Player Matchup

Thor
Thor
DeathMaskTR
Thor
Level 81
God Stats
14W - 11L
1,603 SR
Queue Stats
132W - 123L
1,497 Elo+
Party 1
Agni
Agni
JCenes
Agni
Level 102
God Stats
16W - 14L
1,576 SR
Queue Stats
106W - 103L
1,565 Elo+
Party 1
King Arthur
King Arthur
LeutnantRaziel
King Arthur
Level 83
God Stats
10W - 11L
1,188 SR
Queue Stats
155W - 146L
1,456 Elo+
Party 1
Athena
Athena
Liedshel
Athena
Level 84
God Stats
35W - 36L
1,468 SR
Queue Stats
169W - 157L
1,461 Elo+
Party 1
Anhur
Anhur
nelsucio
Anhur
Level 48
God Stats
0W - 1L
1,262 SR
Queue Stats
36W - 39L
1,457 Elo+
Solo
Team Averages
Level 80
1,420 SR
1,487 Elo+

VS

Team Averages
Level 95
1,514 SR
1,436 Elo+
Nike
Nike
AngelDieci9
Nike
Level 100
God Stats
4W - 3L
1,676 SR
Queue Stats
516W - 525L
1,517 Elo+
Party 3
Neith
Neith
Chewbaccoli
Neith
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
100W - 103L
1,416 Elo+
Solo
Ne Zha
Ne Zha
Feijoooo
Ne Zha
Level 58
God Stats
11W - 12L
1,310 SR
Queue Stats
152W - 161L
1,438 Elo+
Party 3
Loki
Loki
Noahk94
Loki
Level 83
God Stats
3W - 6L
1,586 SR
Queue Stats
19W - 24L
1,429 Elo+
Party 2
Ah Puch
Ah Puch
Raff20
Ah Puch
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
7,810
521
6,205
12,447
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
JCenes
Agni
13
0 / 5 / 2
7,387
492
7,916
9,950
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

King Arthur
LeutnantRaziel
King Arthur
14
3 / 3 / 0
8,459
564
10,997
14,481
11,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
Liedshel
Athena
10
0 / 6 / 0
5,966
398
2,709
16,102
10,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
nelsucio
Anhur
10
1 / 6 / 0
6,489
433
3,993
12,856
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,622
575
8,027
14,263
11,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 0 / 5
8,479
565
8,595
8,838
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Feijoooo
Ne Zha
14
5 / 3 / 3
8,415
561
4,952
11,655
4,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
Noahk94
Loki
14
8 / 1 / 5
8,690
579
9,105
8,338
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Raff20
Ah Puch
13
5 / 1 / 6
8,094
540
14,996
7,739
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
23
23
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
3
0
5
5.5
L
2
3
3
1.17
W
Ne Zha
Feijoooo
Ne Zha
5
3
3
2.17
L
Agni
JCenes
Agni
0
5
2
0.2
L
King Arthur
LeutnantRaziel
King Arthur
3
3
0
1
L
Athena
Liedshel
Athena
0
6
0
0
W
Loki
Noahk94
Loki
8
1
5
10.5
W
Ah Puch
Raff20
Ah Puch
5
1
6
8
L
Anhur
nelsucio
Anhur
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,820
Damage
45,675
65,836
Taken
50,833
34,091
Mitigated
25,813
16,326
Healing
16,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,027
1,634
0
5,421
14,263
11,542
0
880
13,370
535
67,496
W
8,595
2,597
0
4,124
8,838
3,922
0
4,704
4,123
0
60,783
L
6,205
1,534
0
4,521
12,447
4,795
0
682
11,765
0
51,406
W
Ne Zha
Feijoooo
Ne Zha
4,952
1,029
0
1,515
11,655
4,566
0
1,642
9,978
0
55,102
L
Agni
JCenes
Agni
7,916
552
0
1,634
9,950
3,058
0
141
9,809
61,295
0
L
King Arthur
LeutnantRaziel
King Arthur
10,997
2,364
0
3,485
14,481
11,474
0
820
13,661
0
71,164
L
Athena
Liedshel
Athena
2,709
1,236
1,220
3,027
16,102
10,087
0
8,591
7,511
16,211
0
W
Loki
Noahk94
Loki
9,105
1,785
60
558
8,338
2,808
1,066
1,026
7,312
0
47,236
W
Ah Puch
Raff20
Ah Puch
14,996
1,633
344
4,317
7,739
2,975
260
2,414
5,314
52,842
0
L
Anhur
nelsucio
Anhur
3,993
1,367
0
2,439
12,856
4,677
0
5,126
7,730
0
40,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,111
Gold Earned
42,300
410
Minions Killed
447
0
Camps Cleared
0
1,467,983
Distance Traveled
1,582,878
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,622
575
122
8
0
288,357
0
W
Neith
8,479
565
106
7
0
298,926
2
L
Thor
7,810
521
68
5
0
327,048
0
W
Ne Zha
8,415
561
70
5
0
377,064
0
L
Agni
7,387
492
110
7
0
275,649
3
L
King Arthur
8,459
564
120
8
0
294,063
0
L
Athena
5,966
398
18
1
0
316,305
9
W
Loki
8,690
579
66
4
0
341,999
1
W
Ah Puch
8,094
540
83
6
0
276,532
2
L
Anhur
6,489
433
94
6
0
254,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role