Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Chronic-Apx
Chang'e
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 161L
1,489 Elo+
Party 1
Apollo
Apollo
XD SKATER DX
Apollo
Level 85
God Stats
9W - 14L
1,572 SR
Queue Stats
140W - 131L
1,417 Elo+
Solo
Cerberus
Cerberus
YS_Titan64
Cerberus
Level 64
God Stats
1W - 3L
1,238 SR
Queue Stats
158W - 172L
1,457 Elo+
Party 1
Bellona
Bellona
achekid
Bellona
Level 188
God Stats
2W - 2L
1,321 SR
Queue Stats
127W - 122L
1,476 Elo+
Solo
Team Averages
Level 109
1,426 SR
1,468 Elo+

VS

Team Averages
Level 104
1,504 SR
1,396 Elo+
Chaac
Chaac
Acquired Talent
Chaac
Level 126
God Stats
2W - 1L
1,652 SR
Queue Stats
43W - 55L
1,474 Elo+
Solo
Medusa
Medusa
BigDookStink
Medusa
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,284 Elo+
Solo
Bacchus
Bacchus
TheDivisionBells
Bacchus
Level 121
God Stats
3W - 1L
1,638 SR
Queue Stats
67W - 66L
1,426 Elo+
Solo
Cliodhna
Cliodhna
Way2Old4This433
Cliodhna
Level 32
God Stats
3W - 5L
1,204 SR
Queue Stats
45W - 71L
1,297 Elo+
Solo
Janus
Janus
ZRSNIPE_MY_ASs
Janus
Level 127
God Stats
1W - 3L
1,524 SR
Queue Stats
144W - 136L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
2 / 1 / 0
5,686
569
6,109
9,892
4,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
Chronic-Apx
Chang'e
8
0 / 2 / 0
4,623
462
2,256
8,333
6,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
8
0 / 3 / 0
4,660
466
1,716
6,709
2,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
YS_Titan64
Cerberus
8
0 / 3 / 0
4,783
478
2,159
8,253
3,415
Bellona
achekid
Bellona
8
0 / 0 / 0
4,511
451
2,970
9,538
7,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,537
554
3,504
8,035
6,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
11
4 / 0 / 1
6,534
653
5,810
3,288
1,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 1 / 5
6,071
607
3,199
7,971
7,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
11
1 / 0 / 1
6,051
605
4,517
8,246
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 1
6,296
630
7,209
4,583
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
9
9
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
1
0
2
W
1
1
1
1.5
W
Medusa
4
0
1
4.5
L
Chang'e
Chronic-Apx
Chang'e
0
2
0
0
W
1
1
5
3.5
W
Cliodhna
1
0
1
1.5
L
Apollo
0
3
0
0
L
Cerberus
YS_Titan64
Cerberus
0
3
0
0
W
2
0
1
2.5
L
Bellona
achekid
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,210
Damage
24,239
42,725
Taken
32,123
23,558
Mitigated
19,194
18,805
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,109
712
0
6,573
9,892
4,577
0
1,249
8,076
34,492
0
W
3,504
505
0
3,541
8,035
6,293
0
4,947
3,088
0
27,736
W
Medusa
5,810
2,288
0
673
3,288
1,136
736
368
2,920
0
49,070
L
Chang'e
Chronic-Apx
Chang'e
2,256
193
495
3,465
8,333
6,023
0
1,745
6,588
21,027
0
W
3,199
418
0
2,440
7,971
7,253
87
1,768
6,203
14,590
0
W
Cliodhna
4,517
668
0
2,618
8,246
2,873
0
1,942
6,304
0
41,925
L
Apollo
1,716
1,221
0
1,347
6,709
2,268
0
882
5,827
0
26,986
L
Cerberus
YS_Titan64
Cerberus
2,159
379
0
3,130
8,253
3,415
52
2,693
5,560
32,270
0
W
7,209
1,376
0
750
4,583
1,639
306
1,499
3,084
49,169
0
L
Bellona
achekid
Bellona
2,970
608
0
3,795
9,538
7,275
108
3,839
5,699
0
23,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,263
Gold Earned
30,489
245
Minions Killed
307
0
Camps Cleared
0
915,918
Distance Traveled
1,021,010
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,686
569
53
5
0
182,702
2
W
Chaac
5,537
554
51
5
0
200,296
2
W
Medusa
6,534
653
70
7
0
192,147
0
L
Chang'e
4,623
462
29
3
0
191,004
1
W
Bacchus
6,071
607
26
3
0
195,029
0
W
Cliodhna
6,051
605
66
7
0
236,603
0
L
Apollo
4,660
466
45
5
0
143,326
0
L
Cerberus
4,783
478
86
9
0
190,931
0
W
Janus
6,296
630
94
9
0
196,935
0
L
Bellona
4,511
451
32
3
0
207,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role