Player Matchup

Izanami
Izanami
 
Izanami
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
NiKiNikita
Cthulhu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,420 Elo+
Party 3
Shiva
Shiva
PUCKTHELUCK
Shiva
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 121L
1,459 Elo+
Solo
Bellona
Bellona
SessizKraL
Bellona
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 98L
1,544 Elo+
Party 3
Skadi
Skadi
buldoggggg
Skadi
Level 51
God Stats
5W - 3L
1,270 SR
Queue Stats
530W - 525L
1,473 Elo+
Solo
Team Averages
Level 104
1,454 SR
1,479 Elo+

VS

Team Averages
Level 54
1,452 SR
1,413 Elo+
Serqet
Serqet
Evocado
Serqet
Level 29
God Stats
0W - 1L
1,491 SR
Queue Stats
5W - 5L
1,481 Elo+
Party 1
Cupid
Cupid
Fakir2255
Cupid
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
GEAiwe
Zhong Kui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,279 Elo+
Party 2
Osiris
Osiris
Saaaf-
Osiris
Level 109
God Stats
8W - 8L
1,268 SR
Queue Stats
349W - 347L
1,545 Elo+
Solo
Scylla
Scylla
Vupsenb
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
7 / 3 / 16
10,350
941
11,717
13,860
6,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
NiKiNikita
Cthulhu
16
2 / 2 / 20
9,520
865
9,535
14,529
16,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 4 / 20
9,294
845
9,645
14,325
19,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
SessizKraL
Bellona
16
7 / 3 / 14
10,450
950
12,407
14,191
10,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
18
13 / 3 / 12
10,843
986
17,236
11,841
6,514
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Evocado
Serqet
14
3 / 5 / 7
8,479
771
8,705
11,612
8,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Fakir2255
Cupid
14
4 / 4 / 5
8,297
754
10,449
12,657
6,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
GEAiwe
Zhong Kui
13
2 / 9 / 4
7,809
710
16,369
19,242
10,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Saaaf-
Osiris
12
3 / 7 / 4
7,616
692
7,158
15,978
13,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Vupsenb
Scylla
17
3 / 6 / 6
9,343
849
11,494
11,281
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
31
Kills
15
15
Deaths
31
82
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
3
16
5
L
Serqet
Evocado
Serqet
3
5
7
1.3
L
Cupid
Fakir2255
Cupid
4
4
5
1.63
L
Zhong Kui
GEAiwe
Zhong Kui
2
9
4
0.44
W
Cthulhu
NiKiNikita
Cthulhu
2
2
20
6
W
2
4
20
3
L
Osiris
Saaaf-
Osiris
3
7
4
0.71
W
Bellona
SessizKraL
Bellona
7
3
14
4.67
L
Scylla
Vupsenb
Scylla
3
6
6
1
W
Skadi
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,540
Damage
54,175
68,746
Taken
70,770
59,270
Mitigated
43,777
23,855
Healing
18,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,717
6,430
928
3,044
13,860
6,580
3,771
6,061
7,545
0
28,131
L
Serqet
Evocado
Serqet
8,705
727
1,221
2,159
11,612
8,348
0
1,228
10,384
0
12,743
L
Cupid
Fakir2255
Cupid
10,449
5,780
1,864
4,982
12,657
6,324
1,188
1,367
11,290
0
18,346
L
Zhong Kui
GEAiwe
Zhong Kui
16,369
1,441
378
5,166
19,242
10,587
0
2,507
16,735
23,603
0
W
Cthulhu
NiKiNikita
Cthulhu
9,535
457
4,731
3,796
14,529
16,377
453
6,182
7,870
23,240
0
W
9,645
1,010
304
2,510
14,325
19,363
227
5,479
8,410
578
12,736
L
Osiris
Saaaf-
Osiris
7,158
1,627
247
1,358
15,978
13,585
147
3,467
12,511
0
15,733
W
Bellona
SessizKraL
Bellona
12,407
3,428
1,676
3,252
14,191
10,436
1,604
5,042
8,680
0
21,602
L
Scylla
Vupsenb
Scylla
11,494
968
0
1,120
11,281
4,933
392
1,382
9,899
23,932
0
W
Skadi
17,236
7,244
533
3,081
11,841
6,514
1,950
5,099
6,693
0
35,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,457
Gold Earned
41,544
122
Minions Killed
81
0
Camps Cleared
0
1,075,476
Distance Traveled
962,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,350
941
31
3
0
197,408
0
L
Serqet
8,479
771
7
1
0
184,028
0
L
Cupid
8,297
754
14
1
0
221,814
0
L
Zhong Kui
7,809
710
14
1
0
172,690
0
W
Cthulhu
9,520
865
34
3
0
226,059
0
W
Shiva
9,294
845
5
0
0
213,062
0
L
Osiris
7,616
692
12
1
0
205,053
0
W
Bellona
10,450
950
21
2
0
227,801
0
L
Scylla
9,343
849
34
3
0
178,864
0
W
Skadi
10,843
986
31
3
0
211,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role