Player Matchup

Merlin
Merlin
CruNnck
Merlin
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
136W - 170L
1,058 Elo+
Party 2
Ymir
Ymir
Framboiise974
Ymir
Level 29
God Stats
20W - 22L
1,077 SR
Queue Stats
42W - 54L
1,058 Elo+
Party 2
Hachiman
Hachiman
Landerno
Hachiman
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 110L
1,105 Elo+
Party 2
Surtr
Surtr
carreando_bots
Surtr
Level 43
God Stats
15W - 8L
1,598 SR
Queue Stats
308W - 282L
1,497 Elo+
Solo
Nemesis
Nemesis
dams6414026
Nemesis
Level 35
God Stats
5W - 13L
1,091 SR
Queue Stats
97W - 119L
1,069 Elo+
Party 2
Team Averages
Level 32
1,353 SR
1,157 Elo+

VS

Team Averages
Level 67
1,619 SR
1,519 Elo+
Heimdallr
Heimdallr
Bigjimmy3013
Heimdallr
Level 37
God Stats
7W - 4L
1,367 SR
Queue Stats
69W - 90L
1,611 Elo+
Solo
Awilix
Awilix
It_was_me_Dio16
Awilix
Level 85
God Stats
3W - 2L
1,738 SR
Queue Stats
116W - 106L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
Jomeisa12
Kukulkan
Level 125
God Stats
7W - 3L
1,774 SR
Queue Stats
220W - 214L
1,579 Elo+
Party 1
Ares
Ares
MONTEENET
Ares
Level 21
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
MrS1lenc3x
Chaac
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 35L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CruNnck
Merlin
13
0 / 4 / 2
7,291
521
3,869
8,096
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 0 / 7
7,100
507
7,441
5,749
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Landerno
Hachiman
12
7 / 1 / 2
7,165
512
8,143
8,198
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 1
8,494
607
9,320
14,309
7,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
dams6414026
Nemesis
12
4 / 2 / 3
7,805
558
7,012
11,432
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bigjimmy3013
Heimdallr
9
0 / 5 / 1
6,013
430
4,876
10,770
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
4 / 2 / 3
7,452
532
7,656
11,224
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Jomeisa12
Kukulkan
14
2 / 2 / 2
8,182
584
4,752
6,599
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
6
1 / 7 / 0
5,018
358
1,749
8,981
4,977
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
13
3 / 3 / 0
7,533
538
8,357
13,848
12,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
18
Kills
10
10
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bigjimmy3013
Heimdallr
0
5
1
0.1
W
Merlin
CruNnck
Merlin
0
4
2
0.25
W
4
0
7
7.5
L
4
2
3
2.75
L
Kukulkan
Jomeisa12
Kukulkan
2
2
2
1.5
W
Hachiman
Landerno
Hachiman
7
1
2
8
L
Ares
1
7
0
0.14
L
Chaac
3
3
0
1
W
3
3
1
1.17
W
Nemesis
dams6414026
Nemesis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,785
Damage
27,390
47,784
Taken
51,422
20,953
Mitigated
27,876
10,852
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bigjimmy3013
Heimdallr
4,876
1,974
0
1,156
10,770
4,089
0
2,725
8,045
0
31,695
W
Merlin
CruNnck
Merlin
3,869
58
0
68
8,096
3,331
123
3,698
4,288
50,872
0
W
7,441
2,782
0
830
5,749
2,983
230
1,100
4,649
43,754
0
L
7,656
2,998
196
1,353
11,224
3,690
0
1,838
9,386
0
27,647
L
Kukulkan
Jomeisa12
Kukulkan
4,752
291
0
250
6,599
2,665
730
3,597
2,798
60,850
0
W
Hachiman
Landerno
Hachiman
8,143
4,460
0
4,719
8,198
2,730
576
285
7,913
0
38,992
L
Ares
1,749
356
0
0
8,981
4,977
87
2,946
6,035
6,858
0
L
Chaac
8,357
1,916
0
4,455
13,848
12,455
0
171
13,677
0
60,242
W
9,320
5,381
0
4,810
14,309
7,979
14
0
14,309
614
67,010
W
Nemesis
dams6414026
Nemesis
7,012
3,427
0
425
11,432
3,930
486
1,272
10,124
0
54,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,855
Gold Earned
34,198
395
Minions Killed
304
0
Camps Cleared
0
1,372,498
Distance Traveled
1,349,850
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,013
430
43
3
0
276,972
0
W
Merlin
7,291
521
89
6
0
250,710
0
W
Ymir
7,100
507
64
5
0
287,475
4
L
Awilix
7,452
532
36
3
0
336,290
0
L
Kukulkan
8,182
584
121
9
0
275,711
3
W
Hachiman
7,165
512
57
4
0
243,338
0
L
Ares
5,018
358
3
0
0
187,207
0
L
Chaac
7,533
538
101
7
0
273,670
3
W
Surtr
8,494
607
100
7
0
267,372
6
W
Nemesis
7,805
558
85
6
0
323,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role