Player Matchup

Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ADumbBaby
Set
Level 123
God Stats
2W - 2L
1,739 SR
Queue Stats
180W - 230L
1,399 Elo+
Party 3
Mulan
Mulan
TinkerbellSenpai
Mulan
Level 110
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 33L
1,392 Elo+
Solo
Ishtar
Ishtar
TylerOfDoom
Ishtar
Level 149
God Stats
5W - 8L
1,459 SR
Queue Stats
37W - 37L
1,498 Elo+
Solo
Heimdallr
Heimdallr
X C C 18
Heimdallr
Level 40
God Stats
0W - 2L
1,793 SR
Queue Stats
137W - 181L
1,385 Elo+
Party 3
Team Averages
Level 106
1,598 SR
1,435 Elo+

VS

Team Averages
Level 79
1,668 SR
1,570 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
IKillahI
Khepri
Level 119
God Stats
2W - 1L
1,609 SR
Queue Stats
3W - 1L
1,745 Elo+
Party 1
Merlin
Merlin
NotDan21
Merlin
Level 5
God Stats
2W - 1L
1,804 SR
Queue Stats
2W - 2L
1,465 Elo+
Party 1
Bellona
Bellona
alloudin
Bellona
Level 16
God Stats
3W - 0L
1,672 SR
Queue Stats
17W - 6L
1,500 Elo+
Party 2
Sol
Sol
gamergirllol64
Sol
Level 126
God Stats
1W - 0L
1,753 SR
Queue Stats
2W - 1L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 2 / 1
7,371
737
9,808
5,349
2,046
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 0
6,700
670
6,061
9,389
4,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 1
6,774
677
2,311
8,319
6,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
13
0 / 5 / 0
6,925
693
2,998
8,876
3,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
X C C 18
Heimdallr
11
1 / 6 / 1
6,439
644
2,799
9,825
4,336
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 1 / 5
7,877
788
9,041
11,207
5,523
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
IKillahI
Khepri
13
1 / 1 / 7
7,255
726
3,884
6,072
3,065
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
NotDan21
Merlin
13
2 / 1 / 4
7,074
707
2,934
4,992
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bellona
alloudin
Bellona
14
3 / 0 / 8
7,467
747
9,424
8,324
10,100
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 0 / 2
8,711
871
8,419
6,028
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
18
18
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
2
1
0.75
W
Fenrir
 
Fenrir
6
1
5
8.5
L
0
4
0
0
W
Khepri
IKillahI
Khepri
1
1
7
4.5
W
Merlin
NotDan21
Merlin
2
1
4
4
L
1
1
1
1.5
L
Ishtar
0
5
0
0
L
Heimdallr
X C C 18
Heimdallr
1
6
1
0.25
W
Bellona
alloudin
Bellona
3
0
8
7
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,977
Damage
33,702
41,758
Taken
36,623
21,236
Mitigated
23,546
6,419
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,808
589
0
1,166
5,349
2,046
0
2,439
2,910
31,325
0
W
Fenrir
 
Fenrir
9,041
2,304
0
701
11,207
5,523
0
1,597
9,606
0
19,180
L
6,061
2,147
0
832
9,389
4,963
0
2,941
6,448
0
27,286
W
Khepri
IKillahI
Khepri
3,884
384
0
1,492
6,072
3,065
54
2,462
3,610
18,229
0
W
Merlin
NotDan21
Merlin
2,934
225
0
770
4,992
1,973
0
1,371
3,621
12,255
0
L
2,311
0
0
2,488
8,319
6,474
0
3,744
4,575
0
14,221
L
Ishtar
2,998
1,189
0
1,019
8,876
3,417
832
2,183
6,693
0
20,749
L
Heimdallr
X C C 18
Heimdallr
2,799
1,614
0
914
9,825
4,336
920
3,559
6,266
0
7,061
W
Bellona
alloudin
Bellona
9,424
2,721
0
947
8,324
10,100
176
1,742
6,582
0
20,474
W
8,419
3,181
0
3,892
6,028
2,885
377
2,632
3,396
40,272
3,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,209
Gold Earned
38,384
190
Minions Killed
193
0
Camps Cleared
0
938,477
Distance Traveled
1,062,799
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,371
737
59
6
0
199,105
0
W
Fenrir
7,877
788
35
4
0
231,072
1
L
Set
6,700
670
43
4
0
195,742
0
W
Khepri
7,255
726
30
3
0
206,893
1
W
Merlin
7,074
707
25
3
0
195,887
0
L
Mulan
6,774
677
24
2
0
189,159
0
L
Ishtar
6,925
693
51
5
0
177,437
0
L
Heimdallr
6,439
644
13
1
0
177,034
0
W
Bellona
7,467
747
21
2
0
236,637
2
W
Sol
8,711
871
82
8
0
192,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role