Player Matchup

Hercules
Hercules
BuddahBones
Hercules
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,517 Elo+
Solo
Scylla
Scylla
Chiopmunk141
Scylla
Level 128
God Stats
384W - 277L
1,551 SR
Queue Stats
950W - 880L
1,552 Elo+
Solo
Kuzenbo
Kuzenbo
Morlas
Kuzenbo
Level 136
God Stats
30W - 21L
1,477 SR
Queue Stats
307W - 262L
1,597 Elo+
Solo
Mercury
Mercury
Sheeptoaster
Mercury
Level 123
God Stats
12W - 7L
1,675 SR
Queue Stats
170W - 165L
1,550 Elo+
Solo
Neith
Neith
SilleyGoose
Neith
Level 106
God Stats
1W - 1L
1,752 SR
Queue Stats
72W - 63L
1,547 Elo+
Solo
Team Averages
Level 132
1,591 SR
1,553 Elo+

VS

Team Averages
Level 110
1,525 SR
1,544 Elo+
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ElevenFiftyFive
Chronos
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 226L
1,585 Elo+
Party 1
Amaterasu
Amaterasu
JarlVarg
Amaterasu
Level 36
God Stats
3W - 9L
1,481 SR
Queue Stats
68W - 93L
1,474 Elo+
Solo
Merlin
Merlin
SköIl
Merlin
Level 108
God Stats
14W - 18L
1,478 SR
Queue Stats
458W - 397L
1,575 Elo+
Solo
Tyr
Tyr
WLOJOKER
Tyr
Level 122
God Stats
17W - 16L
1,667 SR
Queue Stats
267W - 244L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BuddahBones
Hercules
13
0 / 0 / 0
7,114
547
5,571
11,612
13,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
10
0 / 3 / 0
6,353
489
4,324
7,026
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Morlas
Kuzenbo
9
0 / 2 / 2
5,951
458
6,702
14,675
16,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Sheeptoaster
Mercury
13
1 / 1 / 0
7,038
541
2,245
9,294
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
3 / 3 / 1
7,648
588
6,152
7,963
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 0 / 1
7,072
544
5,732
9,241
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 3 / 0
7,648
588
4,877
7,895
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
JarlVarg
Amaterasu
13
4 / 0 / 1
7,176
552
6,745
13,307
7,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
SköIl
Merlin
13
0 / 1 / 4
7,420
571
5,984
6,692
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 0 / 0
7,788
599
6,276
10,870
11,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
9
9
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
1
3.5
L
Hercules
BuddahBones
Hercules
0
0
0
0
L
Scylla
0
3
0
0
W
2
3
0
0.67
W
Amaterasu
JarlVarg
Amaterasu
4
0
1
4.5
L
Kuzenbo
Morlas
Kuzenbo
0
2
2
0.5
L
Mercury
Sheeptoaster
Mercury
1
1
0
1
L
3
3
1
1.17
W
Merlin
SköIl
Merlin
0
1
4
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,994
Damage
29,614
50,570
Taken
48,005
38,567
Mitigated
28,578
13,760
Healing
20,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,732
438
0
5,582
9,241
3,507
0
1,954
7,287
0
50,929
L
Hercules
BuddahBones
Hercules
5,571
1,515
0
6,473
11,612
13,468
0
96
11,516
0
58,140
L
Scylla
4,324
126
0
625
7,026
1,985
0
940
6,084
54,994
0
W
4,877
2,348
0
3,774
7,895
2,739
1,171
736
7,159
62,930
0
W
Amaterasu
JarlVarg
Amaterasu
6,745
3,509
0
7,048
13,307
7,685
157
4,025
9,282
0
49,012
L
Kuzenbo
Morlas
Kuzenbo
6,702
2,482
152
3,674
14,675
16,337
0
4,264
9,961
18,689
0
L
Mercury
Sheeptoaster
Mercury
2,245
1,318
0
1,200
9,294
3,115
0
845
8,441
0
56,334
L
6,152
2,490
0
1,636
7,963
3,662
0
4,548
3,415
0
62,758
W
Merlin
SköIl
Merlin
5,984
512
0
840
6,692
2,716
645
4,311
2,381
60,388
0
W
6,276
858
0
3,468
10,870
11,931
0
0
10,005
539
70,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,104
Gold Earned
37,104
428
Minions Killed
489
0
Camps Cleared
0
1,305,651
Distance Traveled
1,307,735
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,072
544
75
6
0
305,559
0
L
Hercules
7,114
547
106
8
0
246,926
0
L
Scylla
6,353
489
111
9
0
231,743
3
W
Chronos
7,648
588
99
8
0
248,492
4
W
Amaterasu
7,176
552
75
6
0
266,788
2
L
Kuzenbo
5,951
458
20
2
0
291,888
2
L
Mercury
7,038
541
90
7
0
324,149
2
L
Neith
7,648
588
101
8
0
210,945
1
W
Merlin
7,420
571
125
10
0
231,312
3
W
Tyr
7,788
599
115
9
0
255,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role