Player Matchup

Nox
Nox
GARY FUNK 8039
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
GORRILAZZZ
Baron Samedi
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 59L
1,444 Elo+
Solo
Surtr
Surtr
Kaidox68
Surtr
Level 127
God Stats
2W - 1L
1,276 SR
Queue Stats
40W - 42L
1,515 Elo+
Party 2
Kuzenbo
Kuzenbo
Neonlappen
Kuzenbo
Level 77
God Stats
2W - 0L
1,907 SR
Queue Stats
32W - 43L
1,459 Elo+
Party 2
Nemesis
Nemesis
Rolffix
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,533 Elo+
Party 2
Team Averages
Level 62
1,537 SR
1,473 Elo+

VS

Team Averages
Level 92
1,509 SR
1,488 Elo+
Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
JGR14
Tyr
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 41L
1,577 Elo+
Solo
Ratatoskr
Ratatoskr
MartinCZE
Ratatoskr
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 175L
1,415 Elo+
Solo
Merlin
Merlin
zTheRealBeer
Merlin
Level 31
God Stats
2W - 3L
1,557 SR
Queue Stats
177W - 175L
1,495 Elo+
Party 1
Cupid
Cupid
zThe_Real_Alman
Cupid
Level 130
God Stats
1W - 2L
1,489 SR
Queue Stats
181W - 171L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
7,632
954
6,181
4,737
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
GORRILAZZZ
Baron Samedi
13
2 / 2 / 10
7,351
919
10,793
8,442
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Kaidox68
Surtr
15
6 / 1 / 8
8,165
1,021
11,411
14,202
9,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
Neonlappen
Kuzenbo
13
1 / 2 / 10
7,178
897
4,139
10,033
11,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Rolffix
Nemesis
12
3 / 2 / 8
7,197
900
4,753
10,392
6,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 2 / 4
6,084
761
8,159
6,458
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
JGR14
Tyr
12
0 / 4 / 7
6,527
816
6,040
11,183
12,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
MartinCZE
Ratatoskr
14
5 / 4 / 1
8,104
1,013
5,226
9,073
3,942
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
13
1 / 3 / 4
6,847
856
10,050
7,613
3,141
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 2 / 6
6,874
859
8,744
6,430
2,837
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
15
Kills
8
8
Deaths
15
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
4
1
W
3
1
10
8
W
Baron Samedi
GORRILAZZZ
Baron Samedi
2
2
10
3.5
L
Tyr
JGR14
Tyr
0
4
7
0.88
W
Surtr
Kaidox68
Surtr
6
1
8
10
L
Ratatoskr
MartinCZE
Ratatoskr
5
4
1
1.38
W
Kuzenbo
Neonlappen
Kuzenbo
1
2
10
3
W
Nemesis
Rolffix
Nemesis
3
2
8
3.5
L
Merlin
1
3
4
1
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,277
Damage
38,219
47,806
Taken
40,757
34,274
Mitigated
24,548
26,738
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,159
1,065
465
589
6,458
2,609
0
3,227
3,231
0
20,541
W
6,181
580
1,749
1,129
4,737
2,014
595
1,032
3,667
16,048
0
W
Baron Samedi
GORRILAZZZ
Baron Samedi
10,793
682
6,151
3,105
8,442
4,270
0
2,188
6,075
21,622
0
L
Tyr
JGR14
Tyr
6,040
479
425
2,305
11,183
12,019
0
6,510
4,279
0
10,558
W
Surtr
Kaidox68
Surtr
11,411
3,993
1,522
7,666
14,202
9,638
272
3,000
11,083
652
21,042
L
Ratatoskr
MartinCZE
Ratatoskr
5,226
1,180
258
2,286
9,073
3,942
0
4,439
4,509
0
9,082
W
Kuzenbo
Neonlappen
Kuzenbo
4,139
1,897
617
1,207
10,033
11,466
266
1,745
8,208
11,003
0
W
Nemesis
Rolffix
Nemesis
4,753
947
901
2,691
10,392
6,886
0
2,085
8,223
0
5,214
L
Merlin
10,050
128
279
386
7,613
3,141
0
4,596
2,875
19,564
0
L
8,744
4,166
3,764
2,007
6,430
2,837
0
2,857
3,529
0
24,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,523
Gold Earned
34,436
93
Minions Killed
113
0
Camps Cleared
0
899,303
Distance Traveled
772,325
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,084
761
23
3
0
144,945
0
W
Nox
7,632
954
15
2
0
170,335
0
W
Baron Samedi
7,351
919
26
3
0
169,733
0
L
Tyr
6,527
816
13
2
0
171,588
3
W
Surtr
8,165
1,021
32
4
0
202,902
0
L
Ratatoskr
8,104
1,013
6
1
0
126,757
0
W
Kuzenbo
7,178
897
16
2
0
162,904
0
W
Nemesis
7,197
900
4
1
0
193,429
0
L
Merlin
6,847
856
29
4
0
165,345
0
L
Cupid
6,874
859
42
5
0
163,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role