Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DekuLuvsDaiquiri
Danzaburou
Level 48
God Stats
48W - 41L
1,334 SR
Queue Stats
397W - 456L
1,401 Elo+
Party 2
Merlin
Merlin
Poolmez
Merlin
Level 160
God Stats
8W - 14L
1,345 SR
Queue Stats
271W - 287L
1,463 Elo+
Solo
Thor
Thor
RonaSlammer
Thor
Level 111
God Stats
4W - 5L
1,604 SR
Queue Stats
172W - 237L
1,398 Elo+
Party 2
Ratatoskr
Ratatoskr
Smuchuu
Ratatoskr
Level 156
God Stats
1W - 1L
1,623 SR
Queue Stats
45W - 39L
1,535 Elo+
Solo
Team Averages
Level 117
1,481 SR
1,459 Elo+

VS

Team Averages
Level 82
1,420 SR
1,447 Elo+
Chaac
Chaac
 
Chaac
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BadGameNoCap
Chang'e
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,465 Elo+
Party 1
Thanatos
Thanatos
Itsqueenmini
Thanatos
Level 138
God Stats
1W - 7L
1,103 SR
Queue Stats
339W - 317L
1,486 Elo+
Party 1
Cerberus
Cerberus
diamondking2221
Cerberus
Level 10
God Stats
0W - 2L
1,249 SR
Queue Stats
2W - 5L
1,404 Elo+
Party 1
Hou Yi
Hou Yi
inluvwithataurus
Hou Yi
Level 7
God Stats
1W - 2L
1,747 SR
Queue Stats
7W - 11L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 2 / 2
10,036
669
6,551
11,868
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
DekuLuvsDaiquiri
Danzaburou
14
5 / 2 / 6
9,342
623
14,220
10,146
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Poolmez
Merlin
15
1 / 1 / 6
8,987
599
7,800
8,432
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 3 / 4
9,457
630
8,043
13,379
4,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Smuchuu
Ratatoskr
13
1 / 3 / 5
8,220
548
3,559
13,064
6,371
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 3 / 1
5,205
347
3,241
6,643
3,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
BadGameNoCap
Chang'e
14
2 / 5 / 1
7,683
512
9,777
14,934
6,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Itsqueenmini
Thanatos
13
6 / 5 / 1
7,933
529
6,736
13,837
6,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
9
0 / 3 / 1
6,316
421
3,831
15,974
8,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 4 / 1
5,570
371
2,240
8,011
2,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
20
Kills
8
11
Deaths
20
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
2
3
L
Chaac
 
Chaac
0
3
1
0.17
L
Chang'e
BadGameNoCap
Chang'e
2
5
1
0.5
W
Danzaburou
DekuLuvsDaiquiri
Danzaburou
5
2
6
4
L
Thanatos
Itsqueenmini
Thanatos
6
5
1
1.3
W
Merlin
Poolmez
Merlin
1
1
6
4
W
8
3
4
3.33
W
Ratatoskr
Smuchuu
Ratatoskr
1
3
5
1.17
L
Cerberus
0
3
1
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,173
Damage
25,825
56,889
Taken
59,399
22,142
Mitigated
27,563
20,513
Healing
23,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,551
578
463
7,008
11,868
4,041
2,822
2,158
9,299
77,278
0
L
Chaac
 
Chaac
3,241
1,157
0
2,984
6,643
3,757
0
3,041
3,602
0
16,290
L
Chang'e
BadGameNoCap
Chang'e
9,777
694
212
3,859
14,934
6,073
0
4,192
10,643
59,734
0
W
Danzaburou
DekuLuvsDaiquiri
Danzaburou
14,220
7,844
0
4,658
10,146
4,104
1,597
2,505
7,607
0
62,899
L
Thanatos
Itsqueenmini
Thanatos
6,736
1,269
0
9,952
13,837
6,399
0
2,947
10,805
0
43,607
W
Merlin
Poolmez
Merlin
7,800
936
0
2,509
8,432
3,229
790
2,656
5,624
63,673
0
W
8,043
1,875
0
2,534
13,379
4,397
0
1,889
11,313
0
49,674
W
Ratatoskr
Smuchuu
Ratatoskr
3,559
615
0
3,341
13,064
6,371
0
3,827
9,077
0
41,230
L
Cerberus
3,831
230
1,447
4,926
15,974
8,889
0
3,720
11,987
30,097
0
L
2,240
615
0
0
8,011
2,445
0
0
8,011
0
19,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,042
Gold Earned
32,707
458
Minions Killed
304
0
Camps Cleared
0
1,472,396
Distance Traveled
1,216,893
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,036
669
137
9
0
294,252
0
L
Chaac
5,205
347
20
1
0
117,071
1
L
Chang'e
7,683
512
116
8
0
281,904
0
W
Danzaburou
9,342
623
88
6
0
264,498
2
L
Thanatos
7,933
529
69
5
0
312,988
1
W
Merlin
8,987
599
114
8
0
272,847
4
W
Thor
9,457
630
59
4
0
313,142
0
W
Ratatoskr
8,220
548
60
4
0
327,657
4
L
Cerberus
6,316
421
72
5
0
284,687
0
L
Hou Yi
5,570
371
27
2
0
220,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role