Player Matchup

Jormungandr
Jormungandr
PoiseandIvy
Jormungandr
Level 29
God Stats
7W - 6L
1,409 SR
Queue Stats
22W - 32L
1,288 Elo+
Party 2
Nike
Nike
RageMasterSynq
Nike
Level 27
God Stats
2W - 2L
1,558 SR
Queue Stats
18W - 26L
1,288 Elo+
Party 2
Zhong Kui
Zhong Kui
TeamMedrano
Zhong Kui
Level 71
God Stats
1W - 1L
1,289 SR
Queue Stats
11W - 15L
1,288 Elo+
Party 2
Team Averages
Level 42
1,419 SR
1,288 Elo+

VS

Team Averages
Level 42
1,642 SR
1,460 Elo+
Atlas
Atlas
BurgurDeWhale
Atlas
Level 23
God Stats
14W - 10L
1,307 SR
Queue Stats
20W - 17L
1,329 Elo+
Party 1
Danzaburou
Danzaburou
LucianTheLion
Danzaburou
Level 36
God Stats
3W - 1L
1,791 SR
Queue Stats
22W - 24L
1,306 Elo+
Party 1
Chronos
Chronos
fEELßÅÐmân
Chronos
Level 68
God Stats
13W - 1L
1,827 SR
Queue Stats
324W - 69L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PoiseandIvy
Jormungandr
11
2 / 7 / 0
7,315
665
10,175
14,718
15,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 1
7,516
683
5,946
11,403
11,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
TeamMedrano
Zhong Kui
11
0 / 9 / 1
7,103
646
12,924
17,858
10,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 14
9,661
878
7,081
16,387
15,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
LucianTheLion
Danzaburou
15
7 / 1 / 10
10,020
911
17,522
15,126
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 0 / 8
10,452
950
13,798
12,394
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
18
18
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
W
Danzaburou
LucianTheLion
Danzaburou
7
1
10
12
L
Jormungandr
PoiseandIvy
Jormungandr
2
7
0
0.29
L
1
2
1
0.75
L
Zhong Kui
TeamMedrano
Zhong Kui
0
9
1
0.06
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,045
Damage
38,401
43,979
Taken
43,907
37,655
Mitigated
28,631
8,681
Healing
20,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,081
3,224
2,904
4,646
16,387
15,948
118
8,747
6,691
18,140
0
W
Danzaburou
LucianTheLion
Danzaburou
17,522
10,740
0
9,513
15,126
6,975
2,159
6,269
8,256
0
54,285
L
Jormungandr
PoiseandIvy
Jormungandr
10,175
1,556
205
1,531
14,718
15,657
0
6,512
8,029
26,956
0
L
5,946
531
0
2,308
11,403
11,574
0
4,063
7,219
0
17,068
L
Zhong Kui
TeamMedrano
Zhong Kui
12,924
1,003
152
4,485
17,858
10,424
0
10,022
7,789
29,286
0
W
13,798
6,496
0
3,843
12,394
5,708
591
7,002
5,015
54,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,934
Gold Earned
30,133
114
Minions Killed
160
0
Camps Cleared
0
560,929
Distance Traveled
663,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,661
878
13
1
0
226,989
0
W
Danzaburou
10,020
911
67
6
0
210,333
0
L
Jormungandr
7,315
665
52
5
0
182,641
0
L
Nike
7,516
683
24
2
0
206,737
0
L
Zhong Kui
7,103
646
38
3
0
171,551
0
W
Chronos
10,452
950
80
7
0
226,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role