Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BlitzComett
Agni
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
JuanClarke
Ao Kuang
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 68L
1,500 Elo+
Solo
Jing Wei
Jing Wei
RataBasura28
Jing Wei
Level 48
God Stats
0W - 2L
1,262 SR
Queue Stats
31W - 48L
1,354 Elo+
Party 2
Jormungandr
Jormungandr
XxTheUnboundxX
Jormungandr
Level 157
God Stats
0W - 2L
1,194 SR
Queue Stats
31W - 38L
1,490 Elo+
Party 2
Team Averages
Level 126
1,391 SR
1,479 Elo+

VS

Team Averages
Level 90
1,553 SR
1,456 Elo+
Achilles
Achilles
ChangedNam0680
Achilles
Level 126
God Stats
1W - 3L
1,496 SR
Queue Stats
91W - 90L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
MigratingManx05
Kukulkan
Level 68
God Stats
10W - 7L
1,779 SR
Queue Stats
41W - 46L
1,522 Elo+
Party 1
Sol
Sol
MoonLitSerpent_
Sol
Level 45
God Stats
1W - 0L
1,437 SR
Queue Stats
1W - 1L
1,258 Elo+
Party 3
Martichoras
Martichoras
RocemWitDaSauce
Martichoras
Level 125
God Stats
2W - 1L
1,751 SR
Queue Stats
9W - 8L
1,539 Elo+
Party 3
Da Ji
Da Ji
teAmoTamiPerra
Da Ji
Level 87
God Stats
1W - 0L
1,302 SR
Queue Stats
9W - 11L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 0 / 0
6,341
634
0
1,493
624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 1
7,688
769
10,789
9,583
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
JuanClarke
Ao Kuang
12
1 / 2 / 3
6,963
696
4,721
7,949
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
RataBasura28
Jing Wei
13
2 / 1 / 1
7,291
729
4,994
7,839
3,353
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
XxTheUnboundxX
Jormungandr
14
2 / 4 / 2
7,554
755
9,006
12,344
13,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 1 / 7
7,632
763
5,241
9,528
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
16
4 / 0 / 3
8,285
829
6,400
4,024
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
0 / 2 / 4
6,989
699
5,420
6,726
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
RocemWitDaSauce
Martichoras
15
2 / 0 / 5
7,737
774
8,132
7,010
3,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 4 / 4
7,602
760
6,177
11,556
5,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
10
10
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
L
2
3
1
0.83
W
Achilles
2
1
7
5.5
L
Ao Kuang
JuanClarke
Ao Kuang
1
2
3
1.25
W
Kukulkan
4
0
3
5.5
W
0
2
4
1
L
Jing Wei
RataBasura28
Jing Wei
2
1
1
2.5
W
Martichoras
RocemWitDaSauce
Martichoras
2
0
5
4.5
L
Jormungandr
XxTheUnboundxX
Jormungandr
2
4
2
0.75
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,510
Damage
31,370
39,208
Taken
38,844
24,895
Mitigated
22,842
6,809
Healing
6,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
0
0
0
324
1,493
624
0
352
1,059
0
2,020
L
10,789
194
0
1,586
9,583
4,347
0
2,446
7,015
31,557
0
W
Achilles
5,241
569
0
3,211
9,528
9,453
36
4,164
5,072
0
14,556
L
Ao Kuang
JuanClarke
Ao Kuang
4,721
925
0
2,450
7,949
3,178
0
1,492
6,296
15,232
0
W
Kukulkan
6,400
586
0
250
4,024
1,978
1,050
2,499
1,260
35,952
0
W
5,420
1,148
150
1,943
6,726
3,009
226
4,882
1,621
16,414
0
L
Jing Wei
RataBasura28
Jing Wei
4,994
3,428
0
1,595
7,839
3,353
0
3,178
4,473
0
20,661
W
Martichoras
RocemWitDaSauce
Martichoras
8,132
2,353
0
720
7,010
3,158
1,218
4,582
1,872
0
27,228
L
Jormungandr
XxTheUnboundxX
Jormungandr
9,006
1,544
0
854
12,344
13,393
0
4,341
7,737
22,785
0
W
6,177
1,274
0
511
11,556
5,244
0
6,730
4,503
0
23,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,837
Gold Earned
38,245
173
Minions Killed
209
0
Camps Cleared
0
842,659
Distance Traveled
1,021,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,341
634
6
1
0
141,578
0
L
Agni
7,688
769
55
6
0
207,393
0
W
Achilles
7,632
763
22
2
0
217,531
0
L
Ao Kuang
6,963
696
40
4
0
146,980
0
W
Kukulkan
8,285
829
69
7
0
202,296
0
W
Sol
6,989
699
40
4
0
186,881
0
L
Jing Wei
7,291
729
45
5
0
162,543
0
W
Martichoras
7,737
774
46
5
0
208,987
0
L
Jormungandr
7,554
755
27
3
0
184,165
0
W
Da Ji
7,602
760
32
3
0
205,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role