Player Matchup

Zeus
Zeus
Gold II
Bigg Uzi Vert
Zeus
Gold II
Level 108
God Stats
8W - 5L
1,784 SR
Queue Stats
506W - 502L
1,665 MMR
Solo
Susano
Susano
Gold V
CagedLobster
Susano
Gold V
Level 144
God Stats
1W - 1L
1,857 SR
Queue Stats
25W - 23L
1,671 MMR
Solo
Tyr
Tyr
Bronze III
HRTlolito
Tyr
Bronze III
Level 123
God Stats
7W - 12L
1,500 SR
Queue Stats
65W - 66L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Bronze V
ShadowScorcher0
Jormungandr
Bronze V
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
99W - 113L
1,566 MMR
Party 1
Izanami
Izanami
Gold V
Warlord_Mohican_
Izanami
Gold V
Level 138
God Stats
0W - 1L
1,505 SR
Queue Stats
6W - 13L
1,574 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,629 SR
1,595 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 177
1,468 SR
1,629 MMR
Sobek
Sobek
Bronze III
BayRecon
Sobek
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum V
MightyDastro
Guan Yu
Platinum V
Level 246
God Stats
4W - 6L
1,131 SR
Queue Stats
462W - 466L
1,556 MMR
Solo
Ne Zha
Ne Zha
Gold III
RoyalMrDirt
Ne Zha
Gold III
Level 173
God Stats
5W - 6L
1,781 SR
Queue Stats
40W - 42L
1,443 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Zz IMarley
Cernunnos
Platinum I
Level 180
God Stats
2W - 1L
1,293 SR
Queue Stats
500W - 488L
1,783 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum II
lFrenzy
Morgan Le Fay
Platinum II
Level 165
God Stats
13W - 16L
1,634 SR
Queue Stats
175W - 175L
1,861 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 0
9,734
512
14,716
15,299
6,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
15
1 / 3 / 1
8,937
470
10,795
17,688
7,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 0
8,656
456
7,396
22,224
22,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jormungandr
ShadowScorcher0
Jormungandr
12
1 / 3 / 2
7,694
405
7,789
14,534
14,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 5 / 1
8,769
462
6,732
13,377
6,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ao KuangMercuryLokiAh Muzen CabThor

VS

Bans
FenrirKaliHe BoChaacGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BayRecon
Sobek
14
2 / 1 / 8
9,530
502
8,894
17,342
16,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
MightyDastro
Guan Yu
17
2 / 0 / 2
10,478
551
15,435
19,273
27,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
15
5 / 3 / 5
9,829
517
9,348
16,740
9,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cernunnos
Zz IMarley
Cernunnos
17
3 / 1 / 4
10,610
558
10,576
16,212
7,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
lFrenzy
Morgan Le Fay
17
5 / 0 / 4
10,876
572
14,231
12,306
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
17
17
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
BayRecon
Sobek
2
1
8
6
L
3
4
0
0.75
L
Susano
1
3
1
0.5
L
0
2
0
0
W
Guan Yu
MightyDastro
Guan Yu
2
0
2
3
W
Ne Zha
5
3
5
2.5
L
Jormungandr
ShadowScorcher0
Jormungandr
1
3
2
0.67
L
0
5
1
0.1
W
Cernunnos
Zz IMarley
Cernunnos
3
1
4
5
W
Morgan Le Fay
lFrenzy
Morgan Le Fay
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,428
Damage
58,484
83,122
Taken
81,873
56,880
Mitigated
66,061
21,650
Healing
40,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BayRecon
Sobek
8,894
1,503
2,651
6,163
17,342
16,512
124
6,971
10,371
24,864
0
L
14,716
1,712
138
7,063
15,299
6,338
0
7,194
7,908
95,435
0
L
Susano
10,795
2,587
0
960
17,688
7,219
0
4,106
13,088
0
82,755
L
7,396
1,224
0
7,575
22,224
22,374
0
2,172
18,375
0
79,175
W
Guan Yu
MightyDastro
Guan Yu
15,435
2,046
790
10,574
19,273
27,040
0
1,482
17,791
0
91,931
W
Ne Zha
9,348
1,860
0
4,842
16,740
9,126
0
4,462
12,278
0
77,059
L
Jormungandr
ShadowScorcher0
Jormungandr
7,789
1,772
139
3,041
14,534
14,518
0
4,784
9,200
39,078
0
L
6,732
3,685
0
2,734
13,377
6,431
0
3,899
9,346
0
72,227
W
Cernunnos
Zz IMarley
Cernunnos
10,576
5,798
0
10,427
16,212
7,313
1,372
4,708
11,504
0
105,461
W
Morgan Le Fay
lFrenzy
Morgan Le Fay
14,231
754
79
5,179
12,306
6,070
367
6,123
6,183
96,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,790
Gold Earned
51,323
571
Minions Killed
557
0
Camps Cleared
0
1,827,418
Distance Traveled
2,000,311
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,530
502
38
2
0
388,205
7
L
Zeus
9,734
512
146
8
0
335,897
4
L
Susano
8,937
470
118
6
0
399,208
5
L
Tyr
8,656
456
128
7
0
368,162
3
W
Guan Yu
10,478
551
132
7
0
418,155
6
W
Ne Zha
9,829
517
92
5
0
420,476
3
L
Jormungandr
7,694
405
61
3
0
379,348
0
L
Izanami
8,769
462
118
6
0
344,803
0
W
Cernunnos
10,610
558
143
8
0
361,013
0
W
Morgan Le Fay
10,876
572
152
8
0
412,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role