Player Matchup

He Bo
He Bo
BelBroChyll
He Bo
Level 105
God Stats
14W - 12L
1,381 SR
Queue Stats
669W - 641L
1,500 Elo+
Party 1
Horus
Horus
SpaceNarwhal 4
Horus
Level 105
God Stats
2W - 2L
1,465 SR
Queue Stats
151W - 137L
1,536 Elo+
Party 1
The Morrigan
The Morrigan
Tabarek21
The Morrigan
Level 66
God Stats
3W - 2L
1,471 SR
Queue Stats
303W - 315L
1,504 Elo+
Solo
Artio
Artio
alezand094
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,481 Elo+
Solo
Poseidon
Poseidon
ifciidisjhdjoq
Poseidon
Level 35
God Stats
5W - 5L
1,297 SR
Queue Stats
515W - 543L
1,415 Elo+
Solo
Team Averages
Level 67
1,423 SR
1,487 Elo+

VS

Team Averages
Level 67
1,539 SR
1,551 Elo+
Sylvanus
Sylvanus
DrSamuraiii
Sylvanus
Level 102
God Stats
1W - 2L
1,697 SR
Queue Stats
162W - 165L
1,494 Elo+
Solo
Thoth
Thoth
Folding Boxes
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,457 Elo+
Party 2
Hou Yi
Hou Yi
Gynthazi
Hou Yi
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 80L
1,843 Elo+
Solo
Raijin
Raijin
KrulDed
Raijin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,457 Elo+
Party 2
He Bo
He Bo
Royalwolf4
He Bo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
20 / 1 / 14
10,830
1,083
24,735
12,938
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 23
9,340
934
6,368
13,585
12,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
Tabarek21
The Morrigan
16
6 / 2 / 16
9,421
942
11,239
9,064
4,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
13
1 / 3 / 19
8,317
832
3,259
13,666
15,468
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
16
5 / 2 / 22
9,579
958
14,132
10,528
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrSamuraiii
Sylvanus
14
2 / 5 / 3
7,781
778
7,567
16,035
21,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
0 / 8 / 5
6,758
676
3,400
10,089
4,282
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Gynthazi
Hou Yi
14
2 / 6 / 3
7,019
702
9,026
13,269
5,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
KrulDed
Raijin
15
5 / 9 / 2
8,341
834
9,747
14,421
6,339
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
10
0 / 8 / 2
6,611
661
4,655
10,244
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
24
36
Kills
9
9
Deaths
36
94
Assists
15
Player
Kills
Deaths
Assists
KDA
W
20
1
14
27
L
Sylvanus
DrSamuraiii
Sylvanus
2
5
3
0.7
L
0
8
5
0.31
L
Hou Yi
Gynthazi
Hou Yi
2
6
3
0.58
L
Raijin
KrulDed
Raijin
5
9
2
0.67
L
He Bo
0
8
2
0.13
W
4
1
23
15.5
W
The Morrigan
Tabarek21
The Morrigan
6
2
16
7
W
Artio
1
3
19
3.5
W
Poseidon
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,733
Damage
34,395
59,781
Taken
64,058
43,311
Mitigated
42,151
31,361
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,735
1,301
2,764
5,026
12,938
6,299
1,467
5,572
7,366
33,241
0
L
Sylvanus
DrSamuraiii
Sylvanus
7,567
2,303
1,510
3,424
16,035
21,970
81
10,804
5,231
12,362
0
L
3,400
959
0
0
10,089
4,282
0
9,141
948
9,924
0
L
Hou Yi
Gynthazi
Hou Yi
9,026
5,557
0
2,573
13,269
5,594
294
11,596
1,673
0
14,659
L
Raijin
KrulDed
Raijin
9,747
1,229
591
798
14,421
6,339
0
12,315
2,106
22,663
0
L
He Bo
4,655
418
0
250
10,244
3,966
0
9,115
1,129
10,813
0
W
6,368
2,722
3,290
5,175
13,585
12,259
398
4,001
9,584
0
9,381
W
The Morrigan
Tabarek21
The Morrigan
11,239
1,301
2,011
2,822
9,064
4,696
811
5,614
3,450
24,502
0
W
Artio
3,259
39
2,020
2,796
13,666
15,468
0
4,576
9,090
5,224
394
W
Poseidon
14,132
1,446
1,279
4,178
10,528
4,589
2,115
5,606
4,922
30,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,487
Gold Earned
36,510
110
Minions Killed
77
0
Camps Cleared
0
1,029,924
Distance Traveled
690,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,830
1,083
22
2
0
223,288
0
L
Sylvanus
7,781
778
9
1
0
142,408
0
L
Thoth
6,758
676
15
2
0
136,576
0
L
Hou Yi
7,019
702
9
1
0
145,572
0
L
Raijin
8,341
834
25
3
0
144,708
0
L
He Bo
6,611
661
19
2
0
121,441
0
W
Horus
9,340
934
3
0
0
223,413
0
W
The Morrigan
9,421
942
35
4
0
192,410
0
W
Artio
8,317
832
6
1
0
193,382
0
W
Poseidon
9,579
958
44
4
0
197,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role