Player Matchup

Merlin
Merlin
ChiefKeef4206933
Merlin
Level 109
God Stats
4W - 1L
1,548 SR
Queue Stats
396W - 398L
1,600 Elo+
Solo
Cernunnos
Cernunnos
GDNYoungBoy
Cernunnos
Level 88
God Stats
22W - 18L
1,778 SR
Queue Stats
294W - 276L
1,461 Elo+
Party 2
Hercules
Hercules
The-SoloKing
Hercules
Level 27
God Stats
4W - 7L
1,289 SR
Queue Stats
15W - 25L
1,377 Elo+
Party 2
Team Averages
Level 75
1,538 SR
1,479 Elo+

VS

Team Averages
Level 89
1,515 SR
1,456 Elo+
Apollo
Apollo
DorianDystopia
Apollo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 124L
1,495 Elo+
Solo
Eset
Eset
IlI-Xavier-IlI
Eset
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,364 Elo+
Party 1
Surtr
Surtr
Lellovski3
Surtr
Level 105
God Stats
47W - 45L
1,544 SR
Queue Stats
101W - 110L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
8,564
779
7,067
6,410
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
GDNYoungBoy
Cernunnos
13
3 / 2 / 7
8,285
753
9,820
8,486
4,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
The-SoloKing
Hercules
13
4 / 1 / 5
8,428
766
8,779
14,007
17,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,149
650
4,358
8,609
3,288
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
6,626
602
4,840
8,601
3,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
13
3 / 4 / 0
7,796
709
10,088
13,114
13,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
3
3
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
0
3
2
0.33
W
Cernunnos
GDNYoungBoy
Cernunnos
3
2
7
3.25
L
0
3
0
0
L
Surtr
3
4
0
0.75
W
Hercules
The-SoloKing
Hercules
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,666
Damage
19,286
28,903
Taken
30,324
24,783
Mitigated
19,800
11,440
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,067
472
0
669
6,410
2,613
542
825
5,585
45,441
0
L
4,358
2,117
0
1,042
8,609
3,288
0
2,434
6,051
0
26,772
W
Cernunnos
GDNYoungBoy
Cernunnos
9,820
4,701
163
2,401
8,486
4,491
913
1,993
6,493
0
38,804
L
4,840
421
146
2,135
8,601
3,392
0
1,726
6,738
21,610
0
L
Surtr
10,088
2,879
0
2,943
13,114
13,120
35
2,928
9,667
1,871
24,594
W
Hercules
The-SoloKing
Hercules
8,779
2,060
313
7,894
14,007
17,679
182
3,252
10,755
0
20,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,277
Gold Earned
21,571
166
Minions Killed
116
0
Camps Cleared
0
593,432
Distance Traveled
613,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,564
779
72
7
0
210,798
0
L
Apollo
7,149
650
55
5
0
209,771
0
W
Cernunnos
8,285
753
62
6
0
181,632
0
L
Eset
6,626
602
28
3
0
189,291
0
L
Surtr
7,796
709
33
3
0
214,794
0
W
Hercules
8,428
766
32
3
0
201,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role