Player Matchup

Geb
Geb
KotaRey1408
Geb
Level 101
God Stats
3W - 0L
1,726 SR
Queue Stats
113W - 104L
1,366 Elo+
Party 1
The Morrigan
The Morrigan
WhoseverPower2
The Morrigan
Level 124
God Stats
4W - 11L
1,500 SR
Queue Stats
139W - 127L
1,359 Elo+
Party 1
Jing Wei
Jing Wei
apintofshamrocks
Jing Wei
Level 88
God Stats
6W - 4L
1,578 SR
Queue Stats
81W - 79L
1,458 Elo+
Party 3
Guan Yu
Guan Yu
princesskitkat
Guan Yu
Level 103
God Stats
3W - 1L
1,477 SR
Queue Stats
82W - 81L
1,452 Elo+
Party 3
Nemesis
Nemesis
ri_3lite_px
Nemesis
Level 62
God Stats
8W - 2L
1,824 SR
Queue Stats
178W - 162L
1,486 Elo+
Solo
Team Averages
Level 96
1,621 SR
1,424 Elo+

VS

Team Averages
Level 101
1,469 SR
1,500 Elo+
Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
AimsHeart
Ishtar
Level 18
God Stats
0W - 3L
1,539 SR
Queue Stats
89W - 92L
1,500 Elo+
Party 2
Hachiman
Hachiman
Hollow Dead Fox
Hachiman
Level 84
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
HunkReaper
Sylvanus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,738
522
4,135
8,105
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
WhoseverPower2
The Morrigan
12
0 / 0 / 1
6,552
596
4,561
5,592
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 0
6,019
547
4,184
6,964
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 0 / 1
7,197
654
5,873
8,545
6,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ri_3lite_px
Nemesis
11
2 / 0 / 2
6,812
619
2,739
5,994
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 1 / 0
5,912
537
4,112
7,215
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
 
Thanatos
6
0 / 1 / 0
4,579
416
2,003
5,702
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
AimsHeart
Ishtar
8
0 / 5 / 0
4,830
439
2,558
8,127
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
9
0 / 0 / 0
5,218
474
5,995
6,474
2,243
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
HunkReaper
Sylvanus
9
0 / 0 / 0
5,323
484
2,317
7,264
5,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
L
Thanatos
 
Thanatos
0
1
0
0
L
Ishtar
AimsHeart
Ishtar
0
5
0
0
L
Hachiman
0
0
0
0
L
Sylvanus
HunkReaper
Sylvanus
0
0
0
0
W
0
0
0
0
W
The Morrigan
WhoseverPower2
The Morrigan
0
0
1
0.5
W
0
0
0
0
W
5
0
1
5.5
W
Nemesis
ri_3lite_px
Nemesis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,492
Damage
16,985
35,200
Taken
34,782
18,142
Mitigated
14,476
14,661
Healing
15,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,112
1,548
0
1,539
7,215
2,874
0
3,952
3,263
47,031
0
L
Thanatos
 
Thanatos
2,003
735
0
3,664
5,702
2,045
0
309
5,393
0
20,803
L
Ishtar
AimsHeart
Ishtar
2,558
1,803
0
1,313
8,127
1,716
0
0
8,127
0
17,845
L
Hachiman
5,995
2,970
74
2,301
6,474
2,243
0
1,630
4,844
0
34,934
L
Sylvanus
HunkReaper
Sylvanus
2,317
671
2,925
3,853
7,264
5,598
0
2,556
4,708
14,710
0
W
4,135
506
246
3,882
8,105
5,415
0
1,683
6,422
16,847
0
W
The Morrigan
WhoseverPower2
The Morrigan
4,561
696
0
1,375
5,592
1,953
790
3,231
2,361
50,725
361
W
4,184
3,018
0
5,275
6,964
2,570
0
617
6,347
0
44,809
W
5,873
980
130
2,372
8,545
6,325
93
709
7,836
0
37,990
W
Nemesis
ri_3lite_px
Nemesis
2,739
1,332
0
1,381
5,994
1,879
569
189
5,805
0
46,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,318
Gold Earned
25,862
313
Minions Killed
226
0
Camps Cleared
0
1,142,942
Distance Traveled
976,607
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,912
537
83
8
0
209,441
3
L
Thanatos
4,579
416
36
3
0
168,627
0
L
Ishtar
4,830
439
23
2
0
196,256
0
L
Hachiman
5,218
474
66
6
0
188,326
0
L
Sylvanus
5,323
484
18
2
0
213,957
0
W
Geb
5,738
522
19
2
0
229,890
8
W
The Morrigan
6,552
596
91
8
0
215,267
4
W
Jing Wei
6,019
547
79
7
0
187,913
0
W
Guan Yu
7,197
654
51
5
0
228,217
1
W
Nemesis
6,812
619
73
7
0
281,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role