Player Matchup

Arachne
Arachne
 
Arachne
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Bulgie08
Kumbhakarna
Level 67
God Stats
7W - 12L
1,477 SR
Queue Stats
86W - 104L
1,424 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JimminyBillabong
Ah Muzen Cab
Level 88
God Stats
1W - 1L
1,713 SR
Queue Stats
49W - 50L
1,442 Elo+
Party 2
Chaac
Chaac
i-am-on
Chaac
Level 28
God Stats
3W - 12L
1,346 SR
Queue Stats
53W - 87L
1,259 Elo+
Party 2
Team Averages
Level 70
1,507 SR
1,425 Elo+

VS

Team Averages
Level 64
1,458 SR
1,418 Elo+
Fenrir
Fenrir
 
Fenrir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Dewiston
Neith
Level 84
God Stats
1W - 1L
1,270 SR
Queue Stats
25W - 20L
1,381 Elo+
Solo
Cabrakan
Cabrakan
L3adab
Cabrakan
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 218L
1,429 Elo+
Party 1
Janus
Janus
TonyGhost97
Janus
Level 26
God Stats
4W - 3L
1,492 SR
Queue Stats
177W - 182L
1,377 Elo+
Party 1
Surtr
Surtr
antonioynoita27
Surtr
Level 89
God Stats
24W - 23L
1,527 SR
Queue Stats
235W - 240L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 1 / 0
6,489
590
6,563
8,480
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
 
Anubis
1
0 / 0 / 0
2,019
184
0
0
0
Kumbhakarna
Bulgie08
Kumbhakarna
9
0 / 1 / 1
5,554
505
3,180
11,374
7,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
JimminyBillabong
Ah Muzen Cab
9
1 / 2 / 0
4,978
453
7,307
5,309
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
i-am-on
Chaac
9
1 / 3 / 0
5,332
485
3,159
8,036
4,085
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 1 / 1
6,481
589
5,384
7,515
3,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Dewiston
Neith
9
2 / 1 / 1
5,427
493
6,489
5,965
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
L3adab
Cabrakan
9
1 / 1 / 2
5,597
509
2,857
8,286
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 1 / 0
5,452
496
2,502
5,469
1,591
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
6,178
562
3,828
9,277
4,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
5
Kills
7
7
Deaths
6
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
1
0
3
L
Anubis
 
Anubis
0
0
0
0
W
Fenrir
 
Fenrir
2
1
1
2.5
L
Kumbhakarna
Bulgie08
Kumbhakarna
0
1
1
0.5
W
Neith
Dewiston
Neith
2
1
1
2.5
L
Ah Muzen Cab
JimminyBillabong
Ah Muzen Cab
1
2
0
0.5
W
Cabrakan
L3adab
Cabrakan
1
1
2
2
W
1
1
0
1
W
1
2
1
0.75
L
Chaac
i-am-on
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,209
Damage
21,060
33,199
Taken
36,512
17,063
Mitigated
19,748
7,817
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,563
4,636
0
1,185
8,480
3,525
0
1,156
7,324
0
46,824
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
 
Fenrir
5,384
2,296
0
3,021
7,515
3,951
0
0
7,515
0
40,050
L
Kumbhakarna
Bulgie08
Kumbhakarna
3,180
577
212
3,862
11,374
7,350
0
2,502
8,872
21,886
0
W
Neith
Dewiston
Neith
6,489
2,170
0
1,499
5,965
2,239
0
606
5,359
0
38,612
L
Ah Muzen Cab
JimminyBillabong
Ah Muzen Cab
7,307
2,218
295
874
5,309
2,103
0
1,727
3,582
0
36,531
W
Cabrakan
L3adab
Cabrakan
2,857
477
0
2,828
8,286
7,663
0
1,980
6,306
9,374
0
W
2,502
416
196
814
5,469
1,591
531
57
5,412
29,935
0
W
3,828
1,517
0
2,946
9,277
4,304
411
537
8,740
1,071
40,600
L
Chaac
i-am-on
Chaac
3,159
1,475
0
1,389
8,036
4,085
0
97
7,939
0
25,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,372
Gold Earned
29,135
202
Minions Killed
251
0
Camps Cleared
0
858,604
Distance Traveled
1,061,224
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,489
590
78
7
0
231,304
2
L
Anubis
2,019
184
0
0
0
0
0
W
Fenrir
6,481
589
64
6
0
237,280
0
L
Kumbhakarna
5,554
505
25
2
0
199,596
0
W
Neith
5,427
493
64
6
0
194,026
2
L
Ah Muzen Cab
4,978
453
58
5
0
196,344
3
W
Cabrakan
5,597
509
14
1
0
217,072
0
W
Janus
5,452
496
40
4
0
204,998
3
W
Surtr
6,178
562
69
6
0
207,848
0
L
Chaac
5,332
485
41
4
0
231,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role