Player Matchup

Cthulhu
Cthulhu
JoJo_S_
Cthulhu
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 104L
1,462 Elo+
Party 1
Hel
Hel
SilentJuice
Hel
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
411W - 392L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TSK_Koji
Tsukuyomi
Level 82
God Stats
7W - 8L
1,162 SR
Queue Stats
150W - 128L
1,494 Elo+
Party 1
Chernobog
Chernobog
Thee_Syrup
Chernobog
Level 144
God Stats
4W - 6L
1,364 SR
Queue Stats
266W - 254L
1,405 Elo+
Party 1
Amaterasu
Amaterasu
jjstone20000
Amaterasu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,588 Elo+
Solo
Team Averages
Level 112
1,405 SR
1,479 Elo+

VS

Team Averages
Level 55
1,481 SR
1,440 Elo+
Surtr
Surtr
APPLEBOM99
Surtr
Level 88
God Stats
8W - 4L
1,757 SR
Queue Stats
133W - 115L
1,503 Elo+
Party 2
Sol
Sol
I3ooty Stuff
Sol
Level 64
God Stats
6W - 8L
1,309 SR
Queue Stats
196W - 188L
1,466 Elo+
Party 2
Jing Wei
Jing Wei
Scerikie
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 75L
1,500 Elo+
Party 3
Tiamat
Tiamat
SillyPsycho1
Tiamat
Level 56
God Stats
0W - 1L
1,369 SR
Queue Stats
5W - 7L
1,411 Elo+
Solo
Fafnir
Fafnir
SoulessPaPaBear
Fafnir
Level 36
God Stats
3W - 5L
1,469 SR
Queue Stats
44W - 79L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JoJo_S_
Cthulhu
11
1 / 1 / 6
7,347
565
6,738
10,426
8,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 4
7,680
591
7,283
9,455
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tsukuyomi
TSK_Koji
Tsukuyomi
13
4 / 1 / 1
7,526
579
4,390
10,133
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Thee_Syrup
Chernobog
11
0 / 1 / 5
6,908
531
5,671
8,004
3,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
jjstone20000
Amaterasu
13
4 / 0 / 0
7,465
574
5,414
9,487
5,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
0 / 2 / 3
6,279
483
10,229
13,497
7,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 3 / 0
6,636
510
5,957
9,090
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Scerikie
Jing Wei
11
0 / 4 / 0
5,853
450
2,751
6,799
2,228
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
11
3 / 2 / 0
7,053
543
6,783
7,858
5,239
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 2
6,504
500
4,076
11,113
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
11
Kills
5
5
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
2
3
0.75
L
2
3
0
0.67
W
Cthulhu
JoJo_S_
Cthulhu
1
1
6
4
L
Jing Wei
Scerikie
Jing Wei
0
4
0
0
W
2
2
4
2
L
Tiamat
3
2
0
1.5
L
0
1
2
1
W
Tsukuyomi
TSK_Koji
Tsukuyomi
4
1
1
4.5
W
Chernobog
Thee_Syrup
Chernobog
0
1
5
2.5
W
Amaterasu
jjstone20000
Amaterasu
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,496
Damage
29,796
47,505
Taken
48,357
25,947
Mitigated
28,545
22,311
Healing
15,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
10,229
3,716
0
5,761
13,497
7,978
0
3,470
9,798
560
49,294
L
5,957
2,489
0
3,126
9,090
2,971
926
3,095
5,995
48,115
0
W
Cthulhu
JoJo_S_
Cthulhu
6,738
899
2,178
3,437
10,426
8,424
0
5,669
4,757
25,918
0
L
Jing Wei
Scerikie
Jing Wei
2,751
2,751
0
0
6,799
2,228
312
295
6,109
0
32,305
W
7,283
510
2,476
4,463
9,455
4,500
402
4,954
4,501
55,416
0
L
Tiamat
6,783
675
0
1,680
7,858
5,239
0
4,582
3,237
46,359
0
L
4,076
1,505
0
4,599
11,113
10,129
0
2,529
8,574
17,518
0
W
Tsukuyomi
TSK_Koji
Tsukuyomi
4,390
729
0
5,060
10,133
4,029
0
2,591
7,542
0
52,752
W
Chernobog
Thee_Syrup
Chernobog
5,671
2,813
0
1,542
8,004
3,144
837
3,133
4,871
0
48,054
W
Amaterasu
jjstone20000
Amaterasu
5,414
1,753
0
3,155
9,487
5,850
543
774
8,713
0
44,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,926
Gold Earned
32,325
386
Minions Killed
292
0
Camps Cleared
0
1,350,097
Distance Traveled
1,223,104
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,279
483
70
5
0
225,843
0
L
Sol
6,636
510
89
7
0
268,312
0
W
Cthulhu
7,347
565
43
3
0
265,453
2
L
Jing Wei
5,853
450
50
4
0
199,579
0
W
Hel
7,680
591
92
7
0
269,677
2
L
Tiamat
7,053
543
71
5
0
259,305
0
L
Fafnir
6,504
500
12
1
0
270,065
5
W
Tsukuyomi
7,526
579
90
7
0
307,220
5
W
Chernobog
6,908
531
90
7
0
244,694
4
W
Amaterasu
7,465
574
71
5
0
263,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role