Player Matchup

Heimdallr
Heimdallr
Jimmy98220
Heimdallr
Level 53
God Stats
4W - 7L
1,344 SR
Queue Stats
242W - 247L
1,416 Elo+
Solo
Ymir
Ymir
ehrenkartoffel
Ymir
Level 8
God Stats
0W - 3L
1,154 SR
Queue Stats
2W - 7L
1,213 Elo+
Party 1
Thanatos
Thanatos
kaeeihx
Thanatos
Level 63
God Stats
5W - 6L
1,234 SR
Queue Stats
220W - 236L
1,347 Elo+
Party 1
Surtr
Surtr
kaeeihx187
Surtr
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
649W - 606L
1,125 Elo+
Party 1
Bastet
Bastet
Мirage
Bastet
Level 59
God Stats
40W - 38L
1,377 SR
Queue Stats
40W - 38L
1,320 Elo+
Solo
Team Averages
Level 38
1,322 SR
1,284 Elo+

VS

Team Averages
Level 76
1,441 SR
1,410 Elo+
Bastet
Bastet
Godmodel
Bastet
Level 94
God Stats
2W - 2L
1,437 SR
Queue Stats
52W - 54L
1,519 Elo+
Solo
Anubis
Anubis
OJustInTimeO
Anubis
Level 72
God Stats
27W - 17L
1,733 SR
Queue Stats
237W - 255L
1,361 Elo+
Party 2
Surtr
Surtr
Ton1-Ton1-Choppa
Surtr
Level 65
God Stats
6W - 5L
1,453 SR
Queue Stats
118W - 116L
1,359 Elo+
Party 2
Freya
Freya
kraljsveta204
Freya
Level 61
God Stats
2W - 4L
1,317 SR
Queue Stats
227W - 255L
1,439 Elo+
Solo
Nike
Nike
vKanek1-
Nike
Level 86
God Stats
29W - 15L
1,268 SR
Queue Stats
312W - 321L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jimmy98220
Heimdallr
12
0 / 4 / 2
6,928
433
13,037
12,609
5,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 8 / 2
6,754
422
6,309
20,619
19,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
kaeeihx
Thanatos
13
0 / 5 / 0
7,352
460
4,658
20,187
7,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
9
0 / 11 / 0
5,735
358
6,055
20,439
9,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
Мirage
Bastet
14
1 / 5 / 0
7,881
493
5,786
17,445
6,549
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Godmodel
Bastet
15
7 / 2 / 3
9,341
584
9,507
13,950
6,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
17
10 / 0 / 2
10,800
675
16,417
10,833
5,089
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 0 / 6
9,031
564
11,024
14,575
14,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 1 / 8
9,476
592
16,296
15,625
8,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
15
2 / 0 / 5
9,274
580
11,837
10,327
11,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
1
Kills
33
33
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bastet
Godmodel
Bastet
7
2
3
4.25
L
Heimdallr
Jimmy98220
Heimdallr
0
4
2
0.25
W
Anubis
10
0
2
11
W
7
0
6
10
L
0
8
2
0.13
L
Thanatos
kaeeihx
Thanatos
0
5
0
0
L
Surtr
0
11
0
0
W
7
1
8
11
W
Nike
2
0
5
4.5
L
Bastet
Мirage
Bastet
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,845
Damage
65,081
91,299
Taken
65,310
48,949
Mitigated
44,939
23,535
Healing
25,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Godmodel
Bastet
9,507
2,134
0
2,702
13,950
6,000
1,143
171
13,779
0
60,636
L
Heimdallr
Jimmy98220
Heimdallr
13,037
5,813
0
4,310
12,609
5,649
0
4,355
8,254
0
69,635
W
Anubis
16,417
562
0
7,841
10,833
5,089
3,280
115
10,718
93,197
0
W
11,024
3,473
0
5,307
14,575
14,399
300
3,139
11,436
721
45,039
L
6,309
1,453
0
1,574
20,619
19,735
0
8,580
12,039
20,949
0
L
Thanatos
kaeeihx
Thanatos
4,658
1,435
0
10,184
20,187
7,306
0
3,029
17,158
0
52,767
L
Surtr
6,055
2,671
0
2,164
20,439
9,710
31
11,046
9,393
351
28,982
W
16,296
6,003
0
8,285
15,625
8,294
115
3,043
12,582
68,309
0
W
Nike
11,837
1,882
0
1,500
10,327
11,157
517
22
10,305
1,547
71,085
L
Bastet
Мirage
Bastet
5,786
1,893
0
5,303
17,445
6,549
0
6,685
10,760
0
64,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,650
Gold Earned
47,922
359
Minions Killed
505
0
Camps Cleared
0
1,365,579
Distance Traveled
1,681,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,341
584
87
5
0
381,795
0
L
Heimdallr
6,928
433
104
7
0
269,023
0
W
Anubis
10,800
675
154
10
0
280,071
0
W
Surtr
9,031
564
57
4
0
306,168
0
L
Ymir
6,754
422
27
2
0
275,042
0
L
Thanatos
7,352
460
105
7
0
289,296
0
L
Surtr
5,735
358
29
2
0
256,963
0
W
Freya
9,476
592
97
6
0
375,844
0
W
Nike
9,274
580
110
7
0
337,717
0
L
Bastet
7,881
493
94
6
0
275,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role