Player Matchup

Bacchus
Bacchus
Enosulp
Bacchus
Level 93
God Stats
66W - 56L
1,595 SR
Queue Stats
103W - 112L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Majidf0
Morgan Le Fay
Level 81
God Stats
4W - 1L
1,940 SR
Queue Stats
50W - 42L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
brosepticeye
Gilgamesh
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 66L
1,387 Elo+
Solo
Fenrir
Fenrir
demonedge74
Fenrir
Level 69
God Stats
1W - 2L
1,739 SR
Queue Stats
135W - 128L
1,468 Elo+
Solo
Cupid
Cupid
restland
Cupid
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 63L
1,264 Elo+
Party 1
Team Averages
Level 79
1,655 SR
1,431 Elo+

VS

Team Averages
Level 100
1,448 SR
1,455 Elo+
Amaterasu
Amaterasu
BlueHeimdall
Amaterasu
Level 116
God Stats
3W - 1L
1,658 SR
Queue Stats
39W - 16L
1,538 Elo+
Solo
Sobek
Sobek
JarlBongRip
Sobek
Level 92
God Stats
4W - 1L
1,494 SR
Queue Stats
86W - 93L
1,427 Elo+
Party 2
Neith
Neith
SweatyFairy
Neith
Level 106
God Stats
29W - 26L
1,382 SR
Queue Stats
61W - 57L
1,402 Elo+
Party 2
Nemesis
Nemesis
joseacosta03
Nemesis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 134L
1,468 Elo+
Solo
Janus
Janus
whiteflash23
Janus
Level 81
God Stats
2W - 2L
1,206 SR
Queue Stats
299W - 292L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Enosulp
Bacchus
12
0 / 3 / 3
6,555
437
8,493
12,479
11,548
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Majidf0
Morgan Le Fay
15
1 / 3 / 2
8,453
564
10,055
10,156
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
brosepticeye
Gilgamesh
6
1 / 1 / 1
5,634
376
3,184
6,452
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
12
3 / 3 / 0
7,431
495
4,542
16,153
9,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
restland
Cupid
10
3 / 7 / 0
6,487
432
7,253
13,220
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlueHeimdall
Amaterasu
15
5 / 2 / 2
9,263
618
8,817
10,987
8,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 6
7,059
471
5,587
13,020
12,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 2 / 3
7,775
518
11,361
11,952
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
joseacosta03
Nemesis
14
3 / 2 / 3
8,410
561
6,369
11,277
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 2
9,019
601
6,405
9,838
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
16
17
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BlueHeimdall
Amaterasu
5
2
2
3
L
Bacchus
Enosulp
Bacchus
0
3
3
0.5
W
0
1
6
3
L
Morgan Le Fay
Majidf0
Morgan Le Fay
1
3
2
0.67
W
5
2
3
3.25
L
Gilgamesh
brosepticeye
Gilgamesh
1
1
1
1.5
L
Fenrir
3
3
0
1
W
Nemesis
joseacosta03
Nemesis
3
2
3
2.25
L
Cupid
restland
Cupid
3
7
0
0.43
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,527
Damage
38,539
58,460
Taken
57,074
33,274
Mitigated
34,946
12,960
Healing
16,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BlueHeimdall
Amaterasu
8,817
4,095
0
3,024
10,987
8,748
21
1,585
9,210
0
63,097
L
Bacchus
Enosulp
Bacchus
8,493
1,027
327
1,949
12,479
11,548
0
3,391
9,088
33,117
0
W
5,587
559
0
3,674
13,020
12,844
0
4,028
8,330
19,806
0
L
Morgan Le Fay
Majidf0
Morgan Le Fay
10,055
586
0
831
10,156
4,828
0
3,840
6,119
73,745
0
W
11,361
6,747
0
6,759
11,952
4,757
728
2,479
9,087
0
61,426
L
Gilgamesh
brosepticeye
Gilgamesh
3,184
1,038
0
894
6,452
3,229
0
417
5,622
0
15,409
L
Fenrir
4,542
2,162
159
4,716
16,153
9,043
0
1,859
13,860
442
46,748
W
Nemesis
joseacosta03
Nemesis
6,369
1,659
0
1,899
11,277
4,609
0
2,194
8,987
0
65,670
L
Cupid
restland
Cupid
7,253
4,569
873
3,211
13,220
4,626
251
2,485
10,735
0
30,703
W
6,405
73
0
1,344
9,838
3,988
228
7,043
2,586
64,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,560
Gold Earned
41,526
327
Minions Killed
418
0
Camps Cleared
0
1,248,393
Distance Traveled
1,563,119
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,263
618
96
6
0
337,053
2
L
Bacchus
6,555
437
65
4
0
288,870
1
W
Sobek
7,059
471
27
2
0
290,804
2
L
Morgan Le Fay
8,453
564
123
8
0
295,138
1
W
Neith
7,775
518
76
5
0
251,109
0
L
Gilgamesh
5,634
376
22
1
0
130,164
0
L
Fenrir
7,431
495
75
5
0
282,948
0
W
Nemesis
8,410
561
90
6
0
352,521
0
L
Cupid
6,487
432
42
3
0
251,273
0
W
Janus
9,019
601
129
9
0
331,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role