Player Matchup

Nemesis
Nemesis
Ur A Shmuk2
Nemesis
Level 100
God Stats
0W - 4L
1,420 SR
Queue Stats
39W - 57L
1,393 Elo+
Party 4
Ra
Ra
Ur A Shmuk7
Ra
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,452 Elo+
Party 4
Artemis
Artemis
Ur a shmuk6
Artemis
Level 25
God Stats
1W - 4L
1,449 SR
Queue Stats
7W - 17L
1,422 Elo+
Party 4
Bacchus
Bacchus
figolinski90
Bacchus
Level 135
God Stats
1W - 2L
1,588 SR
Queue Stats
52W - 47L
1,494 Elo+
Party 2
Amaterasu
Amaterasu
xSLiFeRHD
Amaterasu
Level 127
God Stats
1W - 1L
1,607 SR
Queue Stats
34W - 22L
1,554 Elo+
Party 2
Team Averages
Level 96
1,513 SR
1,463 Elo+

VS

Team Averages
Level 93
1,506 SR
1,445 Elo+
Ullr
Ullr
SynDam
Ullr
Level 151
God Stats
4W - 7L
1,153 SR
Queue Stats
515W - 502L
1,448 Elo+
Party 1
Thanatos
Thanatos
alejosech1
Thanatos
Level 69
God Stats
14W - 10L
1,535 SR
Queue Stats
73W - 64L
1,464 Elo+
Party 3
Kukulkan
Kukulkan
doctorninfa94
Kukulkan
Level 66
God Stats
1W - 0L
1,739 SR
Queue Stats
14W - 19L
1,364 Elo+
Party 1
Tyr
Tyr
eduisi
Tyr
Level 74
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 39L
1,459 Elo+
Party 3
Merlin
Merlin
hugocod_04
Merlin
Level 105
God Stats
24W - 12L
1,603 SR
Queue Stats
57W - 45L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ur A Shmuk2
Nemesis
14
4 / 4 / 1
8,397
525
11,207
15,635
6,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 6 / 2
7,673
480
6,964
15,395
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Ur a shmuk6
Artemis
11
1 / 7 / 0
6,944
434
3,796
12,300
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
figolinski90
Bacchus
11
1 / 1 / 8
7,733
483
5,417
14,710
17,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
xSLiFeRHD
Amaterasu
15
2 / 4 / 0
9,429
589
5,825
18,526
13,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
SynDam
Ullr
16
6 / 1 / 2
10,100
631
11,197
9,773
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
alejosech1
Thanatos
17
9 / 1 / 4
10,238
640
13,334
15,451
8,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
doctorninfa94
Kukulkan
14
3 / 6 / 4
8,437
527
9,072
10,157
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
eduisi
Tyr
16
1 / 0 / 5
9,350
584
9,715
13,624
9,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
hugocod_04
Merlin
15
3 / 1 / 8
9,333
583
10,784
7,274
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
22
22
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ullr
SynDam
Ullr
6
1
2
7
L
Nemesis
Ur A Shmuk2
Nemesis
4
4
1
1.13
L
0
6
2
0.17
L
Artemis
Ur a shmuk6
Artemis
1
7
0
0.14
W
Thanatos
alejosech1
Thanatos
9
1
4
11
W
Kukulkan
doctorninfa94
Kukulkan
3
6
4
0.83
W
Tyr
eduisi
Tyr
1
0
5
3.5
L
Bacchus
figolinski90
Bacchus
1
1
8
5
W
Merlin
hugocod_04
Merlin
3
1
8
7
L
Amaterasu
xSLiFeRHD
Amaterasu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,209
Damage
54,102
76,566
Taken
56,279
47,574
Mitigated
28,984
19,642
Healing
28,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
SynDam
Ullr
11,197
4,140
0
1,170
9,773
4,484
2,268
1,743
8,030
0
78,457
L
Nemesis
Ur A Shmuk2
Nemesis
11,207
4,599
0
1,855
15,635
6,100
0
2,796
12,835
0
66,820
L
6,964
1,087
445
4,871
15,395
5,930
40
6,360
9,022
60,810
0
L
Artemis
Ur a shmuk6
Artemis
3,796
1,605
0
1,875
12,300
4,663
0
1,616
10,684
0
40,134
W
Thanatos
alejosech1
Thanatos
13,334
3,673
0
16,461
15,451
8,014
0
3,290
12,161
0
76,189
W
Kukulkan
doctorninfa94
Kukulkan
9,072
618
0
470
10,157
4,075
312
2,937
7,220
46,120
0
W
Tyr
eduisi
Tyr
9,715
1,583
0
7,901
13,624
9,419
223
1,261
12,363
0
67,866
L
Bacchus
figolinski90
Bacchus
5,417
690
0
3,540
14,710
17,496
0
4,275
10,435
16,467
0
W
Merlin
hugocod_04
Merlin
10,784
684
504
2,165
7,274
2,992
248
3,150
4,124
68,936
0
L
Amaterasu
xSLiFeRHD
Amaterasu
5,825
2,529
0
7,056
18,526
13,385
860
4,763
13,734
0
76,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,176
Gold Earned
47,458
411
Minions Killed
502
0
Camps Cleared
0
1,533,421
Distance Traveled
1,655,751
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,100
631
112
7
0
317,439
0
L
Nemesis
8,397
525
93
6
0
392,545
0
L
Ra
7,673
480
108
7
0
318,564
2
L
Artemis
6,944
434
62
4
0
266,657
0
W
Thanatos
10,238
640
92
6
0
379,749
1
W
Kukulkan
8,437
527
73
5
0
317,272
3
W
Tyr
9,350
584
112
7
0
337,139
0
L
Bacchus
7,733
483
19
1
0
302,285
3
W
Merlin
9,333
583
113
7
0
304,152
3
L
Amaterasu
9,429
589
129
8
0
253,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role