Player Matchup

Achilles
Achilles
Aztroworld
Achilles
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
461W - 425L
1,508 Elo+
Party 1
Xing Tian
Xing Tian
Kopeke00
Xing Tian
Level 86
God Stats
30W - 25L
1,515 SR
Queue Stats
814W - 771L
1,492 Elo+
Party 1
Sol
Sol
Kvng Tiimpo
Sol
Level 63
God Stats
21W - 7L
1,956 SR
Queue Stats
223W - 213L
1,473 Elo+
Solo
Skadi
Skadi
LEOTOVANI_23
Skadi
Level 74
God Stats
26W - 37L
1,451 SR
Queue Stats
348W - 414L
1,410 Elo+
Solo
The Morrigan
The Morrigan
SimPly_CleVeR_4U
The Morrigan
Level 55
God Stats
1W - 4L
1,500 SR
Queue Stats
374W - 367L
1,465 Elo+
Party 1
Team Averages
Level 72
1,585 SR
1,470 Elo+

VS

Team Averages
Level 103
1,579 SR
1,487 Elo+
Jormungandr
Jormungandr
CthulhuzRage
Jormungandr
Level 61
God Stats
2W - 0L
1,725 SR
Queue Stats
38W - 40L
1,449 Elo+
Party 2
Poseidon
Poseidon
GhostCheifian
Poseidon
Level 120
God Stats
10W - 8L
1,467 SR
Queue Stats
468W - 475L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
LouiezRage
Baron Samedi
Level 166
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 100L
1,483 Elo+
Party 2
Surtr
Surtr
UnheardSaturn35
Surtr
Level 109
God Stats
24W - 13L
1,662 SR
Queue Stats
193W - 166L
1,521 Elo+
Solo
Medusa
Medusa
xFAKEx DORITO
Medusa
Level 59
God Stats
4W - 4L
1,543 SR
Queue Stats
9W - 8L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aztroworld
Achilles
14
5 / 1 / 0
8,518
501
7,327
12,423
8,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Kopeke00
Xing Tian
10
0 / 3 / 2
6,694
394
5,680
14,842
16,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 4 / 0
7,019
413
5,697
8,793
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 7 / 2
7,068
416
9,202
13,595
5,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
SimPly_CleVeR_4U
The Morrigan
13
0 / 3 / 1
7,666
451
4,919
8,746
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CthulhuzRage
Jormungandr
13
3 / 2 / 4
8,485
499
6,660
10,101
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
GhostCheifian
Poseidon
16
7 / 1 / 5
9,947
585
9,528
11,097
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Baron Samedi
LouiezRage
Baron Samedi
14
1 / 1 / 3
8,623
507
7,732
6,412
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 0 / 4
9,575
563
6,640
14,161
11,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 1 / 2
9,569
563
10,298
14,558
6,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
18
18
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aztroworld
Achilles
5
1
0
5
W
Jormungandr
CthulhuzRage
Jormungandr
3
2
4
2.5
W
Poseidon
GhostCheifian
Poseidon
7
1
5
9.5
L
Xing Tian
Kopeke00
Xing Tian
0
3
2
0.33
L
0
4
0
0
L
0
7
2
0.14
W
Baron Samedi
LouiezRage
Baron Samedi
1
1
3
2.5
L
The Morrigan
SimPly_CleVeR_4U
The Morrigan
0
3
1
0.17
W
1
0
4
3
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,825
Damage
40,858
58,399
Taken
56,329
37,045
Mitigated
33,245
6,751
Healing
22,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aztroworld
Achilles
7,327
2,539
0
868
12,423
8,572
0
5,061
7,210
0
60,696
W
Jormungandr
CthulhuzRage
Jormungandr
6,660
1,799
260
2,802
10,101
7,972
0
3,225
6,770
39,106
0
W
Poseidon
GhostCheifian
Poseidon
9,528
1,373
0
738
11,097
4,104
611
3,128
7,861
85,486
0
L
Xing Tian
Kopeke00
Xing Tian
5,680
337
0
1,691
14,842
16,066
0
9,669
4,880
17,635
0
L
5,697
1,147
0
2,962
8,793
2,992
0
1,600
7,193
50,054
0
L
9,202
3,306
0
480
13,595
5,412
0
1,399
12,196
0
52,871
W
Baron Samedi
LouiezRage
Baron Samedi
7,732
581
867
2,458
6,412
3,068
0
2,927
3,387
57,992
0
L
The Morrigan
SimPly_CleVeR_4U
The Morrigan
4,919
519
0
750
8,746
4,003
0
6,162
2,384
60,555
0
W
6,640
1,251
0
6,548
14,161
11,207
1,009
6,228
7,933
2,530
73,128
W
10,298
4,345
237
8,361
14,558
6,894
801
476
14,082
0
78,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,965
Gold Earned
46,199
432
Minions Killed
515
0
Camps Cleared
0
1,457,145
Distance Traveled
1,654,216
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,518
501
90
5
0
395,866
6
W
Jormungandr
8,485
499
41
2
0
319,388
0
W
Poseidon
9,947
585
128
8
0
396,287
0
L
Xing Tian
6,694
394
12
1
0
311,168
1
L
Sol
7,019
413
105
6
0
201,122
0
L
Skadi
7,068
416
80
5
0
252,611
0
W
Baron Samedi
8,623
507
106
6
0
316,559
3
L
The Morrigan
7,666
451
145
9
0
296,378
1
W
Surtr
9,575
563
122
7
0
318,379
0
W
Medusa
9,569
563
118
7
0
303,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role