Player Matchup

Jing Wei
Jing Wei
IamJuiccyy
Jing Wei
Level 86
God Stats
4W - 1L
1,810 SR
Queue Stats
162W - 158L
1,463 Elo+
Solo
Thanatos
Thanatos
Monocyte_87
Thanatos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,363 Elo+
Solo
Medusa
Medusa
UncleKratos
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,256 Elo+
Party 1
Aphrodite
Aphrodite
sputnubber
Aphrodite
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,375 Elo+
Party 1
Eset
Eset
verbalarium
Eset
Level 27
God Stats
5W - 2L
1,279 SR
Queue Stats
187W - 200L
1,415 Elo+
Solo
Team Averages
Level 71
1,518 SR
1,374 Elo+

VS

Team Averages
Level 93
1,589 SR
1,460 Elo+
Yemoja
Yemoja
 
Yemoja
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Juan51
Freya
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 117L
1,482 Elo+
Solo
Hun Batz
Hun Batz
QCVersace
Hun Batz
Level 88
God Stats
5W - 6L
1,665 SR
Queue Stats
392W - 401L
1,481 Elo+
Solo
Khepri
Khepri
SHEwantsTE
Khepri
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,385 Elo+
Solo
Osiris
Osiris
david2206
Osiris
Level 124
God Stats
2W - 0L
1,781 SR
Queue Stats
106W - 99L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IamJuiccyy
Jing Wei
19
4 / 6 / 10
11,875
660
31,820
27,730
13,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Monocyte_87
Thanatos
17
2 / 8 / 9
10,567
587
12,815
20,758
11,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
20
7 / 4 / 7
12,334
685
29,745
20,132
10,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
sputnubber
Aphrodite
17
2 / 4 / 9
10,191
566
16,471
24,321
17,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
1 / 8 / 12
10,845
603
27,244
25,392
11,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
1 / 1 / 25
12,816
712
11,458
18,439
25,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Freya
Juan51
Freya
20
13 / 3 / 11
13,622
757
37,495
33,289
23,274
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
QCVersace
Hun Batz
19
6 / 6 / 15
12,419
690
24,601
34,964
22,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
SHEwantsTE
Khepri
18
1 / 2 / 24
12,489
694
11,076
25,180
32,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
david2206
Osiris
20
9 / 4 / 10
13,140
730
27,548
25,331
32,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
115
16
Kills
30
30
Deaths
16
47
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
25
13.5
L
Jing Wei
IamJuiccyy
Jing Wei
4
6
10
1.5
W
Freya
Juan51
Freya
13
3
11
6.17
L
Thanatos
Monocyte_87
Thanatos
2
8
9
0.81
W
Hun Batz
QCVersace
Hun Batz
6
6
15
2.25
W
Khepri
SHEwantsTE
Khepri
1
2
24
6.5
L
Medusa
7
4
7
2.63
W
Osiris
david2206
Osiris
9
4
10
3.5
L
Aphrodite
sputnubber
Aphrodite
2
4
9
1.63
L
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,095
Damage
112,178
118,333
Taken
137,203
64,785
Mitigated
136,440
56,524
Healing
74,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
11,458
1,940
21,081
6,806
18,439
25,440
1,132
4,619
13,820
24,128
0
L
Jing Wei
IamJuiccyy
Jing Wei
31,820
16,715
2,699
6,346
27,730
13,209
0
15,207
12,523
0
58,290
W
Freya
Juan51
Freya
37,495
10,077
5,475
19,510
33,289
23,274
2,387
9,693
23,596
70,756
0
L
Thanatos
Monocyte_87
Thanatos
12,815
1,876
677
5,711
20,758
11,092
0
11,887
8,871
0
21,156
W
Hun Batz
QCVersace
Hun Batz
24,601
3,012
1,523
8,618
34,964
22,322
1,735
12,802
22,162
0
42,673
W
Khepri
SHEwantsTE
Khepri
11,076
584
3,869
3,751
25,180
32,557
1,081
5,926
19,254
18,604
0
L
Medusa
29,745
13,028
1,449
1,384
20,132
10,953
0
10,563
9,569
0
54,362
W
Osiris
david2206
Osiris
27,548
3,094
1,465
2,346
25,331
32,847
960
10,675
14,656
0
41,869
L
Aphrodite
sputnubber
Aphrodite
16,471
3,117
18,655
13,448
24,321
17,860
0
10,822
13,499
25,326
0
L
27,244
2,107
1,281
4,874
25,392
11,671
0
11,550
13,842
46,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,812
Gold Earned
64,486
190
Minions Killed
159
0
Camps Cleared
0
1,511,661
Distance Traveled
1,586,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,816
712
25
1
0
269,678
0
L
Jing Wei
11,875
660
64
4
0
266,280
0
W
Freya
13,622
757
63
4
0
305,637
0
L
Thanatos
10,567
587
16
1
0
312,210
0
W
Hun Batz
12,419
690
26
1
0
339,094
0
W
Khepri
12,489
694
15
1
0
362,354
0
L
Medusa
12,334
685
55
3
0
331,632
0
W
Osiris
13,140
730
30
2
0
309,372
0
L
Aphrodite
10,191
566
29
2
0
301,588
0
L
Eset
10,845
603
26
1
0
299,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role