Player Matchup

Sobek
Sobek
Gold III
CallOfDudi
Sobek
Gold III
Level 64
God Stats
11W - 5L
1,725 SR
Queue Stats
67W - 50L
1,560 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
Shahhh
Hou Yi
Platinum II
Level 156
God Stats
3W - 2L
1,795 SR
Queue Stats
47W - 29L
1,914 MMR
Party 1
Cerberus
Cerberus
Platinum V
lQuertum
Cerberus
Platinum V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 62L
1,832 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,673 SR
1,769 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,671 SR
1,677 MMR
Baron Samedi
Baron Samedi
Platinum IV
DKE_S2_TURK
Baron Samedi
Platinum IV
Level 127
God Stats
51W - 57L
1,543 SR
Queue Stats
1,481W - 1,556L
1,692 MMR
Solo
Sylvanus
Sylvanus
Silver I
EnesTy Miixy
Sylvanus
Silver I
Level 147
God Stats
6W - 5L
1,657 SR
Queue Stats
34W - 40L
1,605 MMR
Solo
Camazotz
Camazotz
Platinum III
xSiilem
Camazotz
Platinum III
Level 111
God Stats
5W - 5L
1,812 SR
Queue Stats
642W - 371L
1,733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
0 / 0 / 8
10,853
724
7,548
16,139
21,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Shahhh
Hou Yi
18
9 / 0 / 0
11,919
795
19,556
12,725
6,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
lQuertum
Cerberus
17
0 / 1 / 8
9,966
664
10,610
21,054
24,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AtlasAchillesAo KuangNe ZhaFenrir

VS

Bans
AresHerculesThothHorusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DKE_S2_TURK
Baron Samedi
14
0 / 5 / 1
8,811
587
12,658
12,902
8,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
EnesTy Miixy
Sylvanus
14
1 / 2 / 0
9,392
626
7,679
12,966
15,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
xSiilem
Camazotz
14
0 / 2 / 1
8,692
579
14,079
17,745
11,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
0
8
4
L
Baron Samedi
DKE_S2_TURK
Baron Samedi
0
5
1
0.1
L
Sylvanus
EnesTy Miixy
Sylvanus
1
2
0
0.5
W
Hou Yi
Shahhh
Hou Yi
9
0
0
9
W
Cerberus
lQuertum
Cerberus
0
1
8
4
L
Camazotz
xSiilem
Camazotz
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,714
Damage
34,416
49,918
Taken
43,613
51,683
Mitigated
36,479
28,000
Healing
16,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
7,548
677
4,117
8,265
16,139
21,080
263
7,065
9,074
23,595
0
L
Baron Samedi
DKE_S2_TURK
Baron Samedi
12,658
789
2,179
2,839
12,902
8,689
74
4,928
7,733
42,869
0
L
Sylvanus
EnesTy Miixy
Sylvanus
7,679
1,015
4,024
4,155
12,966
15,813
0
4,313
8,236
18,777
0
W
Hou Yi
Shahhh
Hou Yi
19,556
14,683
0
7,477
12,725
6,529
2,352
5,515
7,210
0
81,597
W
Cerberus
lQuertum
Cerberus
10,610
694
0
8,141
21,054
24,074
299
7,997
13,057
44,744
298
L
Camazotz
xSiilem
Camazotz
14,079
3,528
0
3,361
17,745
11,977
204
7,557
9,746
0
43,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,738
Gold Earned
26,895
234
Minions Killed
140
0
Camps Cleared
0
870,755
Distance Traveled
804,445
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,853
724
24
2
0
305,264
0
L
Baron Samedi
8,811
587
75
5
0
243,695
0
L
Sylvanus
9,392
626
12
1
0
260,476
2
W
Hou Yi
11,919
795
120
8
0
280,656
2
W
Cerberus
9,966
664
90
6
0
284,835
1
L
Camazotz
8,692
579
53
4
0
300,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role