Player Matchup

Persephone
Persephone
 
Persephone
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BorderHopper603
Da Ji
Level 121
God Stats
4W - 7L
1,537 SR
Queue Stats
457W - 465L
1,475 Elo+
Solo
Merlin
Merlin
EuroDaddy
Merlin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 64L
1,393 Elo+
Solo
Fenrir
Fenrir
Godofconsider
Fenrir
Level 64
God Stats
2W - 3L
1,304 SR
Queue Stats
402W - 417L
1,435 Elo+
Solo
Mulan
Mulan
cheche19
Mulan
Level 123
God Stats
2W - 3L
1,722 SR
Queue Stats
408W - 385L
1,499 Elo+
Solo
Team Averages
Level 90
1,513 SR
1,460 Elo+

VS

Team Averages
Level 101
1,510 SR
1,458 Elo+
Pele
Pele
 
Pele
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
SilverRyuzen
Zeus
Level 157
God Stats
2W - 1L
1,693 SR
Queue Stats
36W - 45L
1,422 Elo+
Party 1
Khepri
Khepri
Sofiva10
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,455 Elo+
Party 1
Baba Yaga
Baba Yaga
TtxZai
Baba Yaga
Level 107
God Stats
6W - 1L
1,495 SR
Queue Stats
451W - 460L
1,469 Elo+
Solo
Kali
Kali
allemw
Kali
Level 53
God Stats
1W - 0L
1,362 SR
Queue Stats
4W - 3L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 4 / 13
7,524
752
9,650
12,240
4,728
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 5 / 7
7,411
741
9,496
10,632
4,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
EuroDaddy
Merlin
16
3 / 6 / 6
8,509
851
7,687
9,895
3,946
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 12
7,396
740
11,146
14,004
14,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
cheche19
Mulan
15
6 / 6 / 7
8,623
862
10,467
15,709
15,571
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
10 / 3 / 9
10,141
1,014
19,630
11,326
6,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
11 / 1 / 8
9,594
959
15,001
6,543
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Sofiva10
Khepri
15
3 / 3 / 14
8,953
895
4,058
13,846
16,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
TtxZai
Baba Yaga
16
2 / 2 / 14
8,849
885
13,806
13,101
7,988
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kali
allemw
Kali
12
0 / 7 / 10
7,767
777
4,287
11,935
6,152
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
81
16
Kills
26
25
Deaths
16
45
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
4
13
1.88
W
Pele
 
Pele
10
3
9
4.83
L
5
5
7
1.7
L
Merlin
EuroDaddy
Merlin
3
6
6
1
L
1
4
12
1.75
W
11
1
8
15
W
Khepri
Sofiva10
Khepri
3
3
14
3.33
W
Baba Yaga
TtxZai
Baba Yaga
2
2
14
4.5
W
Kali
allemw
Kali
0
7
10
0.71
L
Mulan
cheche19
Mulan
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,446
Damage
56,782
62,480
Taken
56,751
43,547
Mitigated
39,787
12,172
Healing
18,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
9,650
1,016
374
2,903
12,240
4,728
0
6,092
6,144
21,887
0
W
Pele
 
Pele
19,630
4,827
1,322
4,123
11,326
6,462
504
2,847
8,479
0
34,031
L
9,496
1,364
870
1,585
10,632
4,545
0
5,943
4,689
0
13,347
L
Merlin
EuroDaddy
Merlin
7,687
1,200
347
566
9,895
3,946
0
4,176
5,719
23,332
0
L
11,146
2,382
700
2,266
14,004
14,757
0
7,575
6,429
0
12,694
W
15,001
1,643
465
1,660
6,543
3,184
210
1,482
5,061
20,534
0
W
Khepri
Sofiva10
Khepri
4,058
673
184
1,578
13,846
16,001
76
3,966
9,880
8,167
0
W
Baba Yaga
TtxZai
Baba Yaga
13,806
1,238
1,600
5,679
13,101
7,988
264
4,527
8,574
32,251
0
W
Kali
allemw
Kali
4,287
1,732
366
1,397
11,935
6,152
27
4,515
7,420
0
8,226
L
Mulan
cheche19
Mulan
10,467
1,345
952
1,609
15,709
15,571
0
9,077
6,632
0
16,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,463
Gold Earned
45,304
94
Minions Killed
116
0
Camps Cleared
0
868,069
Distance Traveled
964,286
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,524
752
26
3
0
162,486
0
W
Pele
10,141
1,014
28
3
0
175,587
0
L
Da Ji
7,411
741
7
1
0
179,621
0
L
Merlin
8,509
851
46
5
0
148,313
0
L
Fenrir
7,396
740
3
0
0
205,050
0
W
Zeus
9,594
959
24
2
0
182,210
0
W
Khepri
8,953
895
11
1
0
198,208
0
W
Baba Yaga
8,849
885
41
4
0
208,893
0
W
Kali
7,767
777
12
1
0
199,388
0
L
Mulan
8,623
862
12
1
0
172,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role