Player Matchup

Pele
Pele
Gold IV
 
Pele
Gold IV
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver III
Akaaaza
Khepri
Silver III
Level 156
God Stats
1W - 0L
1,852 SR
Queue Stats
80W - 71L
1,395 MMR
Solo
Guan Yu
Guan Yu
Silver III
Azxiiir
Guan Yu
Silver III
Level 98
God Stats
2W - 3L
1,803 SR
Queue Stats
28W - 32L
1,403 MMR
Solo
Charybdis
Charybdis
Gold IV
Chezslaw
Charybdis
Gold IV
Level 128
God Stats
14W - 11L
1,678 SR
Queue Stats
37W - 39L
1,399 MMR
Solo
Discordia
Discordia
Gold V
Ulixexx17
Discordia
Gold V
Level 149
God Stats
39W - 27L
1,572 SR
Queue Stats
229W - 224L
1,403 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 150
1,681 SR
1,420 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,574 SR
1,401 MMR
Thor
Thor
Gold IV
ITheRev
Thor
Gold IV
Level 180
God Stats
9W - 9L
1,657 SR
Queue Stats
454W - 471L
1,402 MMR
Solo
Merlin
Merlin
Silver III
Keegester
Merlin
Silver III
Level 104
God Stats
2W - 5L
1,612 SR
Queue Stats
7W - 9L
1,430 MMR
Party 1
Danzaburou
Danzaburou
Silver II
MikeTeavee
Danzaburou
Silver II
Level 99
God Stats
17W - 17L
1,663 SR
Queue Stats
82W - 82L
1,492 MMR
Party 2
Ganesha
Ganesha
Silver II
TheBoomBapEra
Ganesha
Silver II
Level 120
God Stats
2W - 3L
1,523 SR
Queue Stats
122W - 115L
1,296 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
boom61
Cu Chulainn
Silver II
Level 109
God Stats
1W - 1L
1,415 SR
Queue Stats
8W - 11L
1,384 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 2 / 5
7,266
606
6,754
10,739
4,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Akaaaza
Khepri
9
1 / 1 / 10
6,441
537
3,329
9,831
8,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
Azxiiir
Guan Yu
11
3 / 2 / 1
6,633
553
5,672
15,290
13,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Chezslaw
Charybdis
12
5 / 0 / 3
7,332
611
9,925
9,441
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Ulixexx17
Discordia
12
2 / 1 / 1
6,976
581
6,343
5,607
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SusanoLokiAo KuangHades

VS

Bans
He BoFenrirThanatosMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ITheRev
Thor
9
1 / 2 / 3
6,101
508
4,167
10,432
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Keegester
Merlin
11
2 / 1 / 1
6,755
563
5,222
4,622
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
MikeTeavee
Danzaburou
8
1 / 3 / 1
5,090
424
8,369
11,927
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
8
0 / 4 / 2
5,410
451
3,622
10,200
7,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
boom61
Cu Chulainn
12
2 / 4 / 0
6,786
566
13,335
11,890
11,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
6
6
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
2
5
2.75
W
Khepri
Akaaaza
Khepri
1
1
10
6
W
Guan Yu
Azxiiir
Guan Yu
3
2
1
1.75
W
Charybdis
Chezslaw
Charybdis
5
0
3
6.5
L
Thor
ITheRev
Thor
1
2
3
1.25
L
Merlin
Keegester
Merlin
2
1
1
2.5
L
Danzaburou
MikeTeavee
Danzaburou
1
3
1
0.5
L
Ganesha
0
4
2
0.25
W
Discordia
Ulixexx17
Discordia
2
1
1
2.5
L
Cu Chulainn
boom61
Cu Chulainn
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,023
Damage
34,715
50,908
Taken
49,071
31,238
Mitigated
28,066
19,294
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,754
1,088
0
2,640
10,739
4,249
0
2,071
8,528
0
51,867
W
Khepri
Akaaaza
Khepri
3,329
528
400
2,844
9,831
8,143
0
2,264
7,453
10,477
0
W
Guan Yu
Azxiiir
Guan Yu
5,672
448
170
5,212
15,290
13,183
0
1,570
13,720
0
43,637
W
Charybdis
Chezslaw
Charybdis
9,925
5,601
0
6,386
9,441
3,758
160
2,421
6,935
0
62,844
L
Thor
ITheRev
Thor
4,167
708
0
2,990
10,432
3,868
0
1,666
8,766
0
39,012
L
Merlin
Keegester
Merlin
5,222
86
0
1,306
4,622
1,806
0
2,014
2,608
44,998
0
L
Danzaburou
MikeTeavee
Danzaburou
8,369
5,062
0
3,682
11,927
4,137
0
3,668
8,259
0
30,163
L
Ganesha
3,622
795
0
2,199
10,200
7,105
0
2,233
7,967
12,539
0
W
Discordia
Ulixexx17
Discordia
6,343
178
0
1,642
5,607
1,905
0
2,008
3,366
60,675
0
L
Cu Chulainn
boom61
Cu Chulainn
13,335
2,413
0
573
11,890
11,150
141
91
11,799
9,050
54,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,648
Gold Earned
30,142
384
Minions Killed
284
0
Camps Cleared
0
1,218,997
Distance Traveled
1,170,208
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,266
606
88
7
0
265,929
1
W
Khepri
6,441
537
14
1
0
233,888
2
W
Guan Yu
6,633
553
66
6
0
257,593
0
W
Charybdis
7,332
611
103
9
0
217,881
2
L
Thor
6,101
508
60
5
0
263,292
0
L
Merlin
6,755
563
94
8
0
239,276
2
L
Danzaburou
5,090
424
43
4
0
228,291
0
L
Ganesha
5,410
451
4
0
0
212,055
5
W
Discordia
6,976
581
113
9
0
243,706
1
L
Cu Chulainn
6,786
566
83
7
0
227,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role