Player Matchup

Mercury
Mercury
Silver V
Che3159
Mercury
Silver V
Level 101
God Stats
3W - 3L
1,702 SR
Queue Stats
24W - 33L
1,333 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
Grillo02
Erlang Shen
Silver I
Level 92
God Stats
5W - 9L
1,555 SR
Queue Stats
272W - 283L
1,281 MMR
Solo
Chang'e
Chang'e
Silver IV
Itilgail
Chang'e
Silver IV
Level 78
God Stats
1W - 1L
1,724 SR
Queue Stats
16W - 30L
1,258 MMR
Solo
Athena
Athena
Silver II
PaintedFanatic
Athena
Silver II
Level 56
God Stats
4W - 7L
1,491 SR
Queue Stats
23W - 28L
1,270 MMR
Solo
Danzaburou
Danzaburou
Silver II
TiRoux977280
Danzaburou
Silver II
Level 107
God Stats
123W - 107L
1,584 SR
Queue Stats
265W - 276L
1,242 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,611 SR
1,277 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,538 SR
1,319 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
DiffedU2EZ
Bacchus
Silver I
Level 72
God Stats
23W - 13L
1,694 SR
Queue Stats
231W - 237L
1,217 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
ExGlobalSniper
Tsukuyomi
Gold V
Level 144
God Stats
5W - 5L
1,465 SR
Queue Stats
183W - 187L
1,262 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
Rampage Meteor
Cernunnos
Gold IV
Level 143
God Stats
13W - 11L
1,496 SR
Queue Stats
171W - 178L
1,317 MMR
Party 2
Horus
Horus
Gold V
therlosntmin
Horus
Gold V
Level 142
God Stats
119W - 123L
1,537 SR
Queue Stats
448W - 449L
1,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Che3159
Mercury
10
0 / 4 / 0
5,444
544
2,696
8,863
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Grillo02
Erlang Shen
9
0 / 3 / 0
5,137
514
3,935
11,865
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Itilgail
Chang'e
9
1 / 4 / 0
5,314
531
1,548
8,443
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 0
5,307
531
2,460
8,149
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
TiRoux977280
Danzaburou
10
0 / 1 / 0
5,217
522
4,540
6,717
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ao KuangMerlinHe BoNe Zha

VS

Bans
NemesisAwilixXbalanqueHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 0 / 3
6,578
658
6,024
3,005
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
DiffedU2EZ
Bacchus
9
1 / 0 / 5
5,950
595
3,763
5,054
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
ExGlobalSniper
Tsukuyomi
9
2 / 2 / 3
5,694
569
6,865
7,654
2,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Rampage Meteor
Cernunnos
11
2 / 0 / 1
6,143
614
4,488
5,521
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 0 / 3
6,276
628
8,513
8,807
5,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
12
12
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
3
5.5
L
Mercury
Che3159
Mercury
0
4
0
0
W
Bacchus
DiffedU2EZ
Bacchus
1
0
5
3.5
W
Tsukuyomi
ExGlobalSniper
Tsukuyomi
2
2
3
1.75
L
Erlang Shen
Grillo02
Erlang Shen
0
3
0
0
L
Chang'e
Itilgail
Chang'e
1
4
0
0.25
L
1
0
0
1
W
Cernunnos
Rampage Meteor
Cernunnos
2
0
1
2.5
L
Danzaburou
TiRoux977280
Danzaburou
0
1
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,179
Damage
29,653
44,037
Taken
30,041
19,277
Mitigated
16,392
15,720
Healing
12,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,024
2,080
0
500
3,005
934
893
951
2,054
49,268
0
L
Mercury
Che3159
Mercury
2,696
1,093
0
500
8,863
2,853
0
1,476
7,387
0
43,824
W
Bacchus
DiffedU2EZ
Bacchus
3,763
818
0
2,224
5,054
4,820
0
1,499
3,555
15,984
0
W
Tsukuyomi
ExGlobalSniper
Tsukuyomi
6,865
1,452
0
1,742
7,654
2,627
13
906
6,748
0
37,012
L
Erlang Shen
Grillo02
Erlang Shen
3,935
1,930
0
5,119
11,865
4,185
0
370
11,495
0
30,600
L
Chang'e
Itilgail
Chang'e
1,548
394
548
2,666
8,443
2,656
0
3,735
4,708
32,246
0
L
2,460
474
0
2,425
8,149
6,387
0
2,937
5,212
18,091
0
W
Cernunnos
Rampage Meteor
Cernunnos
4,488
1,925
0
4,059
5,521
2,113
0
652
4,869
0
43,608
L
Danzaburou
TiRoux977280
Danzaburou
4,540
1,769
317
4,145
6,717
3,196
0
1,269
5,448
0
41,335
W
8,513
3,909
144
3,794
8,807
5,898
0
0
8,807
0
34,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,419
Gold Earned
30,641
275
Minions Killed
302
0
Camps Cleared
0
1,025,634
Distance Traveled
1,053,219
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,578
658
80
8
0
207,857
3
L
Mercury
5,444
544
79
8
0
244,801
0
W
Bacchus
5,950
595
22
2
0
211,331
3
W
Tsukuyomi
5,694
569
46
5
0
214,945
2
L
Erlang Shen
5,137
514
46
5
0
196,897
2
L
Chang'e
5,314
531
56
6
0
177,788
3
L
Athena
5,307
531
31
3
0
211,689
3
W
Cernunnos
6,143
614
95
10
0
196,836
2
L
Danzaburou
5,217
522
63
6
0
194,459
3
W
Horus
6,276
628
59
6
0
222,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role