Player Matchup

Ah Puch
Ah Puch
Emperor2jz
Ah Puch
Level 121
God Stats
16W - 4L
1,801 SR
Queue Stats
354W - 355L
1,515 Elo+
Party 1
Neith
Neith
LORD SHAYTAN
Neith
Level 79
God Stats
39W - 36L
1,540 SR
Queue Stats
169W - 180L
1,477 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ram6oYac24
Cu Chulainn
Level 87
God Stats
6W - 5L
1,688 SR
Queue Stats
320W - 317L
1,453 Elo+
Solo
Team Averages
Level 96
1,676 SR
1,482 Elo+

VS

Team Averages
Level 88
1,696 SR
1,600 Elo+
Surtr
Surtr
DoniTheKiid
Surtr
Level 103
God Stats
13W - 15L
1,533 SR
Queue Stats
252W - 260L
1,542 Elo+
Solo
Aphrodite
Aphrodite
UwUjesseUwU
Aphrodite
Level 135
God Stats
1W - 2L
1,960 SR
Queue Stats
20W - 19L
1,715 Elo+
Party 2
Danzaburou
Danzaburou
captainflash13
Danzaburou
Level 26
God Stats
4W - 4L
1,594 SR
Queue Stats
4W - 4L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Emperor2jz
Ah Puch
16
5 / 0 / 4
10,561
754
17,609
6,882
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 1 / 4
10,307
736
11,280
11,297
5,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Ram6oYac24
Cu Chulainn
14
2 / 2 / 5
9,394
671
11,026
13,705
12,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
9,115
651
6,742
17,448
18,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
UwUjesseUwU
Aphrodite
13
1 / 6 / 0
8,463
605
9,365
14,247
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
captainflash13
Danzaburou
14
1 / 3 / 1
9,020
644
6,099
13,860
6,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
10
Kills
3
3
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Ah Puch
Emperor2jz
Ah Puch
5
0
4
7
W
3
1
4
5
W
Cu Chulainn
Ram6oYac24
Cu Chulainn
2
2
5
2.25
L
Aphrodite
UwUjesseUwU
Aphrodite
1
6
0
0.17
L
Danzaburou
captainflash13
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,915
Damage
22,206
31,884
Taken
45,555
20,604
Mitigated
30,642
8,528
Healing
15,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,742
2,278
385
2,899
17,448
18,520
6
7,094
10,354
923
18,143
W
Ah Puch
Emperor2jz
Ah Puch
17,609
327
0
1,319
6,882
2,970
0
1,966
4,916
56,151
0
W
11,280
3,435
369
3,817
11,297
5,351
1,226
3,812
7,485
0
40,864
W
Cu Chulainn
Ram6oYac24
Cu Chulainn
11,026
1,726
0
3,023
13,705
12,283
0
4,260
9,445
945
36,533
L
Aphrodite
UwUjesseUwU
Aphrodite
9,365
479
4,470
5,780
14,247
5,972
0
6,381
7,866
32,726
0
L
Danzaburou
captainflash13
Danzaburou
6,099
3,472
0
2,184
13,860
6,150
94
4,775
9,085
0
41,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,262
Gold Earned
26,598
207
Minions Killed
167
0
Camps Cleared
0
714,217
Distance Traveled
725,017
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,115
651
40
3
0
254,215
0
W
Ah Puch
10,561
754
82
6
0
253,963
0
W
Neith
10,307
736
83
6
0
233,837
2
W
Cu Chulainn
9,394
671
42
3
0
226,417
2
L
Aphrodite
8,463
605
64
5
0
217,405
0
L
Danzaburou
9,020
644
63
5
0
253,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role