Player Matchup

Ne Zha
Ne Zha
FoxPRM
Ne Zha
Level 122
God Stats
3W - 4L
1,449 SR
Queue Stats
321W - 289L
1,517 Elo+
Solo
Terra
Terra
HitKlif
Terra
Level 97
God Stats
1W - 2L
1,311 SR
Queue Stats
60W - 79L
1,452 Elo+
Solo
Heimdallr
Heimdallr
MaxTheKingg
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,176 Elo+
Solo
Ganesha
Ganesha
McSmetana
Ganesha
Level 80
God Stats
1W - 3L
1,285 SR
Queue Stats
97W - 103L
1,490 Elo+
Solo
Agni
Agni
TMARAGORN
Agni
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,454 Elo+
Solo
Team Averages
Level 77
1,409 SR
1,418 Elo+

VS

Team Averages
Level 89
1,594 SR
1,516 Elo+
Bastet
Bastet
 
Bastet
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Chunky9Gam3r
Ah Puch
Level 112
God Stats
12W - 5L
1,500 SR
Queue Stats
296W - 303L
1,548 Elo+
Solo
Terra
Terra
Djidanne300
Terra
Level 62
God Stats
6W - 2L
1,500 SR
Queue Stats
407W - 255L
1,566 Elo+
Party 1
Vulcan
Vulcan
Keerion
Vulcan
Level 99
God Stats
11W - 2L
1,803 SR
Queue Stats
184W - 122L
1,496 Elo+
Party 1
Khepri
Khepri
Nalufka
Khepri
Level 39
God Stats
11W - 3L
1,668 SR
Queue Stats
169W - 131L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FoxPRM
Ne Zha
11
0 / 1 / 2
6,136
877
11,943
6,375
2,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
HitKlif
Terra
12
0 / 3 / 2
6,272
896
4,959
11,059
11,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
MaxTheKingg
Heimdallr
9
0 / 5 / 1
5,466
781
3,964
8,816
3,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
McSmetana
Ganesha
11
0 / 5 / 2
5,772
825
4,905
11,502
13,194
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
12
3 / 1 / 0
6,484
926
9,233
4,353
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
6 / 1 / 6
7,103
1,015
9,117
9,977
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Chunky9Gam3r
Ah Puch
11
1 / 1 / 10
6,279
897
11,511
5,011
2,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 12
6,757
965
2,972
10,178
10,096
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vulcan
Keerion
Vulcan
14
5 / 1 / 9
7,386
1,055
13,909
8,465
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Nalufka
Khepri
11
1 / 1 / 9
6,688
955
2,371
8,984
8,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
3
Kills
15
15
Deaths
4
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
6
9
W
Ah Puch
Chunky9Gam3r
Ah Puch
1
1
10
6
W
2
0
12
8
L
Ne Zha
FoxPRM
Ne Zha
0
1
2
1
L
Terra
HitKlif
Terra
0
3
2
0.33
W
Vulcan
Keerion
Vulcan
5
1
9
9.5
L
Heimdallr
MaxTheKingg
Heimdallr
0
5
1
0.1
L
Ganesha
McSmetana
Ganesha
0
5
2
0.2
W
Khepri
Nalufka
Khepri
1
1
9
5.5
L
Agni
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,004
Damage
39,880
42,105
Taken
42,615
33,390
Mitigated
30,553
14,842
Healing
24,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,117
3,222
1,560
2,221
9,977
4,600
0
3,869
6,108
0
14,052
W
Ah Puch
Chunky9Gam3r
Ah Puch
11,511
177
150
162
5,011
2,439
0
2,670
2,341
22,259
0
W
2,972
754
9,402
5,844
10,178
10,096
29
4,469
5,709
3,979
0
L
Ne Zha
FoxPRM
Ne Zha
11,943
1,668
455
2,577
6,375
2,901
0
3,314
3,061
0
22,133
L
Terra
HitKlif
Terra
4,959
33
2,841
3,571
11,059
11,377
0
8,662
2,397
10,274
0
W
Vulcan
Keerion
Vulcan
13,909
6,502
1,891
1,959
8,465
4,500
44
4,447
4,018
27,358
0
L
Heimdallr
MaxTheKingg
Heimdallr
3,964
1,974
402
1,705
8,816
3,836
0
6,094
2,722
0
10,365
L
Ganesha
McSmetana
Ganesha
4,905
203
680
817
11,502
13,194
0
9,105
2,397
9,982
0
W
Khepri
Nalufka
Khepri
2,371
35
487
1,175
8,984
8,918
0
3,642
5,342
4,949
0
L
Agni
9,233
155
548
1,246
4,353
2,082
0
3,588
765
19,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,130
Gold Earned
34,213
109
Minions Killed
72
0
Camps Cleared
0
678,405
Distance Traveled
764,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,103
1,015
12
2
0
153,654
0
W
Ah Puch
6,279
897
24
3
0
134,432
0
W
Terra
6,757
965
4
1
0
199,964
0
L
Ne Zha
6,136
877
20
3
0
165,286
0
L
Terra
6,272
896
19
3
0
145,633
0
W
Vulcan
7,386
1,055
31
4
0
142,706
0
L
Heimdallr
5,466
781
27
4
0
96,254
0
L
Ganesha
5,772
825
4
1
0
125,062
0
W
Khepri
6,688
955
1
0
0
133,483
0
L
Agni
6,484
926
39
6
0
146,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role