Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CVSRECEIPTDONG
Fenrir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
HEX Kelfs
Kukulkan
Level 106
God Stats
3W - 5L
1,206 SR
Queue Stats
265W - 265L
1,495 Elo+
Solo
Jormungandr
Jormungandr
StayedHippo4
Jormungandr
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
393W - 438L
1,393 Elo+
Party 1
Amaterasu
Amaterasu
dBXMP
Amaterasu
Level 88
God Stats
1W - 4L
1,536 SR
Queue Stats
150W - 120L
1,521 Elo+
Solo
Team Averages
Level 84
1,448 SR
1,469 Elo+

VS

Team Averages
Level 92
1,469 SR
1,434 Elo+
Odin
Odin
Arenaeus88
Odin
Level 35
God Stats
1W - 1L
1,311 SR
Queue Stats
3W - 2L
1,436 Elo+
Solo
Chronos
Chronos
BEASTLY535
Chronos
Level 127
God Stats
12W - 13L
1,455 SR
Queue Stats
700W - 649L
1,443 Elo+
Party 2
Artemis
Artemis
CG Spam409
Artemis
Level 121
God Stats
39W - 29L
1,576 SR
Queue Stats
386W - 361L
1,443 Elo+
Party 2
Shiva
Shiva
GmanIsCreamy
Shiva
Level 59
God Stats
5W - 4L
1,500 SR
Queue Stats
137W - 137L
1,421 Elo+
Solo
Nu Wa
Nu Wa
Lemonboi535
Nu Wa
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
451W - 424L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 5 / 3
8,089
506
4,343
15,653
7,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 3 / 4
8,753
547
11,826
15,005
6,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
HEX Kelfs
Kukulkan
14
2 / 3 / 1
8,242
515
8,569
9,941
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
StayedHippo4
Jormungandr
10
0 / 4 / 5
6,473
405
7,694
15,963
10,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
dBXMP
Amaterasu
14
3 / 1 / 2
8,436
527
8,967
14,438
11,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,196
450
5,354
13,905
11,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
BEASTLY535
Chronos
14
5 / 2 / 8
9,077
567
18,534
11,714
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
CG Spam409
Artemis
15
4 / 2 / 5
8,956
560
7,818
11,631
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 5
8,429
527
5,320
17,517
16,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
4 / 0 / 6
9,731
608
11,509
6,929
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
12
Kills
15
16
Deaths
12
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
5
3
0.5
W
0
4
1
0.13
W
Chronos
BEASTLY535
Chronos
5
2
8
4.5
W
Artemis
CG Spam409
Artemis
4
2
5
3.25
L
6
3
4
2.67
W
2
4
5
1.13
L
Kukulkan
HEX Kelfs
Kukulkan
2
3
1
0.83
W
4
0
6
7
L
Jormungandr
StayedHippo4
Jormungandr
0
4
5
0.63
L
Amaterasu
dBXMP
Amaterasu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,399
Damage
48,535
71,000
Taken
61,696
40,350
Mitigated
40,199
16,396
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,343
2,626
0
3,429
15,653
7,009
0
8,849
6,804
0
50,464
W
5,354
2,071
0
240
13,905
11,908
0
2,240
11,665
1,936
26,354
W
Chronos
BEASTLY535
Chronos
18,534
7,421
0
3,158
11,714
4,813
1,391
3,739
7,975
87,729
0
W
Artemis
CG Spam409
Artemis
7,818
3,533
0
309
11,631
4,416
89
2,182
9,449
0
68,794
L
11,826
4,125
248
4,726
15,005
6,899
331
4,701
10,304
0
46,535
W
5,320
688
1,630
6,254
17,517
16,579
225
5,842
11,671
0
22,686
L
Kukulkan
HEX Kelfs
Kukulkan
8,569
246
0
487
9,941
3,867
0
2,879
7,062
72,083
0
W
11,509
1,510
0
2,113
6,929
2,483
0
2,858
4,070
69,506
0
L
Jormungandr
StayedHippo4
Jormungandr
7,694
2,732
0
1,000
15,963
10,948
0
10,643
5,320
36,741
0
L
Amaterasu
dBXMP
Amaterasu
8,967
4,751
0
6,506
14,438
11,627
208
4,029
10,409
0
52,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,993
Gold Earned
43,389
402
Minions Killed
413
0
Camps Cleared
0
1,573,952
Distance Traveled
1,518,991
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,089
506
82
5
0
279,246
0
W
Odin
7,196
450
58
4
0
273,446
0
W
Chronos
9,077
567
129
8
0
290,564
0
W
Artemis
8,956
560
82
5
0
337,333
2
L
Fenrir
8,753
547
71
4
0
357,504
2
W
Shiva
8,429
527
18
1
0
321,466
3
L
Kukulkan
8,242
515
133
8
0
311,824
1
W
Nu Wa
9,731
608
126
8
0
296,182
1
L
Jormungandr
6,473
405
36
2
0
302,361
0
L
Amaterasu
8,436
527
80
5
0
323,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role