Player Matchup

Odin
Odin
Gold I
 
Odin
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Platinum V
CHIKIRUTA
Athena
Platinum V
Level 163
God Stats
34W - 29L
1,658 SR
Queue Stats
135W - 150L
1,546 MMR
Party 1
Chang'e
Chang'e
Platinum II
Pharaoh Returns
Chang'e
Platinum II
Level 179
God Stats
22W - 12L
1,772 SR
Queue Stats
160W - 171L
1,730 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,643 SR
1,592 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,532 SR
1,584 MMR
Hou Yi
Hou Yi
Bronze III
QuarionIC
Hou Yi
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,582 MMR
Party 2
Olorun
Olorun
Bronze III
chessjawa
Olorun
Bronze III
Level 100
God Stats
3W - 1L
1,767 SR
Queue Stats
12W - 7L
1,582 MMR
Party 2
Mulan
Mulan
Bronze III
killerkoo1aid
Mulan
Bronze III
Level 93
God Stats
3W - 4L
1,328 SR
Queue Stats
20W - 41L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 1 / 15
9,102
759
9,859
12,634
13,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
CHIKIRUTA
Athena
15
6 / 1 / 12
10,644
887
5,827
20,003
27,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
10 / 0 / 6
10,703
892
18,400
12,147
6,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
Ne ZhaAh Muzen CabAo KuangZeusAchilles

VS

Bans
FenrirGaneshaAtlasShivaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
QuarionIC
Hou Yi
12
0 / 4 / 2
7,331
611
9,449
11,451
4,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
chessjawa
Olorun
13
1 / 8 / 1
7,890
658
9,611
13,636
5,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 6 / 1
7,465
622
6,388
14,386
14,114
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
18
Kills
2
2
Deaths
18
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
15
9.5
W
Athena
CHIKIRUTA
Athena
6
1
12
12
W
10
0
6
13
L
Hou Yi
QuarionIC
Hou Yi
0
4
2
0.25
L
Olorun
chessjawa
Olorun
1
8
1
0.19
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,086
Damage
25,448
44,784
Taken
39,473
47,492
Mitigated
24,520
21,039
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,859
1,629
0
4,687
12,634
13,550
879
3,939
8,695
0
26,947
W
Athena
CHIKIRUTA
Athena
5,827
2,041
0
4,306
20,003
27,826
1,234
4,146
15,857
19,040
518
W
18,400
1,374
4,846
7,200
12,147
6,116
1,392
1,938
10,209
65,768
0
L
Hou Yi
QuarionIC
Hou Yi
9,449
4,477
0
1,222
11,451
4,439
0
6,565
4,389
0
29,284
L
Olorun
chessjawa
Olorun
9,611
5,134
318
1,930
13,636
5,967
130
7,187
5,782
41,695
0
L
6,388
1,155
283
1,316
14,386
14,114
0
9,094
4,538
0
14,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,449
Gold Earned
22,686
166
Minions Killed
138
0
Camps Cleared
0
696,706
Distance Traveled
565,081
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,102
759
33
3
0
231,836
0
W
Athena
10,644
887
16
1
0
237,177
5
W
Chang'e
10,703
892
117
10
0
227,693
1
L
Hou Yi
7,331
611
50
4
0
202,843
0
L
Olorun
7,890
658
69
6
0
169,820
0
L
Mulan
7,465
622
19
2
0
192,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role