Player Matchup

Hel
Hel
FreDy7
Hel
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,700 Elo+
Party 2
Hachiman
Hachiman
Koma6161
Hachiman
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 5L
1,826 Elo+
Party 2
Hercules
Hercules
Mzbs7
Hercules
Level 2
God Stats
3W - 0L
1,746 SR
Queue Stats
3W - 1L
1,709 Elo+
Party 2
Team Averages
Level 56
1,582 SR
1,745 Elo+

VS

Team Averages
Level 74
1,514 SR
1,479 Elo+
Baron Samedi
Baron Samedi
mctpaxep96
Baron Samedi
Level 94
God Stats
32W - 15L
1,637 SR
Queue Stats
854W - 870L
1,396 Elo+
Solo
Jormungandr
Jormungandr
mohammadkmf
Jormungandr
Level 65
God Stats
1W - 4L
1,390 SR
Queue Stats
115W - 118L
1,526 Elo+
Party 1
Mercury
Mercury
zDioppio
Mercury
Level 64
God Stats
3W - 6L
1,515 SR
Queue Stats
113W - 122L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
FreDy7
Hel
14
3 / 0 / 8
8,321
832
9,838
10,528
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Koma6161
Hachiman
13
7 / 2 / 6
8,615
862
10,825
11,063
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Mzbs7
Hercules
13
6 / 2 / 9
8,558
856
8,820
14,292
14,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
mctpaxep96
Baron Samedi
11
1 / 6 / 2
7,219
722
8,459
10,060
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
mohammadkmf
Jormungandr
14
3 / 2 / 1
8,285
829
10,810
11,950
13,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
zDioppio
Mercury
10
0 / 8 / 1
6,281
628
4,438
11,169
5,425
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
4
4
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
FreDy7
Hel
3
0
8
7
W
Hachiman
Koma6161
Hachiman
7
2
6
5
W
Hercules
Mzbs7
Hercules
6
2
9
5.25
L
Baron Samedi
mctpaxep96
Baron Samedi
1
6
2
0.33
L
Jormungandr
mohammadkmf
Jormungandr
3
2
1
1.75
L
Mercury
zDioppio
Mercury
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,483
Damage
23,707
35,883
Taken
33,179
23,182
Mitigated
23,588
17,282
Healing
4,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
FreDy7
Hel
9,838
635
3,528
6,087
10,528
4,116
133
5,162
4,766
36,960
0
W
Hachiman
Koma6161
Hachiman
10,825
6,282
0
2,937
11,063
4,984
1,383
5,337
5,169
0
31,420
W
Hercules
Mzbs7
Hercules
8,820
1,951
0
4,730
14,292
14,082
58
6,013
7,455
0
18,574
L
Baron Samedi
mctpaxep96
Baron Samedi
8,459
490
1,103
2,373
10,060
5,078
30
2,882
6,848
21,022
0
L
Jormungandr
mohammadkmf
Jormungandr
10,810
2,251
0
1,024
11,950
13,085
0
3,912
7,604
20,338
825
L
Mercury
zDioppio
Mercury
4,438
1,603
0
250
11,169
5,425
0
2,746
8,040
0
11,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,494
Gold Earned
21,785
111
Minions Killed
69
0
Camps Cleared
0
573,161
Distance Traveled
532,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,321
832
40
4
0
207,561
0
W
Hachiman
8,615
862
51
5
0
169,516
0
W
Hercules
8,558
856
20
2
0
196,084
0
L
Baron Samedi
7,219
722
23
2
0
163,217
0
L
Jormungandr
8,285
829
25
3
0
195,996
0
L
Mercury
6,281
628
21
2
0
173,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role