Player Matchup

Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MercuryXxHg
Tsukuyomi
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,594 Elo+
Party 3
Nemesis
Nemesis
PompousNinja156
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 67L
1,537 Elo+
Solo
Agni
Agni
TewGenders
Agni
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
418W - 436L
1,498 Elo+
Solo
Hun Batz
Hun Batz
polimo22
Hun Batz
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 167L
1,486 Elo+
Party 3
Team Averages
Level 111
1,500 SR
1,523 Elo+

VS

Team Averages
Level 131
1,525 SR
1,552 Elo+
Hera
Hera
RYA_18PIKO18
Hera
Level 130
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 67L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
Rendra-SenseiZ_O
Zhong Kui
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 87L
1,691 Elo+
Party 2
Osiris
Osiris
SniperOfElite4
Osiris
Level 45
God Stats
2W - 1L
1,458 SR
Queue Stats
34W - 44L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
Yanks300
Kukulkan
Level 174
God Stats
9W - 6L
1,669 SR
Queue Stats
350W - 355L
1,536 Elo+
Solo
Discordia
Discordia
bRuV-Shadow
Discordia
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 5 / 8
7,792
779
6,571
17,733
25,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
MercuryXxHg
Tsukuyomi
12
5 / 8 / 1
7,906
791
10,065
13,569
6,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 4
6,624
662
4,110
7,416
4,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
5 / 6 / 4
8,973
897
11,226
13,010
6,407
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
polimo22
Hun Batz
15
6 / 4 / 5
8,853
885
10,274
13,898
10,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 13
9,023
902
10,413
6,934
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
14
7 / 6 / 9
8,662
866
14,029
12,635
5,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
1 / 3 / 13
7,675
768
3,369
11,528
13,555
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Yanks300
Kukulkan
16
4 / 3 / 12
9,366
937
11,218
9,450
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
bRuV-Shadow
Discordia
18
8 / 3 / 15
10,312
1,031
17,252
9,943
3,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
87
16
Kills
25
26
Deaths
17
22
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
8
0.8
L
Tsukuyomi
MercuryXxHg
Tsukuyomi
5
8
1
0.69
L
0
3
4
0.67
W
5
2
13
5.75
W
Zhong Kui
7
6
9
1.92
W
1
3
13
2.5
L
5
6
4
1.17
W
Kukulkan
Yanks300
Kukulkan
4
3
12
3.33
W
Discordia
bRuV-Shadow
Discordia
8
3
15
5.17
L
Hun Batz
polimo22
Hun Batz
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,246
Damage
56,281
65,626
Taken
50,490
53,565
Mitigated
30,100
16,969
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,571
636
371
3,366
17,733
25,446
0
13,365
4,245
10,374
0
L
Tsukuyomi
MercuryXxHg
Tsukuyomi
10,065
1,953
0
1,192
13,569
6,634
0
10,798
2,770
0
15,716
L
4,110
1,244
1,440
1,454
7,416
4,290
0
6,680
710
0
11,312
W
10,413
3,168
1,482
2,105
6,934
3,105
593
2,560
4,076
21,684
0
W
Zhong Kui
14,029
726
189
3,003
12,635
5,838
0
4,067
8,161
16,453
0
W
3,369
472
667
672
11,528
13,555
264
4,718
6,630
0
4,389
L
11,226
730
927
3,020
13,010
6,407
46
10,411
2,599
29,676
0
W
Kukulkan
Yanks300
Kukulkan
11,218
503
705
2,069
9,450
3,721
696
2,922
6,228
34,464
0
W
Discordia
bRuV-Shadow
Discordia
17,252
621
789
4,119
9,943
3,881
0
2,641
7,077
26,538
0
L
Hun Batz
polimo22
Hun Batz
10,274
1,497
1,415
3,784
13,898
10,788
356
11,485
2,390
0
24,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,148
Gold Earned
45,038
100
Minions Killed
117
0
Camps Cleared
0
962,868
Distance Traveled
1,026,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,792
779
4
0
0
181,240
0
L
Tsukuyomi
7,906
791
11
1
0
189,887
0
L
Nemesis
6,624
662
16
2
0
214,120
0
W
Hera
9,023
902
32
3
0
220,079
0
W
Zhong Kui
8,662
866
7
1
0
181,529
0
W
Osiris
7,675
768
3
0
0
225,871
0
L
Agni
8,973
897
38
4
0
176,910
0
W
Kukulkan
9,366
937
51
5
0
196,896
0
W
Discordia
10,312
1,031
24
2
0
201,993
0
L
Hun Batz
8,853
885
31
3
0
200,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role