Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver I
ERCIK1609
Morgan Le Fay
Silver I
Level 93
God Stats
11W - 11L
1,665 SR
Queue Stats
133W - 120L
1,250 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
Santy01Black
Gilgamesh
Silver I
Level 60
God Stats
19W - 13L
1,327 SR
Queue Stats
156W - 149L
1,238 MMR
Party 2
Cabrakan
Cabrakan
Gold V
superjoel777
Cabrakan
Gold V
Level 107
God Stats
9W - 3L
1,548 SR
Queue Stats
138W - 127L
1,440 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 87
1,513 SR
1,309 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,406 SR
1,311 MMR
Ao Kuang
Ao Kuang
Silver I
CrisisEdge
Ao Kuang
Silver I
Level 88
God Stats
0W - 3L
1,207 SR
Queue Stats
68W - 101L
1,209 MMR
Party 1
Ne Zha
Ne Zha
Gold III
LucasDCB
Ne Zha
Gold III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 103L
1,426 MMR
Party 1
Achilles
Achilles
Silver I
PhIesh
Achilles
Silver I
Level 85
God Stats
3W - 4L
1,511 SR
Queue Stats
220W - 231L
1,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ERCIK1609
Morgan Le Fay
17
2 / 2 / 3
11,154
744
14,673
9,808
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Santy01Black
Gilgamesh
17
5 / 1 / 3
11,366
758
17,972
17,189
17,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
superjoel777
Cabrakan
16
1 / 3 / 7
11,058
737
8,746
15,903
19,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SurtrBacchusPersephoneBaron SamediHera

VS

Bans
HerculesAresGuan YuJormungandrThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CrisisEdge
Ao Kuang
16
2 / 3 / 4
9,847
656
9,316
18,996
11,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
LucasDCB
Ne Zha
15
0 / 3 / 5
9,815
654
10,176
12,874
8,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
PhIesh
Achilles
15
4 / 2 / 0
9,837
656
8,704
18,667
27,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
8
Kills
6
6
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CrisisEdge
Ao Kuang
2
3
4
1.33
W
Morgan Le Fay
ERCIK1609
Morgan Le Fay
2
2
3
1.75
L
Ne Zha
LucasDCB
Ne Zha
0
3
5
0.83
L
Achilles
PhIesh
Achilles
4
2
0
2
W
Gilgamesh
Santy01Black
Gilgamesh
5
1
3
6.5
W
Cabrakan
superjoel777
Cabrakan
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,391
Damage
28,196
42,900
Taken
50,537
42,064
Mitigated
47,296
10,692
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CrisisEdge
Ao Kuang
9,316
2,269
0
5,882
18,996
11,037
0
8,844
9,402
28,872
0
W
Morgan Le Fay
ERCIK1609
Morgan Le Fay
14,673
2,250
129
1,702
9,808
5,034
811
2,544
7,115
68,546
0
L
Ne Zha
LucasDCB
Ne Zha
10,176
1,075
0
2,590
12,874
8,296
0
6,343
5,925
0
43,644
L
Achilles
PhIesh
Achilles
8,704
969
477
2,847
18,667
27,963
0
7,373
10,437
0
25,055
W
Gilgamesh
Santy01Black
Gilgamesh
17,972
5,281
0
2,620
17,189
17,845
905
3,090
13,569
0
57,045
W
Cabrakan
superjoel777
Cabrakan
8,746
1,473
2,928
3,313
15,903
19,185
687
3,777
11,690
25,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,578
Gold Earned
29,499
197
Minions Killed
138
0
Camps Cleared
0
852,061
Distance Traveled
773,729
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,847
656
46
3
0
254,149
0
W
Morgan Le Fay
11,154
744
112
7
0
279,047
0
L
Ne Zha
9,815
654
59
4
0
285,966
0
L
Achilles
9,837
656
33
2
0
233,614
4
W
Gilgamesh
11,366
758
59
4
0
312,747
0
W
Cabrakan
11,058
737
26
2
0
260,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role