Player Matchup

Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
AbdallahAljrah
Cthulhu
Bronze III
Level 80
God Stats
0W - 1L
1,483 SR
Queue Stats
1W - 7L
1,400 MMR
Solo
Agni
Agni
Gold V
ForkliftDriver22
Agni
Gold V
Level 111
God Stats
23W - 20L
1,563 SR
Queue Stats
280W - 327L
1,374 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,515 SR
1,425 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,564 SR
1,370 MMR
Janus
Janus
Silver I
Donny555
Janus
Silver I
Level 117
God Stats
5W - 5L
1,544 SR
Queue Stats
44W - 50L
1,293 MMR
Solo
Ganesha
Ganesha
Gold V
o SchruteFarm x
Ganesha
Gold V
Level 127
God Stats
39W - 45L
1,568 SR
Queue Stats
222W - 240L
1,387 MMR
Party 1
Achilles
Achilles
Gold IV
yahh moose
Achilles
Gold IV
Level 156
God Stats
15W - 17L
1,580 SR
Queue Stats
646W - 698L
1,430 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
2 / 4 / 0
6,851
685
7,935
9,963
3,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
6,512
651
4,311
10,019
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 1
6,279
628
6,301
9,140
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
MulanAo KuangNe ZhaAres

VS

Bans
MercuryBacchusCerberusAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Donny555
Janus
14
8 / 1 / 2
8,737
874
11,789
6,209
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 0 / 11
8,238
824
4,683
14,251
11,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
yahh moose
Achilles
12
4 / 1 / 4
7,459
746
8,903
9,903
8,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
12
12
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
4
0
0.5
L
0
4
1
0.13
W
Janus
Donny555
Janus
8
1
2
9
L
0
4
1
0.13
W
0
0
11
5.5
W
Achilles
yahh moose
Achilles
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,547
Damage
25,375
29,122
Taken
30,363
14,435
Mitigated
23,258
3,742
Healing
9,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,935
2,738
512
1,332
9,963
3,912
0
5,631
4,116
0
27,760
L
4,311
509
169
408
10,019
7,098
0
4,284
5,317
14,975
0
W
Janus
Donny555
Janus
11,789
459
0
307
6,209
2,590
682
1,887
4,322
42,318
0
L
6,301
504
0
1,321
9,140
3,425
0
6,637
2,333
21,190
0
W
4,683
157
0
7,918
14,251
11,709
73
4,706
9,545
14,446
0
W
Achilles
yahh moose
Achilles
8,903
2,153
0
1,521
9,903
8,959
234
4,087
5,816
0
18,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,642
Gold Earned
24,434
98
Minions Killed
125
0
Camps Cleared
0
451,675
Distance Traveled
567,347
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,851
685
33
3
0
141,842
0
L
Cthulhu
6,512
651
24
2
0
137,071
0
W
Janus
8,737
874
94
9
0
180,484
0
L
Agni
6,279
628
41
4
0
172,762
1
W
Ganesha
8,238
824
2
0
0
195,606
1
W
Achilles
7,459
746
29
3
0
191,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role