Player Matchup

Ravana
Ravana
Nestolgic
Ravana
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 193L
1,508 Elo+
Solo
Merlin
Merlin
SonarCyclops
Merlin
Level 129
God Stats
3W - 7L
1,595 SR
Queue Stats
331W - 226L
1,640 Elo+
Party 1
Tiamat
Tiamat
XxJohnny_ShinsxX
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,758 Elo+
Solo
Charybdis
Charybdis
goaTNascar
Charybdis
Level 63
God Stats
1W - 1L
1,751 SR
Queue Stats
138W - 95L
1,545 Elo+
Party 1
Camazotz
Camazotz
ohsiren
Camazotz
Level 129
God Stats
8W - 2L
1,712 SR
Queue Stats
353W - 226L
1,695 Elo+
Party 1
Team Averages
Level 84
1,612 SR
1,629 Elo+

VS

Team Averages
Level 66
1,500 SR
1,522 Elo+
Set
Set
 
Set
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Gabiru_PS_18
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
WTD_BA
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 55L
1,446 Elo+
Solo
Achilles
Achilles
Zah2shiefty7
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,691 Elo+
Solo
Fenrir
Fenrir
gauzy bills
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 222L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Nestolgic
Ravana
17
7 / 5 / 18
10,760
828
17,141
15,652
7,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
20
8 / 2 / 22
12,387
953
24,474
10,181
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 6 / 17
9,647
742
8,679
12,398
7,071
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
goaTNascar
Charybdis
18
9 / 4 / 16
11,688
899
11,852
12,151
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
ohsiren
Camazotz
18
10 / 2 / 16
11,053
850
20,235
26,739
14,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
3 / 6 / 10
10,173
783
12,377
21,532
21,173
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 7 / 10
9,182
706
10,354
15,480
5,915
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
WTD_BA
Thanatos
16
7 / 6 / 5
10,733
826
17,942
18,768
7,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Zah2shiefty7
Achilles
14
3 / 10 / 4
8,341
642
6,385
17,499
13,924
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
14
2 / 8 / 4
8,438
649
9,546
20,578
21,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
50
36
Kills
17
19
Deaths
37
89
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
6
10
1.33
L
2
7
10
1
W
Ravana
Nestolgic
Ravana
7
5
18
3.2
W
Merlin
8
2
22
9.5
L
Thanatos
WTD_BA
Thanatos
7
6
5
1.58
W
2
6
17
1.75
L
Achilles
Zah2shiefty7
Achilles
3
10
4
0.5
L
Fenrir
2
8
4
0.5
W
Charybdis
goaTNascar
Charybdis
9
4
16
4.25
W
Camazotz
ohsiren
Camazotz
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,381
Damage
56,604
77,121
Taken
93,857
38,792
Mitigated
70,737
37,717
Healing
28,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
12,377
3,666
395
7,212
21,532
21,173
176
6,474
13,401
0
29,027
L
10,354
3,439
0
4,300
15,480
5,915
0
4,599
10,273
23,434
0
W
Ravana
Nestolgic
Ravana
17,141
4,771
1,138
5,243
15,652
7,660
1,573
2,691
12,961
0
26,412
W
Merlin
24,474
2,528
2,021
4,883
10,181
4,492
2,049
1,206
8,975
48,291
0
L
Thanatos
WTD_BA
Thanatos
17,942
5,367
1,540
12,729
18,768
7,882
0
4,345
13,266
0
26,396
W
8,679
1,113
229
2,473
12,398
7,071
93
1,173
11,225
13,211
0
L
Achilles
Zah2shiefty7
Achilles
6,385
1,526
0
30
17,499
13,924
0
6,507
9,898
0
9,669
L
Fenrir
9,546
1,267
646
2,139
20,578
21,843
0
5,581
13,866
0
13,642
W
Charybdis
goaTNascar
Charybdis
11,852
5,623
609
3,378
12,151
4,792
3,221
960
11,191
0
29,764
W
Camazotz
ohsiren
Camazotz
20,235
6,230
1,065
16,678
26,739
14,777
1,488
4,324
22,415
0
28,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,535
Gold Earned
46,867
148
Minions Killed
97
0
Camps Cleared
0
1,220,568
Distance Traveled
1,076,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,173
783
24
2
0
228,685
0
L
Sol
9,182
706
36
3
0
168,285
0
W
Ravana
10,760
828
12
1
0
245,432
0
W
Merlin
12,387
953
76
6
0
253,283
0
L
Thanatos
10,733
826
20
2
0
228,943
0
W
Tiamat
9,647
742
11
1
0
208,172
0
L
Achilles
8,341
642
4
0
0
226,679
0
L
Fenrir
8,438
649
13
1
0
223,445
0
W
Charybdis
11,688
899
36
3
0
236,425
0
W
Camazotz
11,053
850
13
1
0
277,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role