Player Matchup

Bacchus
Bacchus
Goohhb
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,379 Elo+
Solo
Jormungandr
Jormungandr
Snakewhip3456
Jormungandr
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
146W - 117L
1,563 Elo+
Party 1
Skadi
Skadi
crazykitten420
Skadi
Level 28
God Stats
2W - 3L
1,132 SR
Queue Stats
212W - 225L
1,387 Elo+
Party 2
Raijin
Raijin
perplexed98
Raijin
Level 90
God Stats
5W - 12L
1,140 SR
Queue Stats
857W - 870L
1,474 Elo+
Party 2
Bellona
Bellona
teddy energy
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 89L
1,589 Elo+
Party 1
Team Averages
Level 60
1,354 SR
1,478 Elo+

VS

Team Averages
Level 91
1,400 SR
1,503 Elo+
Ullr
Ullr
Fingers3P5
Ullr
Level 89
God Stats
0W - 2L
1,253 SR
Queue Stats
40W - 44L
1,448 Elo+
Solo
Fafnir
Fafnir
Hubzie
Fafnir
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 102L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
TrupKeith
Kuzenbo
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,465 Elo+
Solo
Danzaburou
Danzaburou
Valinthos
Danzaburou
Level 62
God Stats
14W - 10L
1,200 SR
Queue Stats
395W - 370L
1,433 Elo+
Solo
Merlin
Merlin
alexis987
Merlin
Level 122
God Stats
1W - 1L
1,548 SR
Queue Stats
63W - 51L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Goohhb
Bacchus
13
1 / 2 / 8
8,470
770
4,618
9,298
15,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jormungandr
Snakewhip3456
Jormungandr
16
2 / 2 / 10
9,067
824
9,230
11,990
15,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 1 / 6
7,849
714
2,842
6,884
3,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
18
6 / 1 / 4
10,192
927
13,363
7,175
4,570
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
teddy energy
Bellona
14
3 / 1 / 2
8,499
773
3,718
8,693
7,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
7,219
656
5,045
8,817
4,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Hubzie
Fafnir
13
1 / 4 / 2
7,874
716
4,342
10,224
12,989
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kuzenbo
TrupKeith
Kuzenbo
1
0 / 0 / 0
2,652
241
0
0
0
Danzaburou
Valinthos
Danzaburou
15
1 / 4 / 4
8,112
737
5,486
11,504
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
alexis987
Merlin
17
3 / 2 / 1
8,626
784
18,080
7,010
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
13
Kills
6
7
Deaths
13
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Bacchus
Goohhb
Bacchus
1
2
8
2.5
L
Fafnir
Hubzie
Fafnir
1
4
2
0.5
W
Jormungandr
Snakewhip3456
Jormungandr
2
2
10
3.5
L
Kuzenbo
TrupKeith
Kuzenbo
0
0
0
0
L
Danzaburou
Valinthos
Danzaburou
1
4
4
0.75
L
Merlin
alexis987
Merlin
3
2
1
1.75
W
1
1
6
4
W
Raijin
6
1
4
8
W
Bellona
teddy energy
Bellona
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,771
Damage
32,953
44,040
Taken
37,555
46,797
Mitigated
25,807
19,584
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,045
1,854
389
1,403
8,817
4,004
0
7,178
1,373
0
12,062
W
Bacchus
Goohhb
Bacchus
4,618
423
914
1,884
9,298
15,898
519
3,220
6,078
7,534
0
L
Fafnir
Hubzie
Fafnir
4,342
1,271
1,048
811
10,224
12,989
0
6,128
3,680
5,239
0
W
Jormungandr
Snakewhip3456
Jormungandr
9,230
1,246
939
2,125
11,990
15,325
180
5,095
6,895
22,850
0
L
Kuzenbo
TrupKeith
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Valinthos
Danzaburou
5,486
2,053
821
2,760
11,504
5,164
414
7,950
3,251
0
13,094
L
Merlin
alexis987
Merlin
18,080
551
1,007
1,326
7,010
3,650
174
5,174
1,598
45,711
0
W
2,842
1,552
715
841
6,884
3,723
1,828
5,013
1,871
0
5,047
W
Raijin
13,363
646
3,474
2,523
7,175
4,570
1,491
3,730
3,445
37,693
0
W
Bellona
teddy energy
Bellona
3,718
733
2,331
3,838
8,693
7,281
151
5,364
3,329
0
7,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,077
Gold Earned
34,483
121
Minions Killed
98
0
Camps Cleared
0
1,014,212
Distance Traveled
690,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,219
656
14
1
0
176,027
0
W
Bacchus
8,470
770
5
0
0
182,637
0
L
Fafnir
7,874
716
1
0
0
144,358
0
W
Jormungandr
9,067
824
33
3
0
208,719
0
L
Kuzenbo
2,652
241
0
0
0
0
0
L
Danzaburou
8,112
737
25
2
0
185,827
0
L
Merlin
8,626
784
58
5
0
184,485
0
W
Skadi
7,849
714
10
1
0
190,479
0
W
Raijin
10,192
927
63
6
0
199,941
0
W
Bellona
8,499
773
10
1
0
232,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role