Player Matchup

Fenrir
Fenrir
SennyK
Fenrir
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,297 Elo+
Party 1
Gilgamesh
Gilgamesh
Sullfrax
Gilgamesh
Level 62
God Stats
3W - 3L
1,490 SR
Queue Stats
21W - 20L
1,355 Elo+
Party 1
Izanami
Izanami
xNiKeZ03x
Izanami
Level 17
God Stats
3W - 3L
1,417 SR
Queue Stats
24W - 29L
1,315 Elo+
Party 1
Team Averages
Level 43
1,469 SR
1,322 Elo+

VS

Team Averages
Level 103
1,403 SR
1,374 Elo+
Zeus
Zeus
FutteFutze
Zeus
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 211L
1,393 Elo+
Party 2
Izanami
Izanami
Koryo99
Izanami
Level 29
God Stats
39W - 51L
1,396 SR
Queue Stats
273W - 313L
1,359 Elo+
Party 2
Chang'e
Chang'e
zitrocall
Chang'e
Level 124
God Stats
34W - 36L
1,312 SR
Queue Stats
246W - 291L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SennyK
Fenrir
14
1 / 2 / 0
9,101
700
5,388
17,163
18,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Sullfrax
Gilgamesh
11
0 / 4 / 1
7,362
566
7,033
14,264
16,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
xNiKeZ03x
Izanami
13
0 / 4 / 1
8,207
631
7,124
15,106
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 4
10,002
769
21,486
5,609
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Koryo99
Izanami
14
2 / 0 / 5
8,788
676
5,653
8,674
3,655
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chang'e
zitrocall
Chang'e
16
2 / 1 / 7
9,269
713
9,305
10,595
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
10
10
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Izanami
Koryo99
Izanami
2
0
5
4.5
L
Fenrir
SennyK
Fenrir
1
2
0
0.5
L
Gilgamesh
Sullfrax
Gilgamesh
0
4
1
0.13
L
Izanami
xNiKeZ03x
Izanami
0
4
1
0.13
W
Chang'e
zitrocall
Chang'e
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,545
Damage
36,444
46,533
Taken
24,878
42,277
Mitigated
10,293
8,343
Healing
13,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,486
2,493
248
682
5,609
2,262
777
30
5,333
59,114
0
W
Izanami
Koryo99
Izanami
5,653
3,967
236
1,376
8,674
3,655
1,677
4
8,433
0
30,829
L
Fenrir
SennyK
Fenrir
5,388
911
0
4,208
17,163
18,795
0
11,425
5,738
0
17,577
L
Gilgamesh
Sullfrax
Gilgamesh
7,033
1,166
0
925
14,264
16,633
0
8,382
5,882
0
16,533
L
Izanami
xNiKeZ03x
Izanami
7,124
4,486
0
3,210
15,106
6,849
893
11,060
4,046
0
51,794
W
Chang'e
zitrocall
Chang'e
9,305
339
3,784
7,259
10,595
4,376
39
0
10,164
33,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,670
Gold Earned
28,059
134
Minions Killed
190
0
Camps Cleared
0
718,148
Distance Traveled
791,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,002
769
86
7
0
257,269
0
W
Izanami
8,788
676
52
4
0
253,031
0
L
Fenrir
9,101
700
25
2
0
252,579
0
L
Gilgamesh
7,362
566
15
1
0
257,370
0
L
Izanami
8,207
631
94
7
0
208,199
0
W
Chang'e
9,269
713
52
4
0
280,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role