Player Matchup

Sobek
Sobek
Labete_Le_Retour
Sobek
Level 86
God Stats
1W - 1L
1,489 SR
Queue Stats
55W - 60L
1,454 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RiskyBiskut
Cu Chulainn
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,598 Elo+
Solo
Jing Wei
Jing Wei
Solaire4Life
Jing Wei
Level 106
God Stats
1W - 2L
1,731 SR
Queue Stats
52W - 38L
1,737 Elo+
Solo
Ratatoskr
Ratatoskr
TheHummus
Ratatoskr
Level 127
God Stats
0W - 4L
1,246 SR
Queue Stats
232W - 219L
1,562 Elo+
Solo
Hel
Hel
crichris
Hel
Level 105
God Stats
1W - 1L
1,700 SR
Queue Stats
48W - 56L
1,445 Elo+
Party 2
Team Averages
Level 115
1,533 SR
1,559 Elo+

VS

Team Averages
Level 120
1,495 SR
1,543 Elo+
Hel
Hel
Eneas2077
Hel
Level 68
God Stats
6W - 1L
1,479 SR
Queue Stats
568W - 564L
1,486 Elo+
Solo
Apollo
Apollo
KiriAkari
Apollo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 31L
1,609 Elo+
Party 1
Ymir
Ymir
LT1_WS6
Ymir
Level 148
God Stats
3W - 2L
1,546 SR
Queue Stats
119W - 127L
1,518 Elo+
Solo
Heimdallr
Heimdallr
OverIord Bunny
Heimdallr
Level 123
God Stats
1W - 0L
1,704 SR
Queue Stats
68W - 45L
1,559 Elo+
Party 1
Zeus
Zeus
Selvain3311
Zeus
Level 154
God Stats
6W - 4L
1,248 SR
Queue Stats
437W - 450L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 7
10,144
780
11,379
27,702
39,155
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
RiskyBiskut
Cu Chulainn
17
4 / 3 / 7
9,585
737
22,127
19,687
16,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Solaire4Life
Jing Wei
16
3 / 6 / 8
9,691
745
11,704
17,012
7,872
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ratatoskr
TheHummus
Ratatoskr
18
5 / 2 / 6
9,854
758
11,609
11,497
5,308
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

15
0 / 6 / 7
8,089
622
6,829
16,683
8,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 17
10,490
807
16,323
14,866
14,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
KiriAkari
Apollo
17
5 / 4 / 12
10,314
793
11,874
12,799
6,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
LT1_WS6
Ymir
17
2 / 3 / 17
10,018
771
8,940
22,421
26,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
OverIord Bunny
Heimdallr
17
5 / 3 / 13
10,249
788
19,625
15,781
9,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

20
11 / 3 / 14
11,864
913
27,059
10,847
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
98
15
Kills
25
25
Deaths
15
35
Assists
73
Player
Kills
Deaths
Assists
KDA
W
2
2
17
5.25
W
Apollo
KiriAkari
Apollo
5
4
12
2.75
W
Ymir
LT1_WS6
Ymir
2
3
17
3.5
L
3
8
7
0.81
W
Heimdallr
OverIord Bunny
Heimdallr
5
3
13
3.83
L
Cu Chulainn
RiskyBiskut
Cu Chulainn
4
3
7
2.5
W
11
3
14
6
L
Jing Wei
Solaire4Life
Jing Wei
3
6
8
1.17
L
Ratatoskr
TheHummus
Ratatoskr
5
2
6
4
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,648
Damage
83,821
92,581
Taken
76,714
77,531
Mitigated
63,041
34,863
Healing
30,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,323
1,781
7,285
6,895
14,866
14,108
336
4,439
10,143
30,494
0
W
Apollo
KiriAkari
Apollo
11,874
8,701
940
757
12,799
6,876
3,115
3,027
9,488
0
20,898
W
Ymir
LT1_WS6
Ymir
8,940
384
3,183
4,930
22,421
26,563
0
5,477
16,496
13,395
0
L
11,379
315
1,012
6,403
27,702
39,155
0
12,635
15,012
23,640
0
W
Heimdallr
OverIord Bunny
Heimdallr
19,625
12,424
0
3,367
15,781
9,351
4,472
4,247
11,212
0
41,044
L
Cu Chulainn
RiskyBiskut
Cu Chulainn
22,127
930
917
1,930
19,687
16,866
0
11,167
8,492
662
42,094
W
27,059
3,160
1,866
1,241
10,847
6,143
765
1,466
9,214
51,910
0
L
Jing Wei
Solaire4Life
Jing Wei
11,704
7,201
4,006
2,268
17,012
7,872
0
10,442
6,559
0
22,471
L
Ratatoskr
TheHummus
Ratatoskr
11,609
767
258
531
11,497
5,308
0
6,377
5,113
0
21,217
L
6,829
559
12,634
4,904
16,683
8,330
0
11,602
5,073
13,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,363
Gold Earned
52,935
130
Minions Killed
150
0
Camps Cleared
0
1,268,412
Distance Traveled
1,184,460
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,490
807
35
3
0
284,020
0
W
Apollo
10,314
793
29
2
0
236,798
0
W
Ymir
10,018
771
3
0
0
237,301
0
L
Sobek
10,144
780
20
2
0
259,659
0
W
Heimdallr
10,249
788
44
3
0
190,721
0
L
Cu Chulainn
9,585
737
49
4
0
246,823
0
W
Zeus
11,864
913
39
3
0
235,620
1
L
Jing Wei
9,691
745
25
2
0
207,903
0
L
Ratatoskr
9,854
758
23
2
0
297,812
0
L
Hel
8,089
622
13
1
0
256,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role