Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Lerozitos
Aphrodite
Level 124
God Stats
18W - 8L
1,771 SR
Queue Stats
581W - 246L
1,591 Elo+
Party 1
Ganesha
Ganesha
MynameisKIMOwtf
Ganesha
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
369W - 176L
1,565 Elo+
Party 1
Discordia
Discordia
Yurelouco
Discordia
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
482W - 231L
1,595 Elo+
Party 1
Ullr
Ullr
xXNuTBiXx
Ullr
Level 156
God Stats
1W - 2L
1,587 SR
Queue Stats
209W - 190L
1,477 Elo+
Solo
Team Averages
Level 109
1,572 SR
1,545 Elo+

VS

Team Averages
Level 111
1,419 SR
1,405 Elo+
Fenrir
Fenrir
 
Fenrir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ClaudiãoKing
Anubis
Level 49
God Stats
5W - 8L
1,508 SR
Queue Stats
251W - 332L
1,385 Elo+
Solo
Aphrodite
Aphrodite
Keitherr
Aphrodite
Level 117
God Stats
1W - 1L
1,296 SR
Queue Stats
55W - 34L
1,566 Elo+
Solo
Charybdis
Charybdis
Torkuss
Charybdis
Level 132
God Stats
1W - 1L
1,292 SR
Queue Stats
5W - 8L
1,247 Elo+
Solo
Atlas
Atlas
XxGabriellxX
Atlas
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
4 / 2 / 7
10,809
831
19,341
9,685
5,377
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Lerozitos
Aphrodite
14
0 / 4 / 7
8,580
660
9,706
10,524
7,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 3 / 7
9,258
712
5,917
14,996
17,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Yurelouco
Discordia
18
9 / 3 / 4
10,917
840
24,523
9,125
4,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
14
1 / 4 / 5
8,536
657
12,546
16,689
8,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
7 / 2 / 5
10,758
828
12,551
20,909
13,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 2 / 6
10,535
810
11,387
10,078
6,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Keitherr
Aphrodite
17
1 / 3 / 11
9,624
740
13,358
17,561
12,909
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Torkuss
Charybdis
15
2 / 3 / 7
9,312
716
5,634
12,588
6,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 9
8,517
655
6,625
15,487
18,777
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
54
14
Kills
16
16
Deaths
14
30
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
2
7
3.75
W
Fenrir
 
Fenrir
7
2
5
4.75
W
5
2
6
4
W
Aphrodite
Keitherr
Aphrodite
1
3
11
2.17
L
Aphrodite
Lerozitos
Aphrodite
0
4
7
0.88
L
0
3
7
1.17
W
Charybdis
Torkuss
Charybdis
2
3
7
1.83
W
1
4
9
1.38
L
Discordia
Yurelouco
Discordia
9
3
4
3.67
L
Ullr
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,033
Damage
49,555
61,019
Taken
76,623
43,552
Mitigated
57,143
26,936
Healing
44,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
19,341
17,501
1,171
3,562
9,685
5,377
2,691
4,616
4,919
0
43,339
W
Fenrir
 
Fenrir
12,551
2,523
2,310
8,929
20,909
13,164
264
7,321
13,588
0
13,084
W
11,387
502
1,415
3,965
10,078
6,104
528
5,338
4,740
41,805
0
W
Aphrodite
Keitherr
Aphrodite
13,358
1,604
10,462
10,937
17,561
12,909
328
8,217
9,344
28,348
0
L
Aphrodite
Lerozitos
Aphrodite
9,706
1,136
10,286
3,854
10,524
7,144
495
7,439
2,987
17,181
0
L
5,917
610
638
2,381
14,996
17,903
0
6,511
8,354
8,645
0
W
Charybdis
Torkuss
Charybdis
5,634
3,239
446
2,822
12,588
6,189
749
9,072
3,516
0
12,143
W
6,625
1,272
788
1,938
15,487
18,777
0
10,198
5,289
12,966
0
L
Discordia
Yurelouco
Discordia
24,523
731
700
468
9,125
4,678
735
3,635
5,311
37,872
0
L
Ullr
12,546
4,135
1,868
2,008
16,689
8,450
216
9,169
6,987
0
26,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,100
Gold Earned
48,746
144
Minions Killed
138
0
Camps Cleared
0
1,196,345
Distance Traveled
1,195,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,809
831
66
5
0
242,916
0
W
Fenrir
10,758
828
3
0
0
255,807
0
W
Anubis
10,535
810
62
5
0
222,976
0
W
Aphrodite
9,624
740
43
3
0
262,146
0
L
Aphrodite
8,580
660
26
2
0
234,674
0
L
Ganesha
9,258
712
0
0
0
228,042
0
W
Charybdis
9,312
716
21
2
0
211,540
0
W
Atlas
8,517
655
9
1
0
242,688
0
L
Discordia
10,917
840
26
2
0
277,220
0
L
Ullr
8,536
657
26
2
0
213,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role