Player Matchup

Set
Set
BigCanoBepis
Set
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,355 Elo+
Solo
Artio
Artio
Clobberella92
Artio
Level 127
God Stats
8W - 16L
1,436 SR
Queue Stats
97W - 140L
1,404 Elo+
Party 2
Surtr
Surtr
Judicatorr
Surtr
Level 105
God Stats
14W - 16L
1,657 SR
Queue Stats
37W - 56L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
Neckerblyatlord
Kukulkan
Level 88
God Stats
29W - 37L
1,493 SR
Queue Stats
209W - 238L
1,477 Elo+
Party 2
Charybdis
Charybdis
PhilStevens
Charybdis
Level 66
God Stats
2W - 5L
1,627 SR
Queue Stats
148W - 164L
1,437 Elo+
Party 2
Team Averages
Level 89
1,543 SR
1,420 Elo+

VS

Team Averages
Level 78
1,521 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
Depression1998
Morgan Le Fay
Level 114
God Stats
12W - 9L
1,838 SR
Queue Stats
275W - 286L
1,521 Elo+
Party 3
Mulan
Mulan
Huskoi
Mulan
Level 61
God Stats
17W - 14L
1,483 SR
Queue Stats
338W - 337L
1,412 Elo+
Party 1
Cernunnos
Cernunnos
RivalAdaptz
Cernunnos
Level 44
God Stats
6W - 5L
1,409 SR
Queue Stats
31W - 43L
1,474 Elo+
Solo
Geb
Geb
SmiteTekz
Geb
Level 27
God Stats
2W - 6L
1,208 SR
Queue Stats
62W - 87L
1,356 Elo+
Party 1
Mercury
Mercury
ThelLaw
Mercury
Level 146
God Stats
34W - 27L
1,665 SR
Queue Stats
391W - 410L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,380
434
5,763
18,010
8,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 1
7,169
422
4,226
15,642
14,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
14
0 / 5 / 0
8,289
488
9,951
19,310
14,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
14
2 / 2 / 0
8,367
492
10,247
7,804
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
PhilStevens
Charybdis
15
2 / 3 / 0
8,944
526
10,158
14,959
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Depression1998
Morgan Le Fay
14
2 / 1 / 6
8,718
513
12,112
7,965
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Huskoi
Mulan
16
6 / 0 / 3
9,663
568
16,962
18,567
18,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
RivalAdaptz
Cernunnos
14
2 / 2 / 2
8,490
499
10,819
13,799
7,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 1 / 10
8,060
474
6,915
13,118
11,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
ThelLaw
Mercury
17
10 / 1 / 5
10,645
626
7,258
13,233
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
4
Kills
20
20
Deaths
5
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
0
3
1
0.17
W
Morgan Le Fay
Depression1998
Morgan Le Fay
2
1
6
5
W
Mulan
Huskoi
Mulan
6
0
3
7.5
L
Surtr
0
5
0
0
L
Kukulkan
2
2
0
1
L
Charybdis
PhilStevens
Charybdis
2
3
0
0.67
W
Cernunnos
RivalAdaptz
Cernunnos
2
2
2
1.5
W
0
1
10
5
W
Mercury
ThelLaw
Mercury
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,345
Damage
54,066
75,725
Taken
66,682
45,428
Mitigated
45,949
24,212
Healing
25,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,763
2,349
0
2,817
18,010
8,178
0
5,454
12,429
0
54,563
L
4,226
778
370
4,756
15,642
14,002
0
7,826
7,661
16,764
0
W
Morgan Le Fay
Depression1998
Morgan Le Fay
12,112
2,028
0
828
7,965
3,611
607
3,388
4,415
64,443
0
W
Mulan
Huskoi
Mulan
16,962
2,347
0
12,539
18,567
18,033
453
1,452
17,113
2,688
79,107
L
Surtr
9,951
4,041
0
7,275
19,310
14,145
6
1,328
16,949
710
61,623
L
Kukulkan
10,247
272
0
1,517
7,804
3,500
0
4,077
3,727
66,305
0
L
Charybdis
PhilStevens
Charybdis
10,158
6,995
0
7,477
14,959
5,603
639
1,313
13,646
0
82,655
W
Cernunnos
RivalAdaptz
Cernunnos
10,819
8,162
0
7,017
13,799
7,329
816
1,681
12,072
0
73,683
W
6,915
951
0
2,375
13,118
11,334
88
4,589
8,319
26,552
0
W
Mercury
ThelLaw
Mercury
7,258
3,104
0
2,440
13,233
5,642
0
3,224
9,917
0
93,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,149
Gold Earned
45,576
490
Minions Killed
481
0
Camps Cleared
0
1,572,152
Distance Traveled
1,736,793
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,380
434
76
4
0
333,176
2
L
Artio
7,169
422
18
1
0
332,935
1
W
Morgan Le Fay
8,718
513
100
6
0
324,924
4
W
Mulan
9,663
568
128
8
0
298,207
0
L
Surtr
8,289
488
104
6
0
292,037
2
L
Kukulkan
8,367
492
136
8
0
318,877
3
L
Charybdis
8,944
526
156
9
0
295,127
1
W
Cernunnos
8,490
499
97
6
0
325,125
1
W
Geb
8,060
474
38
2
0
369,087
0
W
Mercury
10,645
626
118
7
0
419,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role