Party 2
Ganesha
Ganesha
Triturador_
Ganesha
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 74L
1,354 Elo+
Party 2
Terra
Terra
four tra alunmi
Terra
Level 147
God Stats
4W - 5L
1,531 SR
Queue Stats
742W - 863L
1,409 Elo+
Solo
Sol
Sol
fumaeles
Sol
Level 125
God Stats
7W - 9L
1,500 SR
Queue Stats
791W - 833L
1,415 Elo+
Party 2
Thoth
Thoth
twitchsrtanikita
Thoth
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 185L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
2 / 2 / 14
10,753
768
6,043
25,143
30,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Rocknrod
Merlin
19
7 / 1 / 9
11,782
842
24,039
15,129
9,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
ToasterBagl
Kumbhakarna
18
8 / 2 / 15
11,453
818
12,807
20,898
29,646
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 1 / 17
10,638
760
7,116
22,997
24,337
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Puch
rae3slim
Ah Puch
18
12 / 1 / 13
11,713
837
29,141
13,366
9,769
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GuMeRLH
Jormungandr
18
3 / 3 / 3
10,182
727
19,346
17,140
23,120
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
Triturador_
Ganesha
16
0 / 6 / 6
8,957
640
6,277
17,304
20,415
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 8 / 0
7,257
518
6,656
18,506
16,024
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 3 / 1
9,929
709
18,717
16,921
8,076
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 10 / 2
7,560
540
5,789
18,258
7,788
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
18
30
Kills
6
7
Deaths
30
68
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
2
14
4.5
L
Jormungandr
GuMeRLH
Jormungandr
3
3
3
1.5
W
Merlin
Rocknrod
Merlin
7
1
9
11.5
W
Kumbhakarna
ToasterBagl
Kumbhakarna
8
2
15
7.75
L
Ganesha
Triturador_
Ganesha
0
6
6
0.5
W
1
1
17
9.5
L
0
8
0
0
L
3
3
1
1.17
W
Ah Puch
rae3slim
Ah Puch
12
1
13
18.5
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,146
Damage
56,785
97,533
Taken
88,129
104,311
Mitigated
75,423
54,374
Healing
25,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,043
2,503
1,449
9,913
25,143
30,728
1,809
10,641
14,502
14,711
0
L
Jormungandr
GuMeRLH
Jormungandr
19,346
1,919
1,983
2,341
17,140
23,120
0
12,527
4,613
45,312
0
W
Merlin
Rocknrod
Merlin
24,039
2,035
1,148
1,060
15,129
9,831
2,113
11,013
4,116
59,572
0
W
Kumbhakarna
ToasterBagl
Kumbhakarna
12,807
1,916
2,450
1,821
20,898
29,646
52
13,451
7,447
25,004
0
L
Ganesha
Triturador_
Ganesha
6,277
583
1,181
809
17,304
20,415
0
14,842
2,462
12,543
0
W
7,116
1,315
18,760
13,676
22,997
24,337
362
15,483
7,514
0
13,596
L
6,656
1,751
2,356
4,070
18,506
16,024
0
15,749
2,757
11,715
0
L
18,717
7,549
1,043
8,072
16,921
8,076
0
13,506
3,415
41,688
0
W
Ah Puch
rae3slim
Ah Puch
29,141
2,370
1,712
2,385
13,366
9,769
2,946
6,197
7,169
48,215
0
L
5,789
1,324
1,464
1,932
18,258
7,788
0
15,406
2,852
9,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,339
Gold Earned
43,885
154
Minions Killed
132
0
Camps Cleared
0
1,257,730
Distance Traveled
1,151,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,753
768
8
1
0
207,649
0
L
Jormungandr
10,182
727
50
4
0
283,521
0
W
Merlin
11,782
842
69
5
0
272,662
0
W
Kumbhakarna
11,453
818
34
2
0
239,447
0
L
Ganesha
8,957
640
1
0
0
251,394
0
W
Guan Yu
10,638
760
10
1
0
300,704
0
L
Terra
7,257
518
9
1
0
159,086
0
L
Sol
9,929
709
58
4
0
257,463
0
W
Ah Puch
11,713
837
33
2
0
237,268
0
L
Thoth
7,560
540
14
1
0
199,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role