Player Matchup

Nu Wa
Nu Wa
II BabyDoll IIX
Nu Wa
Level 96
God Stats
0W - 3L
1,086 SR
Queue Stats
67W - 87L
1,388 Elo+
Party 2
Mercury
Mercury
IM Storm8406
Mercury
Level 79
God Stats
0W - 1L
1,667 SR
Queue Stats
15W - 17L
1,431 Elo+
Solo
Danzaburou
Danzaburou
crazycoyote9210
Danzaburou
Level 65
God Stats
6W - 7L
1,572 SR
Queue Stats
54W - 65L
1,388 Elo+
Party 2
Team Averages
Level 80
1,442 SR
1,402 Elo+

VS

Team Averages
Level 43
1,238 SR
1,367 Elo+
Set
Set
Itz_Spirits
Set
Level 25
God Stats
12W - 12L
1,390 SR
Queue Stats
41W - 33L
1,364 Elo+
Party 1
Ymir
Ymir
TakeNoteSkol
Ymir
Level 37
God Stats
1W - 3L
1,202 SR
Queue Stats
20W - 24L
1,361 Elo+
Solo
Hades
Hades
crunchy-wrap
Hades
Level 68
God Stats
8W - 11L
1,123 SR
Queue Stats
56W - 48L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,620
575
8,634
9,345
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
IM Storm8406
Mercury
12
2 / 5 / 0
9,063
604
7,288
13,528
5,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
crazycoyote9210
Danzaburou
14
0 / 2 / 1
8,773
585
10,920
16,115
6,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
10,709
714
10,567
11,816
9,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 0 / 8
10,239
683
7,926
19,702
21,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 1 / 4
10,759
717
16,009
13,163
8,370
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
11
11
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Mercury
IM Storm8406
Mercury
2
5
0
0.4
W
4
1
5
6.5
W
2
0
8
6
L
Danzaburou
crazycoyote9210
Danzaburou
0
2
1
0.25
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,842
Damage
34,502
38,988
Taken
44,681
16,046
Mitigated
39,281
5,599
Healing
22,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,634
2,710
0
319
9,345
3,998
0
7,055
2,290
33,960
0
L
Mercury
IM Storm8406
Mercury
7,288
3,491
0
60
13,528
5,464
0
7,851
5,677
0
30,475
W
10,567
4,511
0
5,072
11,816
9,463
461
1,960
9,475
0
50,729
W
7,926
962
680
7,528
19,702
21,448
1,233
3,230
16,472
25,762
0
L
Danzaburou
crazycoyote9210
Danzaburou
10,920
5,376
171
5,049
16,115
6,584
0
9,224
6,891
0
38,789
W
16,009
1,310
586
8,217
13,163
8,370
826
3,541
9,622
56,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,456
Gold Earned
31,707
149
Minions Killed
188
0
Camps Cleared
0
691,786
Distance Traveled
759,150
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,620
575
54
4
0
217,874
0
L
Mercury
9,063
604
39
3
0
225,564
0
W
Set
10,709
714
75
5
0
269,718
0
W
Ymir
10,239
683
28
2
0
251,515
3
L
Danzaburou
8,773
585
56
4
0
248,348
0
W
Hades
10,759
717
85
6
0
237,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role