Player Matchup

Bakasura
Bakasura
Jedi Kazzzz
Bakasura
Level 60
God Stats
16W - 13L
1,453 SR
Queue Stats
125W - 125L
1,407 Elo+
Party 2
He Bo
He Bo
OG Anamoly
He Bo
Level 85
God Stats
9W - 3L
1,683 SR
Queue Stats
283W - 278L
1,413 Elo+
Party 2
Surtr
Surtr
PTDrury
Surtr
Level 87
God Stats
8W - 10L
1,413 SR
Queue Stats
158W - 151L
1,482 Elo+
Solo
Team Averages
Level 77
1,516 SR
1,434 Elo+

VS

Team Averages
Level 93
1,435 SR
1,402 Elo+
Nu Wa
Nu Wa
XLuciferX9896
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,264 Elo+
Party 1
Scylla
Scylla
anSTd92
Scylla
Level 132
God Stats
1W - 1L
1,372 SR
Queue Stats
41W - 40L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
ninjanotnice
Sun Wukong
Level 134
God Stats
1W - 2L
1,433 SR
Queue Stats
68W - 67L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jedi Kazzzz
Bakasura
15
7 / 0 / 3
10,019
835
7,154
9,309
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
12
2 / 3 / 6
8,697
725
6,072
6,614
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
PTDrury
Surtr
15
4 / 0 / 8
9,765
814
10,102
11,608
10,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
7,072
589
4,726
10,682
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
anSTd92
Scylla
8
0 / 0 / 1
6,570
548
1,658
1,197
287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
ninjanotnice
Sun Wukong
14
1 / 5 / 1
8,361
697
8,845
15,582
17,386
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
2
3
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Jedi Kazzzz
Bakasura
7
0
3
8.5
W
He Bo
2
3
6
1.67
W
Surtr
PTDrury
Surtr
4
0
8
8
L
1
8
0
0.13
L
Scylla
anSTd92
Scylla
0
0
1
0.5
L
Sun Wukong
ninjanotnice
Sun Wukong
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,328
Damage
15,229
27,531
Taken
27,461
17,877
Mitigated
21,185
12,247
Healing
1,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Jedi Kazzzz
Bakasura
7,154
5,681
0
5,180
9,309
4,998
1,880
2,737
6,572
0
49,497
W
He Bo
6,072
725
337
1,060
6,614
2,366
0
2,908
3,706
33,800
0
W
Surtr
PTDrury
Surtr
10,102
4,580
152
5,518
11,608
10,513
418
2,744
8,864
245
41,327
L
4,726
2,521
73
296
10,682
3,512
0
1,321
8,943
15,693
0
L
Scylla
anSTd92
Scylla
1,658
110
0
0
1,197
287
0
12
1,146
11,620
0
L
Sun Wukong
ninjanotnice
Sun Wukong
8,845
853
0
1,442
15,582
17,386
0
4,699
9,418
3,376
35,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,481
Gold Earned
22,003
197
Minions Killed
99
0
Camps Cleared
0
703,638
Distance Traveled
431,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,019
835
85
7
0
257,085
0
W
He Bo
8,697
725
45
4
0
231,426
0
W
Surtr
9,765
814
67
6
0
215,127
0
L
Nu Wa
7,072
589
13
1
0
142,540
0
L
Scylla
6,570
548
21
2
0
71,577
0
L
Sun Wukong
8,361
697
65
5
0
217,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role