Player Matchup

Maui
Maui
Silver IV
GreekSouvlaki123
Maui
Silver IV
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 28L
967 MMR
Party 1
Jing Wei
Jing Wei
Bronze I
Neskos44
Jing Wei
Bronze I
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
988 MMR
Party 1
Scylla
Scylla
Silver IV
RAMBO-FF
Scylla
Silver IV
Level 72
God Stats
1W - 1L
1,404 SR
Queue Stats
268W - 434L
847 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 51
1,468 SR
934 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,501 SR
991 MMR
Neith
Neith
Silver IV
DrSip97
Neith
Silver IV
Level 69
God Stats
49W - 94L
1,360 SR
Queue Stats
104W - 167L
993 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
ELProfesorDodo
Baron Samedi
Silver IV
Level 155
God Stats
3W - 2L
1,544 SR
Queue Stats
104W - 168L
933 MMR
Party 2
Bacchus
Bacchus
Silver III
Jaio
Bacchus
Silver III
Level 158
God Stats
11W - 8L
1,599 SR
Queue Stats
28W - 41L
1,046 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,463
646
3,634
14,696
13,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
Neskos44
Jing Wei
10
0 / 4 / 1
5,985
599
4,606
12,344
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
RAMBO-FF
Scylla
11
2 / 5 / 0
6,960
696
4,075
7,448
2,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
VulcanAtlasSkadiAo KuangHercules

VS

Bans
Ne ZhaIzanamiThothJormungandrMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrSip97
Neith
13
5 / 0 / 7
7,914
791
8,056
4,909
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
ELProfesorDodo
Baron Samedi
13
7 / 2 / 4
8,381
838
15,068
8,640
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Jaio
Bacchus
12
0 / 1 / 12
7,833
783
5,046
9,240
10,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
12
12
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
DrSip97
Neith
5
0
7
8.5
W
Baron Samedi
ELProfesorDodo
Baron Samedi
7
2
4
4.5
L
0
3
1
0.17
W
Bacchus
Jaio
Bacchus
0
1
12
6
L
Jing Wei
Neskos44
Jing Wei
0
4
1
0.13
L
Scylla
RAMBO-FF
Scylla
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,315
Damage
28,170
34,488
Taken
22,789
20,777
Mitigated
16,755
4,956
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DrSip97
Neith
8,056
3,129
0
1,860
4,909
2,085
1,620
1,930
2,979
0
23,166
W
Baron Samedi
ELProfesorDodo
Baron Samedi
15,068
2,290
1,770
4,300
8,640
4,254
895
4,684
3,956
32,822
0
L
3,634
734
20
2,866
14,696
13,234
0
6,874
7,822
9,075
0
W
Bacchus
Jaio
Bacchus
5,046
515
418
2,966
9,240
10,416
192
1,158
8,082
14,880
0
L
Jing Wei
Neskos44
Jing Wei
4,606
3,320
0
2,070
12,344
4,880
0
7,783
4,561
0
15,953
L
Scylla
RAMBO-FF
Scylla
4,075
333
0
0
7,448
2,663
0
5,498
1,950
20,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,408
Gold Earned
24,128
72
Minions Killed
84
0
Camps Cleared
0
529,842
Distance Traveled
560,128
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,914
791
30
3
0
194,162
0
W
Baron Samedi
8,381
838
40
4
0
167,478
0
L
Maui
6,463
646
9
1
0
185,477
3
W
Bacchus
7,833
783
14
1
0
198,488
0
L
Jing Wei
5,985
599
27
3
0
174,905
0
L
Scylla
6,960
696
36
4
0
169,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role