Player Matchup

Kukulkan
Kukulkan
Coywulf
Kukulkan
Level 49
God Stats
7W - 2L
1,836 SR
Queue Stats
46W - 48L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
Joeloby
Danzaburou
Level 28
God Stats
4W - 1L
1,492 SR
Queue Stats
33W - 26L
1,484 Elo+
Party 1
Sylvanus
Sylvanus
WheatKills
Sylvanus
Level 35
God Stats
2W - 0L
1,836 SR
Queue Stats
33W - 32L
1,260 Elo+
Party 1
Team Averages
Level 37
1,721 SR
1,381 Elo+

VS

Team Averages
Level 74
1,550 SR
1,372 Elo+
Ah Puch
Ah Puch
Hoodrobeen
Ah Puch
Level 104
God Stats
39W - 29L
1,558 SR
Queue Stats
65W - 67L
1,470 Elo+
Solo
Jing Wei
Jing Wei
YourMomzGape
Jing Wei
Level 16
God Stats
12W - 16L
1,502 SR
Queue Stats
209W - 240L
1,266 Elo+
Party 2
Bakasura
Bakasura
rundiesel97
Bakasura
Level 103
God Stats
33W - 35L
1,588 SR
Queue Stats
324W - 360L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Coywulf
Kukulkan
17
6 / 6 / 6
11,517
768
14,971
14,125
6,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Joeloby
Danzaburou
17
7 / 2 / 3
11,877
792
13,265
15,692
8,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
WheatKills
Sylvanus
16
0 / 2 / 9
10,747
716
5,761
17,329
19,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hoodrobeen
Ah Puch
17
2 / 2 / 7
10,686
712
22,643
11,312
5,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
YourMomzGape
Jing Wei
14
3 / 6 / 5
9,765
651
7,394
15,594
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
rundiesel97
Bakasura
16
5 / 5 / 4
10,983
732
12,147
14,467
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
13
Kills
10
10
Deaths
13
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Coywulf
Kukulkan
6
6
6
1.5
L
Ah Puch
Hoodrobeen
Ah Puch
2
2
7
2.75
W
Danzaburou
Joeloby
Danzaburou
7
2
3
4.25
W
Sylvanus
WheatKills
Sylvanus
0
2
9
2.25
L
Jing Wei
YourMomzGape
Jing Wei
3
6
5
0.92
L
Bakasura
rundiesel97
Bakasura
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,997
Damage
42,184
47,146
Taken
41,373
34,443
Mitigated
17,336
15,187
Healing
5,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Coywulf
Kukulkan
14,971
1,633
0
1,161
14,125
6,656
164
6,870
6,633
61,422
0
L
Ah Puch
Hoodrobeen
Ah Puch
22,643
284
0
2,740
11,312
5,065
0
5,199
6,113
63,083
0
W
Danzaburou
Joeloby
Danzaburou
13,265
7,294
0
5,103
15,692
8,400
1,716
6,668
8,944
0
46,564
W
Sylvanus
WheatKills
Sylvanus
5,761
1,357
4,629
4,294
17,329
19,387
0
9,129
7,784
16,672
0
L
Jing Wei
YourMomzGape
Jing Wei
7,394
5,466
0
1,083
15,594
5,667
0
8,050
7,544
0
21,872
L
Bakasura
rundiesel97
Bakasura
12,147
9,012
0
1,205
14,467
6,604
0
7,836
6,631
0
50,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,141
Gold Earned
31,434
220
Minions Killed
198
0
Camps Cleared
0
768,576
Distance Traveled
870,757
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,517
768
113
8
0
236,671
0
L
Ah Puch
10,686
712
103
7
0
306,892
2
W
Danzaburou
11,877
792
85
6
0
263,639
0
W
Sylvanus
10,747
716
22
1
0
268,266
0
L
Jing Wei
9,765
651
21
1
0
272,552
0
L
Bakasura
10,983
732
74
5
0
291,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role