Player Matchup

Hades
Hades
 
Hades
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
LadyErialYoutube
Izanami
Level 168
God Stats
1W - 5L
1,488 SR
Queue Stats
401W - 419L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
LightxSeeker
Cthulhu
Level 45
God Stats
1W - 3L
1,356 SR
Queue Stats
59W - 85L
1,348 Elo+
Party 1
Chaac
Chaac
dolofonos123456
Chaac
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 126L
1,565 Elo+
Party 1
Thor
Thor
olizantempe
Thor
Level 173
God Stats
0W - 3L
1,500 SR
Queue Stats
213W - 238L
1,445 Elo+
Party 1
Team Averages
Level 137
1,469 SR
1,466 Elo+

VS

Team Averages
Level 110
1,488 SR
1,524 Elo+
Jing Wei
Jing Wei
CogniCal724
Jing Wei
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 75L
1,558 Elo+
Party 2
Hades
Hades
Creedeelshock
Hades
Level 123
God Stats
159W - 114L
1,484 SR
Queue Stats
532W - 507L
1,420 Elo+
Solo
Hercules
Hercules
Killerzombie453
Hercules
Level 121
God Stats
5W - 5L
1,327 SR
Queue Stats
90W - 79L
1,569 Elo+
Party 2
Osiris
Osiris
MercilessVenom6
Osiris
Level 109
God Stats
3W - 1L
1,627 SR
Queue Stats
60W - 67L
1,526 Elo+
Party 2
Maui
Maui
WittySensei
Maui
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 7 / 1
6,686
418
4,753
15,149
6,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 3 / 3
7,495
468
6,114
10,511
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
LightxSeeker
Cthulhu
9
0 / 1 / 2
6,547
409
5,620
7,921
7,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 1
8,592
537
8,989
14,768
11,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 2 / 0
8,197
512
10,332
13,372
5,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CogniCal724
Jing Wei
13
2 / 2 / 4
7,722
483
5,997
10,886
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 1 / 3
9,822
614
18,215
14,865
6,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
16
2 / 2 / 2
9,548
597
8,130
12,330
14,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 3
9,244
578
5,270
11,228
8,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 7
7,406
463
4,271
9,424
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
14
14
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
7
1
0.07
W
Jing Wei
CogniCal724
Jing Wei
2
2
4
2
W
7
1
3
8.5
W
Hercules
2
2
2
1.5
L
0
3
3
0.5
L
Cthulhu
LightxSeeker
Cthulhu
0
1
2
1
W
3
1
3
4.5
W
0
1
7
3.5
L
2
1
1
2.5
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,808
Damage
41,883
61,721
Taken
58,733
35,558
Mitigated
41,845
21,337
Healing
25,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,753
731
184
4,699
15,149
6,883
0
11,366
3,783
38,103
0
W
Jing Wei
CogniCal724
Jing Wei
5,997
4,222
80
4,095
10,886
4,408
0
2,372
8,514
0
53,387
W
18,215
3,331
642
9,383
14,865
6,874
201
4,908
9,957
81,085
0
W
Hercules
8,130
3,419
0
3,612
12,330
14,867
0
840
11,490
0
86,059
L
6,114
4,374
0
4,632
10,511
4,414
208
3,003
7,508
0
68,489
L
Cthulhu
LightxSeeker
Cthulhu
5,620
242
90
1,869
7,921
7,438
0
2,714
5,207
11,664
0
W
5,270
2,031
0
4,363
11,228
8,121
0
1,253
9,975
0
79,206
W
4,271
664
934
2,841
9,424
7,575
0
1,904
7,520
16,788
0
L
8,989
1,335
0
6,559
14,768
11,064
0
1,417
13,351
0
69,959
L
10,332
2,210
0
3,304
13,372
5,759
0
3,986
9,386
0
65,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,517
Gold Earned
43,742
406
Minions Killed
469
0
Camps Cleared
0
1,623,592
Distance Traveled
1,638,829
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,686
418
55
3
0
289,113
4
W
Jing Wei
7,722
483
81
5
0
310,057
3
W
Hades
9,822
614
122
8
0
303,603
0
W
Hercules
9,548
597
154
10
0
298,695
0
L
Izanami
7,495
468
124
8
0
296,687
5
L
Cthulhu
6,547
409
7
0
0
348,798
4
W
Osiris
9,244
578
98
6
0
383,477
3
W
Maui
7,406
463
14
1
0
342,997
4
L
Chaac
8,592
537
128
8
0
334,685
0
L
Thor
8,197
512
92
6
0
354,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role