Player Matchup

Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
HELLFYRE702
Hel
Level 147
God Stats
16W - 17L
1,616 SR
Queue Stats
917W - 929L
1,458 Elo+
Party 1
Rama
Rama
ZoFaTi123
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,515 Elo+
Party 1
Hercules
Hercules
cutemeister
Hercules
Level 108
God Stats
0W - 3L
1,618 SR
Queue Stats
77W - 84L
1,501 Elo+
Solo
Awilix
Awilix
userdoesntcare
Awilix
Level 76
God Stats
0W - 2L
1,267 SR
Queue Stats
12W - 11L
1,208 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,437 Elo+

VS

Team Averages
Level 83
1,414 SR
1,563 Elo+
King Arthur
King Arthur
Broeotian
King Arthur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 78L
1,891 Elo+
Party 2
Vulcan
Vulcan
DrSirBossman
Vulcan
Level 124
God Stats
3W - 2L
1,168 SR
Queue Stats
257W - 255L
1,463 Elo+
Party 2
Chaac
Chaac
JeyBy_27
Chaac
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,540 Elo+
Solo
Ah Puch
Ah Puch
biohazardboochi
Ah Puch
Level 77
God Stats
3W - 2L
1,358 SR
Queue Stats
242W - 283L
1,447 Elo+
Party 2
Yemoja
Yemoja
your_roast_beef
Yemoja
Level 85
God Stats
6W - 5L
1,546 SR
Queue Stats
287W - 294L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 4 / 4
8,408
841
12,752
9,246
4,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 3 / 6
7,636
764
9,414
12,142
5,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
8
0 / 5 / 3
6,137
614
2,922
8,897
3,417
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
cutemeister
Hercules
15
2 / 2 / 7
7,876
788
6,309
16,130
18,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 2 / 7
7,415
742
8,227
8,661
3,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Broeotian
King Arthur
14
2 / 3 / 10
8,167
817
12,123
17,267
17,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
15
3 / 1 / 9
8,577
858
12,255
5,280
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
JeyBy_27
Chaac
16
3 / 3 / 12
8,564
856
12,507
16,762
20,106
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 1 / 4
8,879
888
9,343
2,994
1,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 2 / 6
8,147
815
4,041
6,262
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
10
Kills
16
16
Deaths
10
27
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
4
4
1.5
W
King Arthur
Broeotian
King Arthur
2
3
10
2.33
W
Vulcan
3
1
9
7.5
L
2
3
6
1.67
W
Chaac
JeyBy_27
Chaac
3
3
12
3
L
Rama
0
5
3
0.3
W
5
1
4
7
L
Hercules
cutemeister
Hercules
2
2
7
2.75
L
2
2
7
2.75
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,624
Damage
50,269
55,076
Taken
48,565
36,570
Mitigated
44,118
26,808
Healing
21,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,752
1,822
596
519
9,246
4,328
0
4,758
4,488
28,258
0
W
King Arthur
Broeotian
King Arthur
12,123
1,016
512
4,934
17,267
17,077
104
9,080
8,187
1,398
17,239
W
Vulcan
12,255
4,316
440
251
5,280
2,577
398
2,609
2,671
28,599
0
L
9,414
216
8,930
6,670
12,142
5,966
0
5,272
6,870
19,628
0
W
Chaac
JeyBy_27
Chaac
12,507
1,604
741
4,382
16,762
20,106
324
8,079
8,683
0
24,671
L
Rama
2,922
1,962
0
743
8,897
3,417
0
4,473
4,424
0
6,404
W
9,343
138
170
418
2,994
1,278
304
775
2,219
17,512
0
L
Hercules
cutemeister
Hercules
6,309
1,651
510
6,293
16,130
18,896
0
8,085
8,045
1,686
13,791
L
8,227
2,426
1,241
1,306
8,661
3,963
0
4,251
4,410
0
15,111
W
4,041
1,081
8,430
1,576
6,262
3,080
38
2,703
3,559
9,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,472
Gold Earned
42,334
115
Minions Killed
116
0
Camps Cleared
0
929,938
Distance Traveled
930,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,408
841
46
5
0
187,993
0
W
King Arthur
8,167
817
15
2
0
204,449
0
W
Vulcan
8,577
858
43
4
0
195,593
0
L
Hel
7,636
764
24
2
0
192,056
0
W
Chaac
8,564
856
23
2
0
207,419
0
L
Rama
6,137
614
6
1
0
129,824
0
W
Ah Puch
8,879
888
21
2
0
162,089
0
L
Hercules
7,876
788
27
3
0
201,547
0
L
Awilix
7,415
742
12
1
0
218,518
0
W
Yemoja
8,147
815
14
1
0
160,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role