Player Matchup

Atlas
Atlas
Black_Kimchi_UwU
Atlas
Level 101
God Stats
22W - 16L
1,539 SR
Queue Stats
360W - 371L
1,445 Elo+
Party 2
Medusa
Medusa
Haazmat
Medusa
Level 129
God Stats
13W - 7L
1,806 SR
Queue Stats
117W - 102L
1,550 Elo+
Solo
Zeus
Zeus
XxGodlyUwUXx
Zeus
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 115L
1,393 Elo+
Party 2
Team Averages
Level 108
1,615 SR
1,463 Elo+

VS

Team Averages
Level 117
1,555 SR
1,482 Elo+
Guan Yu
Guan Yu
BuckaRuRu99
Guan Yu
Level 115
God Stats
0W - 2L
1,820 SR
Queue Stats
38W - 40L
1,462 Elo+
Party 1
Hercules
Hercules
FullPushMid
Hercules
Level 108
God Stats
4W - 5L
1,326 SR
Queue Stats
50W - 52L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
SmokinSkunk859
Nu Wa
Level 127
God Stats
3W - 4L
1,518 SR
Queue Stats
151W - 118L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 11
9,283
844
9,473
12,933
9,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Haazmat
Medusa
16
9 / 3 / 8
10,696
972
13,376
12,451
5,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 5 / 9
8,899
809
8,390
8,953
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BuckaRuRu99
Guan Yu
13
2 / 6 / 7
8,178
743
6,000
13,029
14,658
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
FullPushMid
Hercules
13
4 / 6 / 4
8,488
772
9,146
13,928
11,105
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
2 / 5 / 6
7,884
717
10,550
10,936
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
17
Kills
8
9
Deaths
17
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
Guan Yu
BuckaRuRu99
Guan Yu
2
6
7
0.92
L
Hercules
FullPushMid
Hercules
4
6
4
1
W
Medusa
Haazmat
Medusa
9
3
8
4.33
L
2
5
6
1
W
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,239
Damage
25,696
34,337
Taken
37,893
17,450
Mitigated
30,115
9,382
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,473
3,140
0
5,708
12,933
9,036
756
4,498
8,068
27,227
0
L
Guan Yu
BuckaRuRu99
Guan Yu
6,000
918
1,456
1,600
13,029
14,658
0
5,954
6,841
0
17,612
L
Hercules
FullPushMid
Hercules
9,146
1,706
111
1,403
13,928
11,105
0
5,719
8,015
0
22,576
W
Medusa
Haazmat
Medusa
13,376
6,415
0
2,729
12,451
5,510
1,140
2,284
9,975
0
44,189
L
10,550
2,691
0
528
10,936
4,352
0
5,658
5,150
35,316
0
W
8,390
1,480
0
945
8,953
2,904
794
3,029
5,737
37,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,878
Gold Earned
24,550
140
Minions Killed
105
0
Camps Cleared
0
604,024
Distance Traveled
507,633
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,283
844
34
3
0
225,879
1
L
Guan Yu
8,178
743
13
1
0
171,999
0
L
Hercules
8,488
772
25
2
0
172,929
0
W
Medusa
10,696
972
60
5
0
195,893
0
L
Nu Wa
7,884
717
67
6
0
162,705
1
W
Zeus
8,899
809
46
4
0
182,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role