Player Matchup

Cabrakan
Cabrakan
Ninja Skull
Cabrakan
Level 122
God Stats
48W - 31L
1,632 SR
Queue Stats
248W - 236L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
Scout204
Baron Samedi
Level 108
God Stats
15W - 15L
1,778 SR
Queue Stats
247W - 236L
1,516 Elo+
Party 1
Set
Set
VI Mercy VI
Set
Level 101
God Stats
2W - 4L
1,500 SR
Queue Stats
89W - 77L
1,499 Elo+
Party 1
Team Averages
Level 110
1,637 SR
1,511 Elo+

VS

Team Averages
Level 93
1,419 SR
1,563 Elo+
Aphrodite
Aphrodite
Ramonalfon
Aphrodite
Level 109
God Stats
2W - 3L
1,258 SR
Queue Stats
64W - 60L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
Thuglacios
Baron Samedi
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 18L
1,614 Elo+
Solo
Fenrir
Fenrir
iJvke
Fenrir
Level 101
God Stats
24W - 30L
1,500 SR
Queue Stats
264W - 271L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ninja Skull
Cabrakan
11
0 / 3 / 7
6,817
682
3,670
10,524
10,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
Scout204
Baron Samedi
13
4 / 0 / 4
7,961
796
11,332
7,812
4,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 3
7,804
780
12,033
10,881
6,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ramonalfon
Aphrodite
12
1 / 3 / 2
7,129
713
6,027
9,742
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Thuglacios
Baron Samedi
12
2 / 3 / 2
7,159
716
5,524
7,623
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
iJvke
Fenrir
13
2 / 2 / 3
7,927
793
7,248
15,232
13,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
5
5
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Ninja Skull
Cabrakan
0
3
7
1.17
W
Aphrodite
Ramonalfon
Aphrodite
1
3
2
0.67
L
Baron Samedi
Scout204
Baron Samedi
4
0
4
6
W
Baron Samedi
Thuglacios
Baron Samedi
2
3
2
1
L
4
2
3
2.75
W
Fenrir
iJvke
Fenrir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,035
Damage
18,799
29,217
Taken
32,597
21,048
Mitigated
21,374
11,377
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Ninja Skull
Cabrakan
3,670
388
242
1,933
10,524
10,434
0
3,474
7,050
11,778
0
W
Aphrodite
Ramonalfon
Aphrodite
6,027
1,050
3,405
4,435
9,742
4,519
0
5,086
4,656
26,923
0
L
Baron Samedi
Scout204
Baron Samedi
11,332
1,310
1,854
5,382
7,812
4,273
454
2,336
5,476
30,529
0
W
Baron Samedi
Thuglacios
Baron Samedi
5,524
129
1,145
2,135
7,623
3,826
0
4,565
3,058
15,451
0
L
12,033
4,662
0
1,966
10,881
6,341
689
5,755
5,126
0
26,865
W
Fenrir
iJvke
Fenrir
7,248
2,218
0
3,203
15,232
13,029
0
5,409
9,823
0
21,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,582
Gold Earned
22,215
104
Minions Killed
114
0
Camps Cleared
0
511,680
Distance Traveled
531,143
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,817
682
17
2
0
139,541
1
W
Aphrodite
7,129
713
53
5
0
152,524
0
L
Baron Samedi
7,961
796
53
5
0
172,499
2
W
Baron Samedi
7,159
716
26
3
0
173,060
0
L
Set
7,804
780
34
3
0
199,640
0
W
Fenrir
7,927
793
35
4
0
205,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role