Player Matchup

Kali
Kali
BobaFettEWAP
Kali
Level 121
God Stats
1W - 2L
1,438 SR
Queue Stats
57W - 78L
1,464 Elo+
Party 2
Cernunnos
Cernunnos
DxRK7158
Cernunnos
Level 129
God Stats
21W - 10L
1,727 SR
Queue Stats
1,156W - 1,070L
1,488 Elo+
Party 2
Sobek
Sobek
Joverhaul
Sobek
Level 140
God Stats
5W - 9L
1,293 SR
Queue Stats
544W - 508L
1,465 Elo+
Party 2
Ratatoskr
Ratatoskr
Nerrfed
Ratatoskr
Level 69
God Stats
2W - 2L
1,723 SR
Queue Stats
14W - 21L
1,415 Elo+
Solo
Agni
Agni
TwooMinty
Agni
Level 128
God Stats
3W - 3L
1,682 SR
Queue Stats
181W - 157L
1,488 Elo+
Solo
Team Averages
Level 117
1,573 SR
1,464 Elo+

VS

Team Averages
Level 132
1,566 SR
1,473 Elo+
Loki
Loki
 
Loki
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
LethalBalloon
Olorun
Level 147
God Stats
3W - 0L
1,828 SR
Queue Stats
10W - 9L
1,527 Elo+
Party 1
Yemoja
Yemoja
PabdoJam
Yemoja
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,304 Elo+
Solo
Cu Chulainn
Cu Chulainn
Steamyboi
Cu Chulainn
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
Uzumaki675
Baron Samedi
Level 117
God Stats
1W - 4L
1,500 SR
Queue Stats
341W - 301L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,271
454
3,681
13,776
9,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
DxRK7158
Cernunnos
13
0 / 2 / 3
7,330
458
6,261
11,559
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Joverhaul
Sobek
10
0 / 4 / 4
6,959
435
5,035
15,261
16,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Nerrfed
Ratatoskr
12
4 / 6 / 0
7,890
493
9,446
15,083
5,825
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
13
0 / 2 / 1
7,742
484
8,977
9,083
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 0 / 3
8,429
527
6,069
12,231
4,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 2 / 4
8,138
509
8,347
10,023
5,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
PabdoJam
Yemoja
11
0 / 1 / 9
7,663
479
7,844
10,634
11,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cu Chulainn
Steamyboi
Cu Chulainn
15
3 / 1 / 2
9,143
571
11,874
15,363
19,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Uzumaki675
Baron Samedi
13
6 / 1 / 3
8,275
517
9,760
10,131
5,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
4
Kills
15
17
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
3
4.5
L
0
3
1
0.17
L
Cernunnos
DxRK7158
Cernunnos
0
2
3
0.75
L
Sobek
Joverhaul
Sobek
0
4
4
0.5
W
3
2
4
2.5
L
Ratatoskr
Nerrfed
Ratatoskr
4
6
0
0.67
W
Yemoja
PabdoJam
Yemoja
0
1
9
4.5
W
Cu Chulainn
Steamyboi
Cu Chulainn
3
1
2
4
L
Agni
0
2
1
0.25
W
Baron Samedi
Uzumaki675
Baron Samedi
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,400
Damage
43,894
64,762
Taken
58,382
39,047
Mitigated
46,671
18,740
Healing
16,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,069
1,054
0
650
12,231
4,678
0
1,846
10,385
0
63,944
L
3,681
1,835
0
973
13,776
9,145
720
126
12,749
0
45,188
L
Cernunnos
DxRK7158
Cernunnos
6,261
1,805
0
6,438
11,559
4,834
0
7,783
3,640
0
67,294
L
Sobek
Joverhaul
Sobek
5,035
504
0
4,566
15,261
16,045
0
9,262
5,657
24,341
0
W
8,347
4,673
279
3,647
10,023
5,096
960
2,657
7,366
72,946
0
L
Ratatoskr
Nerrfed
Ratatoskr
9,446
2,060
0
4,309
15,083
5,825
0
4,957
9,882
0
47,075
W
Yemoja
PabdoJam
Yemoja
7,844
2,182
1,706
3,963
10,634
11,783
332
3,368
7,266
22,328
0
W
Cu Chulainn
Steamyboi
Cu Chulainn
11,874
2,111
0
3,639
15,363
19,244
56
2,085
13,278
212
76,517
L
Agni
8,977
512
0
2,454
9,083
3,198
718
3,610
5,185
68,047
0
W
Baron Samedi
Uzumaki675
Baron Samedi
9,760
1,166
422
2,622
10,131
5,870
44
4,313
5,818
52,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,192
Gold Earned
41,648
376
Minions Killed
427
0
Camps Cleared
0
1,542,807
Distance Traveled
1,566,965
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,429
527
106
7
0
382,433
0
L
Kali
7,271
454
75
5
0
312,751
0
L
Cernunnos
7,330
458
114
7
0
271,144
0
L
Sobek
6,959
435
20
1
0
297,518
2
W
Olorun
8,138
509
114
7
0
293,862
0
L
Ratatoskr
7,890
493
57
4
0
364,454
0
W
Yemoja
7,663
479
18
1
0
292,310
3
W
Cu Chulainn
9,143
571
104
7
0
296,331
0
L
Agni
7,742
484
110
7
0
296,940
0
W
Baron Samedi
8,275
517
85
5
0
302,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role