Player Matchup

Ishtar
Ishtar
SenpaiMurda
Ishtar
Level 61
God Stats
29W - 32L
1,444 SR
Queue Stats
58W - 55L
1,345 Elo+
Solo
Cthulhu
Cthulhu
YepettT
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 194L
1,437 Elo+
Solo
Mercury
Mercury
jpizzlesizzle
Mercury
Level 62
God Stats
4W - 7L
1,472 SR
Queue Stats
70W - 80L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
magicmushies7
Baron Samedi
Level 111
God Stats
3W - 6L
1,380 SR
Queue Stats
63W - 65L
1,456 Elo+
Solo
Charybdis
Charybdis
xX 1T4L1ANOI Xx
Charybdis
Level 52
God Stats
0W - 1L
1,166 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 78
1,392 SR
1,422 Elo+

VS

Team Averages
Level 105
1,346 SR
1,383 Elo+
Apollo
Apollo
BeefTurds
Apollo
Level 80
God Stats
30W - 32L
1,469 SR
Queue Stats
752W - 741L
1,416 Elo+
Solo
King Arthur
King Arthur
Maniak_Dr3w
King Arthur
Level 117
God Stats
1W - 2L
1,238 SR
Queue Stats
55W - 60L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
NinjaDeTchacoF
Baron Samedi
Level 127
God Stats
6W - 2L
1,188 SR
Queue Stats
94W - 78L
1,244 Elo+
Solo
Ao Kuang
Ao Kuang
Tetrix-_507
Ao Kuang
Level 85
God Stats
8W - 13L
1,335 SR
Queue Stats
94W - 103L
1,419 Elo+
Solo
Vulcan
Vulcan
skypiller
Vulcan
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 64L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
1
0 / 0 / 0
2,481
496
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
YepettT
Cthulhu
5
0 / 1 / 0
3,140
628
1,829
3,541
1,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
3
0 / 1 / 0
2,806
561
402
2,385
504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
magicmushies7
Baron Samedi
6
0 / 0 / 0
3,451
690
339
1,182
412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
xX 1T4L1ANOI Xx
Charybdis
3
0 / 4 / 0
2,733
547
1,215
4,315
1,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BeefTurds
Apollo
5
0 / 0 / 2
3,504
701
1,128
1,800
579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Maniak_Dr3w
King Arthur
5
0 / 0 / 0
3,293
659
1,494
3,377
1,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
NinjaDeTchacoF
Baron Samedi
7
1 / 0 / 2
3,975
795
2,027
2,465
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Tetrix-_507
Ao Kuang
7
5 / 0 / 0
4,612
922
1,367
3,136
1,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
skypiller
Vulcan
6
0 / 1 / 0
3,759
752
0
1,454
370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
BeefTurds
Apollo
0
0
2
1
W
King Arthur
Maniak_Dr3w
King Arthur
0
0
0
0
W
Baron Samedi
NinjaDeTchacoF
Baron Samedi
1
0
2
2
L
Ishtar
0
0
0
0
W
Ao Kuang
Tetrix-_507
Ao Kuang
5
0
0
5
L
Cthulhu
YepettT
Cthulhu
0
1
0
0
L
Mercury
0
1
0
0
L
Baron Samedi
magicmushies7
Baron Samedi
0
0
0
0
W
Vulcan
skypiller
Vulcan
0
1
0
0
L
Charybdis
xX 1T4L1ANOI Xx
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,785
Damage
6,016
11,423
Taken
12,232
3,870
Mitigated
4,189
2,508
Healing
3,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BeefTurds
Apollo
1,128
949
127
1,309
1,800
579
84
884
916
0
14,163
W
King Arthur
Maniak_Dr3w
King Arthur
1,494
67
0
420
3,377
1,324
0
945
2,432
0
13,391
W
Baron Samedi
NinjaDeTchacoF
Baron Samedi
2,027
113
0
1,117
2,465
875
0
260
2,163
19,087
0
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
Tetrix-_507
Ao Kuang
1,367
284
0
483
3,136
1,041
0
37
3,099
21,376
0
L
Cthulhu
YepettT
Cthulhu
1,829
175
38
1,012
3,541
1,768
0
279
3,262
10,439
0
L
Mercury
402
60
142
507
2,385
504
0
437
1,948
0
5,697
L
Baron Samedi
magicmushies7
Baron Samedi
339
37
0
209
1,182
412
0
611
571
13,601
0
W
Vulcan
skypiller
Vulcan
0
0
0
140
1,454
370
270
0
1,454
15,172
0
L
Charybdis
xX 1T4L1ANOI Xx
Charybdis
1,215
655
0
600
4,315
1,186
0
2,067
2,248
0
7,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,611
Gold Earned
19,143
63
Minions Killed
149
0
Camps Cleared
0
356,303
Distance Traveled
509,285
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,504
701
25
5
0
81,628
0
W
King Arthur
3,293
659
21
4
0
116,060
0
W
Baron Samedi
3,975
795
32
6
0
101,381
1
L
Ishtar
2,481
496
0
0
0
0
0
W
Ao Kuang
4,612
922
41
8
0
112,432
0
L
Cthulhu
3,140
628
15
3
0
102,641
0
L
Mercury
2,806
561
7
1
0
74,383
0
L
Baron Samedi
3,451
690
33
7
0
89,687
2
W
Vulcan
3,759
752
30
6
0
97,784
0
L
Charybdis
2,733
547
8
2
0
89,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role